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[UNSURE] Boat Cam-Lock applies to Ghost Players


Fuffles
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Im unsure if its something that one would really call a "bug", but the Cam still locks onto the boat if you are a Ghost, I dont think it should apply but it might be intended (Don't mind the Ghost's Appearence)
5kbSgbe.gif


Steps to Reproduce
Get on a Boat > ThePlayer:PushEvent('death') > Observe
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2 hours ago, bitcrushed_rage said:

But seriously, I'm also not sure if that's intentional or not..

Yeh, this is why Im posting, I dont think it should be like this since Ghost Players dont play by the rules

Edited by FuffledBeeQueen
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We had a quick discussion in the office, we also could not come up with a strong argument one way or the other. Since ghosts follow the boat's movement, it helps convey when you are 'on the boat' or not, so we are going to leave it as is.

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