Waterlogged Biome Eats Crab King Spawner


lakhnish
  • Pending

It seems that the Waterlogged biome will spawn itself on top of the Crab King spawner and delete it.

Relevant thread here:

 


Steps to Reproduce

Re-gen worlds till you get a world where CK has been eaten by the Waterlogged biome.

I guess c_announce(c_countprefabs("crabking_spawner")) would suffice when generating worlds, or whatever the debug name for it is.

EDIT: WORLD SEED HERE 1622497803 



User Feedback


6 hours ago, Overlord4500 said:

I have the same problem in my 3600 days world.
reported the problem about a month ago but they didn't respond.

Welcome to the bug tracker :wilson_cry:

  • Sad 1

Share this comment


Link to comment
Share on other sites


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now