I have encountered 2 bugs resulting from an overflowing inventory: one is with 2 beefalo horns when you hold one out of inventory and use it while full neither of the horns durability decreased.
the second was with a mandrake if you cooked one while the inventory is full it will not trigger sleep. (same with eating)
Steps to Reproduce
as stated in description have a maxed out inventory, where using an object has to be done while carrying it out of inventory (as if moving object) (for mandrake I am not 100% sure on the eating part, but for sure the cooking selection did not cause sleep)
as stated in description have a maxed out inventory, where using an object has to be done while carrying it out of inventory (as if moving object) (for mandrake I am not 100% sure on the eating part, but for sure the cooking selection did not cause sleep)
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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