Caves work if not dedicated this is log at bottom you can see inactive caves.
No config changes default everything
[00:00:00]:
System Memory:
Memory Load: 47%
Available Physical Memory: 4253m/8066m
Available Page File: 4550m/9346m
Available Virtual Memory: 3993m/4095m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 11m
Working Set Size: 10m
Quota Peak Page Pool Usage: 191k
Quota Page Pool Usage: 190k
Quota Peak Non Paged Pool Usage:14k
Quota Non Paged Pool Usage: 14k
Page File Usage: 3m
Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 280490
[00:00:00]: Current time: Sat Aug 04 21:48:34 2018
[00:00:00]: Don't Starve Together: 280490 WIN32
[00:00:00]: Build Date: 3422
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (8436)
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:3.36
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (14736)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 10 Home
version 10.0.17134
architecture 64-bit
platformSpecific SP 0.0
CPU
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
name Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz
manufacturer GenuineIntel
clockSpeed 1800
RAM
megsOfRam 8192
GPU
name Intel(R) UHD Graphics 620
driverDate 20171227000000.000000-000
megsOfRam 1024
refreshRate 60
videoModeDescription 1920 x 1080 x 4294967296 colors
driverVersion 23.20.16.4905
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: taskgrouplist: default Together
[00:00:01]: taskgrouplist: classic Classic
[00:00:01]: taskgrouplist: cave_default Underground
[00:00:01]: taskgrouplist: lavaarena_taskset The Forge
[00:00:01]: taskgrouplist: quagmire_taskset The Gorge
[00:00:01]: running main.lua
[00:00:01]: loaded modindex
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:01]: DownloadMods(0)
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: bloom_enabled false
[00:00:01]: loaded saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded: 0
[00:00:03]: Load FE
[00:00:03]: Load FE: done
[00:00:03]: THREAD - started 'FilesExistAsyncThread' (8116)
[00:00:03]: FilesExistAsyncThread started (16501 files)...
[00:00:03]: ModIndex: Load sequence finished successfully.
[00:00:03]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_UrT0T-VA) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]: Dedicated: true
[00:00:04]: Online: true
[00:00:04]: Passworded: false
[00:00:04]: ServerPort: 10999
[00:00:04]: SteamAuthPort: 8766
[00:00:04]: SteamMasterServerPort: 27016
[00:00:04]: ClanID: false
[00:00:04]: ClanOnly: false
[00:00:04]: ClanAdmin: false
[00:00:04]: LanOnly: false
[00:00:04]: FriendsOnly: false
[00:00:04]: EnableAutosaver: true
[00:00:04]: EncodeUserPath: true
[00:00:04]: PVP: false
[00:00:04]: MaxPlayers: 6
[00:00:04]: GameMode: survival
[00:00:04]: OverridenDNS:
[00:00:04]: PauseWhenEmpty: true
[00:00:04]: IdleTimeout: 1800s
[00:00:04]: VoteEnabled: true
[00:00:04]: InternetBroadcasting: true
[00:00:04]: Intent: social
[00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:04]: Online Server Started on port: 10999
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.03 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: lua_close took 0.05 seconds
[00:00:04]: ReleaseAll
[00:00:04]: ReleaseAll Finished
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:04]: taskgrouplist: default Together
[00:00:04]: taskgrouplist: classic Classic
[00:00:04]: taskgrouplist: cave_default Underground
[00:00:04]: taskgrouplist: lavaarena_taskset The Forge
[00:00:04]: taskgrouplist: quagmire_taskset The Gorge
[00:00:04]: running main.lua
[00:00:04]: loaded modindex
[00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: bloom_enabled false
[00:00:05]: loaded saveindex
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/19FD15878959C068/0000000003
[00:00:05]: Save file is at version 4.77
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded: 0
[00:00:05]: Unload FE
[00:00:05]: Unload FE done
