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Pseudo science station no lightning, "known issue"


Mr.Tarunio
  • Pending

This bug has been reported a long ago now, I was wondering if you will bring this back?


Steps to Reproduce
Hammer pseudo station in ruins.



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15 minutes ago, Mantas said:

because its replaced with normal dust poofs when things appear

if you console a station on surface then hammer, there is thunder and the poof.

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2 minutes ago, jantonio said:

if you console a station on surface then hammer, there is thunder and the poof.

2 minutes ago, jantonio said:

 

 

well in caves lightning ain't a thing to happen :p

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6 minutes ago, Mantas said:

well in caves lightning ain't a thing to happen :p

but ruins is different from caves in perspective but not in shard. qwq

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8 hours ago, jantonio said:

but ruins is different from caves in perspective but not in shard. qwq

not natural at all!

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2 hours ago, jantonio said:

magic in dst is not natural :>.

dst wise its natural, but there is no opening above the station so that there could be lightning

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15 minutes ago, Mantas said:

dst wise its natural, but there is no opening above the station so that there could be lightning

just let this wx main have solo charge ;~;.

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9 hours ago, Mantas said:

dst wise its natural, but there is no opening above the station so that there could be lightning

The lightning looks like it's meant to come from the station, except they reused weather assets because recycling is cool.

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