Since about a month, in a few locations in our map I spammed flowers until I get a Rose at that location. But now, the game keeps spawning massive amount of flowers in that area, specially in Spring. to a point, that the game lags everytime it "tries" to spawn flowers, calculating where there is room. Similar to the lag spike you get on a Day switch, only worse, and multiple times per in-game day. Even if I pick up the flowers, and walk away, I notice a lagspike, walk back, and there they are again (see screenshots, notice the flowers in my inventory)
We tried putting wooden flooring under the core of the problem, hoping it would stop, but it just build in a big circle around the flooring, lagging even more because it calculates even further away from the core.
I also tried removing ALL flowers in a different region, where it's happening too, but they came back too within minutes.
It's happening to my knowledge in 3 different area's (all close to each other), where I placed and removed some flowers, but 2 of those regions I didn't place many. And it's not happening where I placed flowers for the bee's or other locations.
Is there a way to fix this? No server side mods are running, and NOT playing on the Beta branch, only a overwrite to clear diseases: https://gyazo.com/111242c810b25b97d24d24a8b20dcb34
Screenshots provided.
p.s. Could not find the MDMP file in the bin folder
No need to reproduce, it just happens constantly at the same position (specially during spring)
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