Screen flashes cause any containers you are interacting with to shut,
This is because screen flashes put your character in complete darkness for a split-second.
Screen flashes are caused by lightning, explosives, and other flashy things.
Steps to Reproduce
1. Open a chest or other container. 2. Use TheWorld:PushEvent("screenflash", 1) to simulate a "screen flash". 3. Container will get closed. 4. Repeat steps 1 through 3, this time while holding a light source, Your container should not shut since you would not be in complete darkness.
1. Open a chest or other container. 2. Use TheWorld:PushEvent("screenflash", 1) to simulate a "screen flash". 3. Container will get closed. 4. Repeat steps 1 through 3, this time while holding a light source, Your container should not shut since you would not be in complete darkness.
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