With the console I've spawned the telebase and gemsocket, I've been able to successfully use it, destroying the telefocus base, however when it comes to destroying the gemsocket, I can't do anything about it. May I ask if gemsockets are destroy-able?
I've tried "TheInput:GetWorldEntityUnderMouse():Remove()" on the console, it works, however, it respawns again the following day.
As for using the code while holding ctrl when opening the console, it does not get remove.
May I kindly seek help on this?
Steps to Reproduce
Create gemsocket with c_spawn("gemsocket")
This issue has not been confirmed by a developer yet.