As the topic says, I attached an event handler to fireflies and other entities. Inside the event handler I save the position of the triggering entity. All other entities' GetPosition() returns the correct value but fireflies' always returns (0,0,0).
Steps to Reproduce
1. Attach an event handler to fireflies upon game start. Inside the handler simply print the result of GetPosition() 2. c_teleport() to existing fireflies (in the cave or night only or wait for night time) 3. catch them with a bug net 4. The console should print (0,0,0)
1. Attach an event handler to fireflies upon game start. Inside the handler simply print the result of GetPosition() 2. c_teleport() to existing fireflies (in the cave or night only or wait for night time) 3. catch them with a bug net 4. The console should print (0,0,0)
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