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Game crash when a dropped black pikos wakes up


White Wolf
  • Version: PC/MAC/Linux Pending

It happened a few times, in the evenings.

I caught a three pikos, went to the city (to the area around my house) and dropped them near by tea trees (dragging from my inventory to the ground). When one of them woke up, and then, immediately after this, the second one - the game crashed.

At the same time, when i dropped only one orange piko on the ground, and it's woke up - everything was perfectly fine.

Maybe this text will help (first crash):

Problem signature:

Problem Event Name: APPCRASH
Application Name: dontstarve_steam.exe
Application Version: 0.0.0.0
Application Timestop: 5bca6cf3
Fault Module Name: kernel32.dll
Fault Module Version: 6.1.7601.23569
Fault Module Timestop: 57f7bc1e
Exception Code: c0000005
Exception Offset: 0001414e
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1049
Additional Information 1: 2a73
Additional Information 2: 2a7328d8bb40c81c93b4b5f46adb8e10
Additional Information 3: 2a73
Additional Information 4: 2a7328d8bb40c81c93b4b5f46adb8e10

Screenshot_9.png

Screenshot_3.png


Steps to Reproduce
Catch a several black pikos (at least 3), drop them on the grond one by one in the city area, wait. When one of them wakes up, and after it, immediately, the second one - the game crashes. Checked twice.



User Feedback


I also has this problem.

I test the issue twice in the daytime, whether it's orange or black. When I drop two pikos and let them near by each other, the first dropped one will run to "eat" the second one, then the game will crash and shut down.

I think maybe the first dropped piko treats the second lying one as food or something he can pick.

 

1.png

2.png

Edited by Yvettre

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