In networkclientrpc.lua : 770-780
MovementPredictionEnabled = function(player, target)
if ThePlayer ~= target then
target.components.locomotor:SetAllowPlatformHopping(false)
end
end,
MovementPredictionDisabled = function(player, target)
if ThePlayer ~= target then
target.components.locomotor:SetAllowPlatformHopping(true)
end
end,
Please check components and type of value "target".
Steps to Reproduce
a
a
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1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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