Duplicate line in scripts/prefabs/tumbleweed.lua:148&155::
{chance = 1, item = "seeds"},
If seeds are to have a 2% drop overall, then it should read "chance = 2", but right now there are two entries in possible_loot with seeds having "chance = 1".
Found doing a tumbleweed picking simulation of 10 million samples to check validity.
Spoiler
butterflywings : 300108 : 1.000359899964 : -0.00035989996400998 greengem : 5618 : 0.018726664794 : 0.0012733352059998 trinket_8 : 299086 : 0.99695323363801 : 0.0030467663619901 foliage : 300532 : 1.001773233156 : -0.0017732331560101 feather_robin_winter : 99084 : 0.330279966972 : -0.00027996697200328 SCIENCE_blueprint : 29468 : 0.098226656844001 : 0.001773343155999 mole : 30267 : 0.100889989911 : -0.000889989911001 trinket_6 : 150037 : 0.500123283321 : -0.00012328332100497 cutreeds : 299028 : 0.99675990032401 : 0.00324009967599 twigs : 11980008 : 39.933356006664 : 0.066643993335603 ** Possible diff? gears : 299944 : 0.99981323335201 : 0.00018676664799 trinket_3 : 299940 : 0.99979990002001 : 0.00020009997999004 mosquito : 30377 : 0.101256656541 : -0.001256656541001 bee : 29265 : 0.097549990245001 : 0.002450009754999 houndstooth : 299892 : 0.99963990003601 : 0.00036009996399 redgem : 6260 : 0.02086666458 : -0.00086666458000021 petals : 299323 : 0.99774323355901 : 0.00225676644099 yellowgem : 3619 : 0.012063332127 : -0.0020633321270001 bluegem : 11872 : 0.039573329376 : 0.00042667062399961 beardhair : 6340 : 0.02113333122 : -0.0011333312200002 trinket_4 : 150822 : 0.50273994972601 : -0.002739949726005 spider : 30541 : 0.101803323153 : -0.001803323153001 berries : 298777 : 0.99592323374101 : 0.00407676625899 silk : 298684 : 0.99561323377201 : 0.0043867662279901 petals_evil : 299737 : 0.99912323342101 : 0.00087676657899005 frog : 29929 : 0.099763323357001 : 0.00023667664299901 boneshard : 29343 : 0.097809990219001 : 0.002190009780999 beefalowool : 299145 : 0.99714990028501 : 0.0028500997149901 MAGIC_blueprint : 28963 : 0.096543323679001 : 0.003456676320999 REFINE_blueprint : 30129 : 0.100429989957 : -0.000429989957001 orangegem : 5497 : 0.018323331501 : 0.0016766684989998 TOWN_blueprint : 30325 : 0.101083323225 : -0.001083323225001 seeds : 598364 : 1.994546467212 : -0.99454646721202 ** Diff! WAR_blueprint : 30413 : 0.101376656529 : -0.001376656529001 feather_crow : 99078 : 0.330259966974 : -0.00025996697400327 FARM_blueprint : 30305 : 0.101016656565 : -0.001016656565001 SURVIVAL_blueprint : 30090 : 0.10029998997 : -0.000299989970001 LIGHT_blueprint : 29462 : 0.098206656846001 : 0.001793343153999 TOOLS_blueprint : 30124 : 0.100413323292 : -0.000413323292001 feather_canary : 98005 : 0.326683300665 : 0.0033166993349967 rabbit : 29193 : 0.097309990269001 : 0.002690009730999 feather_robin : 99165 : 0.330549966945 : -0.00054996694500331 purplegem : 2658 : 0.0088599991140001 : 0.0011400008859999 cutgrass : 11981434 : 39.938109339522 : 0.061890660477602 ** Possible diff? stinger : 300668 : 1.002226566444 : -0.00222656644401 DRESS_blueprint : 30047 : 0.100156656651 : -0.00015665665100099 rope : 299037 : 0.99678990032101 : 0.00321009967899
Steps to Reproduce
Code bug, but if you pick enough tumbleweeds then perhaps you might eventually get an approximation to the percentage chance of drop rates.
Code bug, but if you pick enough tumbleweeds then perhaps you might eventually get an approximation to the percentage chance of drop rates.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now