EmitterManager keeps updating during global error


Tykvesh
  • Fixed

You may want to skipĀ EmitterManager updates after a global error, otherwise certain emitters will keep spawning particles that don't go away:

418712097_GIF04-Apr-2206-20-27.gif.81c8d00c75fee6510ec363ce0179d210.gif

Spoiler

Not sure if there is a better method to check for errors, but this seems to be good enough


function EmitterManagerClass:PostUpdate()
	if TheNet:IsServerPaused() or global_error_widget ~= nil then
		return
	end

Steps to Reproduce
  1. Equip Goatshead Cane
  2. Cause a local crash
  • Like 1


User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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