The player HUD won't show up after you leave a wardrobe when you entered it with chat open.
Edit: also happens if you enter the pause menu before opening the wardrobe.
Edit Edit: added crash to the bug title. When you enter the wardrobe with chat open, then receive a chat message, the game crashes. Crash log in the spoiler.
[00:01:48]: [string "scripts/widgets/text.lua"]:148: attempt to compare number with nil
LUA ERROR stack traceback:
scripts/widgets/text.lua:148 in (method) SetTruncatedString (Lua) <135-156>
self =
enabled = true
focus_target = false
shown = true
colour = table: 4FA3C178
callbacks = table: 45D78470
can_fade_alpha = true
focus_flow_args = table: 45D787B8
font = talkingfont
inst = 100579 - (valid:false)
focus = false
focus_flow = table: 45D78718
name = Text
children = table: 45D78330
size = 30
str = wb
maxwidth = 850
maxchars = 150
ellipses = ...
scripts/widgets/chatqueue.lua:169 in (method) RefreshWidgets (Lua) <154-214>
self =
widget_rows = table: 45D74AA0
callbacks = table: 45D74CF8
chat_queue_data = table: 45D74A78
inst = 100563 - (valid:false)
focus = false
message_width = 850
children = table: 45D74C80
focus_flow_args = table: 45D74A50
focus_target = false
user_width = 160
owner = 100226 - wortox (valid:true)
chat_font = talkingfont
can_fade_alpha = true
message_max_chars = 150
user_max_chars = 28
name = ChatQueue
chat_height = 50
focus_flow = table: 45D74CA8
enabled = true
chat_size = 30
shown = true
current_time = 35.433335181326
i = 4
row_data = table: 30847D58
y = -528
alpha_fade = 1
c = table: 30847B78
msg = Text -
scripts/widgets/chatqueue.lua:151 in (method) PushMessage (Lua) <136-152>
self =
widget_rows = table: 45D74AA0
callbacks = table: 45D74CF8
chat_queue_data = table: 45D74A78
inst = 100563 - (valid:false)
focus = false
message_width = 850
children = table: 45D74C80
focus_flow_args = table: 45D74A50
focus_target = false
user_width = 160
owner = 100226 - wortox (valid:true)
chat_font = talkingfont
can_fade_alpha = true
message_max_chars = 150
user_max_chars = 28
name = ChatQueue
chat_height = 50
focus_flow = table: 45D74CA8
enabled = true
chat_size = 30
shown = true
username = frankwizza
message = uy
colour = table: 30847E20
whisper = false
nolabel = false
profileflair = profileflair_wererabbit
scripts/widgets/chatqueue.lua:133 in (method) OnMessageReceived (Lua) <126-134>
self =
widget_rows = table: 45D74AA0
callbacks = table: 45D74CF8
chat_queue_data = table: 45D74A78
inst = 100563 - (valid:false)
focus = false
message_width = 850
children = table: 45D74C80
focus_flow_args = table: 45D74A50
focus_target = false
user_width = 160
owner = 100226 - wortox (valid:true)
chat_font = talkingfont
can_fade_alpha = true
message_max_chars = 150
user_max_chars = 28
name = ChatQueue
chat_height = 50
focus_flow = table: 45D74CA8
enabled = true
chat_size = 30
shown = true
name = frankwizza
prefab = warly
message = uy
colour = table: 30847E20
whisper = false
profileflair = profileflair_wererabbit
scripts/networking.lua:142 in () ? (Lua) <117-146>
guid = 101515
userid = KU_VXe2_Cbu
name = frankwizza
prefab = warly
message = uy
colour = table: 30847E20
whisper = false
isemote = false
user_vanity = table: 30847DD0
entity = 101515 - warly (valid:true)
hud = HUD
profileflair = profileflair_wererabbit
[00:01:48]: [string "scripts/widgets/text.lua"]:148: attempt to compare number with nil
LUA ERROR stack traceback:
scripts/widgets/text.lua:148 in (method) SetTruncatedString (Lua) <135-156>
scripts/widgets/chatqueue.lua:169 in (method) RefreshWidgets (Lua) <154-214>
scripts/widgets/chatqueue.lua:151 in (method) PushMessage (Lua) <136-152>
scripts/widgets/chatqueue.lua:133 in (method) OnMessageReceived (Lua) <126-134>
scripts/networking.lua:142 in () ? (Lua) <117-146>
[00:01:48]: Stale Component Reference: GUID 100603, scripts/widgets/widget.lua:311
[00:01:48]: Stale Component Reference: GUID 100453, scripts/widgets/widget.lua:292
[00:01:48]: Stale Component Reference: GUID 100426, scripts/widgets/widget.lua:311
[00:01:48]: Stale Component Reference: GUID 100422, scripts/widgets/widget.lua:292
[00:01:48]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:01:48]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
[00:01:48]: Stale Component Reference: GUID 100574, scripts/widgets/text.lua:145
[00:01:48]: Stale Component Reference: GUID 100574, scripts/widgets/text.lua:148
[00:01:48]: Stale Component Reference: GUID 100569, scripts/widgets/text.lua:145
[00:01:48]: Stale Component Reference: GUID 100569, scripts/widgets/text.lua:148
[00:01:48]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:01:48]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
[00:01:49]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:01:49]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
[00:01:49]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:145
[00:01:49]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:148
[00:01:49]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:145
[00:01:49]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:148
[00:01:49]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:01:49]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
[00:01:51]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:145
[00:01:51]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:148
[00:01:51]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:145
[00:01:51]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:148
[00:01:52]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:145
[00:01:52]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:148
[00:01:53]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:145
[00:01:53]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:148
[00:01:54]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:145
[00:01:54]: Stale Component Reference: GUID 100564, scripts/widgets/text.lua:148
[00:01:55]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:01:55]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
[00:01:56]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:01:56]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
Click on a wardrobe to open it (preferably from a distance so the next step is easier), before your character opens the wardrobe enter the chat interface, once in the wardrobe interface press cancel, the HUD should be bugged now.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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