[00:00:08]: LOAD BE
[00:00:11]: LOAD BE: done
[00:00:11]: Begin Session: 19FD15878959C068
[00:00:11]: saving to server_temp/server_save
[00:00:11]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:11]: Loading 12 new character(s)
[00:00:11]: Total 12 character(s) loaded
[00:00:11]: Loading Nav Grid
[00:00:11]: setting summerlength 15
[00:00:11]: setting isnightmaredawn false
[00:00:11]: setting elapseddaysinseason 0
[00:00:11]: setting isfullmoon false
[00:00:11]: setting moisture 0.025000002235174
[00:00:11]: setting springlength 20
[00:00:11]: setting isnightmarewild false
[00:00:11]: setting moonphase new
[00:00:11]: setting precipitationrate 0
[00:00:11]: setting iswet false
[00:00:11]: setting isnewmoon false
[00:00:11]: setting iswinter false
[00:00:11]: setting israining false
[00:00:11]: setting isnightmarewarn false
[00:00:11]: setting precipitation none
[00:00:11]: setting cavephase day
[00:00:11]: setting moistureceil 927.4501953125
[00:00:11]: setting isday true
[00:00:11]: setting iscaveday true
[00:00:11]: setting season autumn
[00:00:11]: setting timeinphase 0.00041675567626953
[00:00:11]: setting temperature 30.024365491875
[00:00:11]: setting isnightmarecalm false
[00:00:11]: setting isnight false
[00:00:11]: setting isdusk false
[00:00:11]: setting iscavedusk false
[00:00:11]: setting isautumn true
[00:00:12]: setting issnowing false
[00:00:12]: setting iswaxingmoon true
[00:00:12]: setting pop 2.6955627764735e-005
[00:00:12]: setting snowlevel 0
[00:00:12]: setting issnowcovered false
[00:00:12]: setting autumnlength 20
[00:00:12]: setting phase day
[00:00:12]: setting nightmaretime 0
[00:00:12]: setting winterlength 15
[00:00:12]: setting isspring false
[00:00:12]: setting nightmarephase none
[00:00:12]: setting remainingdaysinseason 20
[00:00:12]: setting cycles 0
[00:00:12]: setting iscavenight false
[00:00:12]: setting nightmaretimeinphase 0
[00:00:12]: setting wetness 0
[00:00:12]: setting time 0.00020837783813477
[00:00:12]: setting issummer false
[00:00:15]: Reconstructing topology
[00:00:15]: ...Sorting points
[00:00:15]: ...Sorting edges
[00:00:15]: ...Connecting nodes
[00:00:15]: ...Validating connections
[00:00:15]: ...Housekeeping
[00:00:15]: ...Done!
[00:00:15]: 1 uploads added to server. From server_temp
[00:00:15]: About to start a shard with these settings:
[00:00:15]: ShardName: [SHDMASTER]
[00:00:15]: ShardID: 1
[00:00:15]: ShardRole: MASTER
[00:00:15]: MasterHost: (null)
[00:00:15]: MasterBind: 127.0.0.1
[00:00:15]: MasterPort: 10888
[00:00:15]: [Shard] Starting master server
[00:00:15]: [Warning] Could not confirm port 10888 is open in the firewall.
[00:00:15]: [Shard] Shard server started on port: 10888
[00:00:15]: Telling Client our new session identifier: 19FD15878959C068
[00:00:15]: ModIndex: Load sequence finished successfully.
[00:00:15]: Reset() returning
[00:00:15]: [Steam] SteamGameServer_Init(8766, 10999, 27016)
Setting breakpad minidump AppID = 322330
[00:00:15]: [Steam] SteamGameServer_Init success
[00:00:15]: Validating portal[8] <-> 1954797581[8] (inactive)
[00:00:15]: Validating portal[2] <-> 1954797581[2] (inactive)
[00:00:15]: Validating portal[1] <-> 1954797581[1] (inactive)
[00:00:15]: Validating portal[3] <-> 1954797581[3] (inactive)
[00:00:15]: Validating portal[4] <-> 1954797581[4] (inactive)
[00:00:15]: Validating portal[5] <-> 1954797581[5] (inactive)
[00:00:15]: Validating portal[9] <-> 1954797581[9] (inactive)
[00:00:15]: Validating portal[6] <-> 1954797581[6] (inactive)
[00:00:15]: Validating portal[7] <-> 1954797581[7] (inactive)
[00:00:15]: Validating portal[10] <-> 1954797581[10] (inactive)
[00:00:15]: Sim paused
[00:00:16]: Gameserver logged on to Steam, assigned SteamID [A:1:4148001792:10437]
Just install dedicated server, Create server via client, Get cluster key, edit cluster.ini, run dedicated
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