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No Client Insanity Ambience

  • Fixed

Simply put, the game doesn't play the insanity ambience (the track with whispers and creepy sounds that becomes louder as one's sanity decreases), though only when I'm not the host. This has been going on for a really long time, but I can't remember if it started since I joined relatively early in the beta through a key that I signed up for. I tested if it was only me with the help of two other people: I hosted a server and after I got their sanity low, both of them claimed they couldn't hear the track, either.

Steps to Reproduce
After joining someone else's server, lower sanity until the point where the insanity ambience would normally start playing is reached.

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
On 19 de marzo de 2016 at 10:23 AM, Lazarow25 said:

Have you tried reinstalling the game? 

No, I haven't. I don't think that's likely to solve the problem...

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