ISSUE:
Whenever I try to start a server it gets to a point where it just fails with no useful error messages to debug further.
I've found several posts on here where users have had an issue running a dedicated server using CentOS 7, but no conclusions on how to fix it.
LOG:
Don't Starve Together Debug ================================= Distro: CentOS Linux 7 (Core) Arch: x86_64 Kernel: 3.10.0-514.26.2.el7.x86_64 Hostname: alchemy-c7 tmux: tmux 1.8 Avg Load: 0.30, 0.16, 0.17 Free Memory: 532M Free Disk: 64G GLIBC required: 2.15 Server IP: 127.0.0.1:11000 Internet IP: -redacted-:11000 Server password: -redacted- Start parameters: ./dontstarve_dedicated_server_nullrenderer -persistent_storage_root /home/dstserver/.klei -conf_dir DoNotStarveTogether -cluster Cluster_1 -shard Master Use for identifying server issues only! Press CTRL+c to drop out of debug mode. Warning! If dst-server-Master is already running it will be stopped. Continue? [Y/n] Y [ INFO ] Debug dst-server-Master: Stopping any running servers [ INFO ] Stopping dst-server-Master: Mudkips is already stopped [ OK ] Debug dst-server-Master: Starting debug ./dontstarve_dedicated_server_nullrenderer: ./lib32/libcurl-gnutls.so.4: no version information available (required by ./dontstarve_dedicated_server_nullrenderer) [00:00:00]: PersistRootStorage is now /home/dstserver/.klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 251036 [00:00:00]: Current time: Mon Jan 22 05:09:49 2018 [00:00:00]: System Name: Linux [00:00:00]: Host Name: alchemy-c7 [00:00:00]: Release(Kernel) Version: 3.10.0-514.26.2.el7.x86_64 [00:00:00]: Kernel Build Timestamp: #1 SMP Tue Jul 4 15:04:05 UTC 2017 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 251036 LINUX [00:00:00]: Build Date: 3231 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -persistent_storage_root /home/dstserver/.klei -conf_dir DoNotStarveTogether -cluster Cluster_1 -shard Master [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (4135070528) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:6.34 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=60(0), D=0 [00:00:00]: OnLoadPermissionList: /home/dstserver/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: /home/dstserver/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (4128242496) [00:00:00]: OnLoadUserIdList: /home/dstserver/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure) [00:00:00]: Token retrieved from: /home/dstserver/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: /home/dstserver/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Load FE [00:00:02]: THREAD - started 'FilesExistAsyncThread' (4081679168) [00:00:02]: FilesExistAsyncThread started (12987 files)... [00:00:02]: Load FE: done [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:03]: ... FilesExistAsyncThread complete [00:00:03]: [200] Account Communication Success (6) [00:00:03]: Received (KU_7veFK1HH) from TokenPurpose [00:00:03]: Starting Dedicated Server Game [00:00:03]: Network tick rate: U=60(0), D=0 [00:00:03]: About to start a server with the following settings: [00:00:03]: Dedicated: true [00:00:03]: Online: true [00:00:03]: Passworded: true [00:00:03]: ServerPort: 11000 [00:00:03]: SteamAuthPort: 8768 [00:00:03]: SteamMasterServerPort: 27018 [00:00:03]: ClanID: false [00:00:03]: ClanOnly: false [00:00:03]: ClanAdmin: false [00:00:03]: LanOnly: false [00:00:03]: FriendsOnly: false [00:00:03]: EnableAutosaver: true [00:00:03]: EncodeUserPath: true [00:00:03]: PVP: false [00:00:03]: MaxPlayers: 6 [00:00:03]: GameMode: survival [00:00:03]: OverridenDNS: [00:00:03]: PauseWhenEmpty: true [00:00:03]: IdleTimeout: 1800s [00:00:03]: VoteEnabled: true [00:00:03]: InternetBroadcasting: true [00:00:03]: Intent: cooperative [00:00:03]: [Shard] Shard server mode disabled by configuration file [00:00:03]: Online Server Started on port: 11000 [00:00:03]: Collecting garbage... [00:00:03]: lua_gc took 0.03 seconds [00:00:03]: ~ShardLuaProxy() [00:00:03]: ~ItemServerLuaProxy() [00:00:03]: ~InventoryLuaProxy() [00:00:03]: ~NetworkLuaProxy() [00:00:03]: ~SimLuaProxy() [00:00:03]: lua_close took 0.04 seconds [00:00:03]: ReleaseAll [00:00:03]: ReleaseAll Finished [00:00:03]: cGame::StartPlaying [00:00:03]: LOADING LUA [00:00:03]: DoLuaFile scripts/main.lua [00:00:03]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: taskgrouplist: default Together [00:00:03]: taskgrouplist: classic Classic [00:00:03]: taskgrouplist: cave_default Underground [00:00:03]: taskgrouplist: lavaarena_taskset The Forge [00:00:03]: running main.lua [00:00:03]: loaded modindex [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: bloom_enabled false [00:00:03]: loaded saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Loading world: session/D8FDB3EA34CAF8D5/0000000002 [00:00:03]: Save file is at version 4.77 [00:00:04]: Unload FE [00:00:04]: Unload FE done [00:00:04]: LOAD BE [00:00:06]: LOAD BE: done [00:00:06]: Begin Session: D8FDB3EA34CAF8D5 [00:00:06]: saving to server_temp/server_save [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:07]: Loading Nav Grid [00:00:11]: Reconstructing topology [00:00:11]: ...Sorting points [00:00:11]: ...Sorting edges [00:00:11]: ...Connecting nodes [00:00:11]: ...Validating connections [00:00:11]: ...Housekeeping [00:00:11]: ...Done! [00:00:11]: 1 uploads added to server. From server_temp [00:00:11]: Telling Client our new session identifier: D8FDB3EA34CAF8D5 [00:00:11]: ModIndex: Load sequence finished successfully. [00:00:11]: Reset() returning [00:00:11]: [Steam] SteamGameServer_Init(8768, 11000, 27018) [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. /home/dstserver/lgsm/functions/command_debug.sh: line 108: 28608 Segmentation fault (core dumped) ${executable} ${parms} [ OK ] Debug dst-server-Master: Stopping debug
Steps to Reproduce
Create a new user Install SteamCMD Download DST via SteamCMD Configure server ini files and include generated server token Attempt to start the server
Create a new user Install SteamCMD Download DST via SteamCMD Configure server ini files and include generated server token Attempt to start the server
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