scripts/prefabs/woodie.lua
line 546
if inst.isbeavermode:value() and not (data and data.corps) then inst.components.skinner:SetSkinMode("ghost_werebeaver_skin") end
But it must be
if inst.isbeavermode:value() and not (data and data.corpse) then
inst.components.skinner:SetSkinMode("ghost_werebeaver_skin")
end
data.corps -> data.corpse
Steps to Reproduce
Found out while making a mod for Forged forge
Found out while making a mod for Forged forge
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