Slurlte Mounds can either have one or two mobs/childrenĀ in it. However, whenever a world is reloaded (server shuts down and then is restarted), that number can change, meaning that Slurtle Mounds that had a max children of two mobs can turn into Mounds with only one child in it.
Also, the Slurtle Mound haveĀ an attack priority equal to that of a hostile mob, which causes a lot of accidental attacks. Is it possible to have it be a click-to-attack priority, like Chester and Glommer, to prevent accidentally hitting it?
Before a reload (has two children):
After a reload (only 1 child):
Steps to Reproduce
Light& dowse a mound. See that it can push out two children. Reload the world. See that the mound now can potentially only have 1 child come out of it.
Light& dowse a mound. See that it can push out two children. Reload the world. See that the mound now can potentially only have 1 child come out of it.
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