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Dedicated Server Caves Inactive


Escac
  • Pending

Caves work if not dedicated this is log at bottom you can see inactive caves.

No config changes default everything

[00:00:00]:
System Memory:
        Memory Load: 47%
        Available Physical Memory: 4253m/8066m
        Available Page File: 4550m/9346m
        Available Virtual Memory: 3993m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 10m
        Quota Peak Page Pool Usage: 191k
        Quota Page Pool Usage: 190k
        Quota Peak Non Paged Pool Usage:14k
        Quota Non Paged Pool Usage: 14k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 280490
[00:00:00]: Current time: Sat Aug 04 21:48:34 2018

[00:00:00]: Don't Starve Together: 280490 WIN32
[00:00:00]: Build Date: 3422
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (8436)
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:3.36
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (14736)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Home
    version                   10.0.17134
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz
    manufacturer              GenuineIntel
    clockSpeed                1800
  RAM
    megsOfRam                 8192
  GPU
    name                      Intel(R) UHD Graphics 620
    driverDate                20171227000000.000000-000
    megsOfRam                 1024
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             23.20.16.4905

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]:   taskgrouplist:    default Together
[00:00:01]:   taskgrouplist:    classic Classic
[00:00:01]:   taskgrouplist:    cave_default    Underground
[00:00:01]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:01]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:01]: running main.lua

[00:00:01]: loaded modindex
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: DownloadMods(0)
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: bloom_enabled       false
[00:00:01]: loaded saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded:         0
[00:00:03]:     Load FE
[00:00:03]:     Load FE: done
[00:00:03]: THREAD - started 'FilesExistAsyncThread' (8116)
[00:00:03]: FilesExistAsyncThread started (16501 files)...
[00:00:03]: ModIndex: Load sequence finished successfully.
[00:00:03]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_UrT0T-VA) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: false
[00:00:04]:   ServerPort: 10999
[00:00:04]:   SteamAuthPort: 8766
[00:00:04]:   SteamMasterServerPort: 27016
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 6
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: social
[00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:04]: Online Server Started on port: 10999
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.03 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: lua_close took 0.05 seconds
[00:00:04]: ReleaseAll
[00:00:04]: ReleaseAll Finished
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:04]:   taskgrouplist:    default Together
[00:00:04]:   taskgrouplist:    classic Classic
[00:00:04]:   taskgrouplist:    cave_default    Underground
[00:00:04]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:04]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:04]: running main.lua

[00:00:04]: loaded modindex
[00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: bloom_enabled       false
[00:00:05]: loaded saveindex
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/19FD15878959C068/0000000003
[00:00:05]: Save file is at version 4.77
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded:         0
[00:00:05]:     Unload FE
[00:00:05]:     Unload FE done
[00:00:08]:     LOAD BE
[00:00:11]:     LOAD BE: done
[00:00:11]: Begin Session: 19FD15878959C068
[00:00:11]: saving to server_temp/server_save
[00:00:11]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:11]: Loading 12 new character(s)
[00:00:11]: Total 12 character(s) loaded
[00:00:11]: Loading Nav Grid
[00:00:11]: setting     summerlength    15
[00:00:11]: setting     isnightmaredawn false
[00:00:11]: setting     elapseddaysinseason     0
[00:00:11]: setting     isfullmoon      false
[00:00:11]: setting     moisture        0.025000002235174
[00:00:11]: setting     springlength    20
[00:00:11]: setting     isnightmarewild false
[00:00:11]: setting     moonphase       new
[00:00:11]: setting     precipitationrate       0
[00:00:11]: setting     iswet   false
[00:00:11]: setting     isnewmoon       false
[00:00:11]: setting     iswinter        false
[00:00:11]: setting     israining       false
[00:00:11]: setting     isnightmarewarn false
[00:00:11]: setting     precipitation   none
[00:00:11]: setting     cavephase       day
[00:00:11]: setting     moistureceil    927.4501953125
[00:00:11]: setting     isday   true
[00:00:11]: setting     iscaveday       true
[00:00:11]: setting     season  autumn
[00:00:11]: setting     timeinphase     0.00041675567626953
[00:00:11]: setting     temperature     30.024365491875
[00:00:11]: setting     isnightmarecalm false
[00:00:11]: setting     isnight false
[00:00:11]: setting     isdusk  false
[00:00:11]: setting     iscavedusk      false
[00:00:11]: setting     isautumn        true
[00:00:12]: setting     issnowing       false
[00:00:12]: setting     iswaxingmoon    true
[00:00:12]: setting     pop     2.6955627764735e-005
[00:00:12]: setting     snowlevel       0
[00:00:12]: setting     issnowcovered   false
[00:00:12]: setting     autumnlength    20
[00:00:12]: setting     phase   day
[00:00:12]: setting     nightmaretime   0
[00:00:12]: setting     winterlength    15
[00:00:12]: setting     isspring        false
[00:00:12]: setting     nightmarephase  none
[00:00:12]: setting     remainingdaysinseason   20
[00:00:12]: setting     cycles  0
[00:00:12]: setting     iscavenight     false
[00:00:12]: setting     nightmaretimeinphase    0
[00:00:12]: setting     wetness 0
[00:00:12]: setting     time    0.00020837783813477
[00:00:12]: setting     issummer        false
[00:00:15]: Reconstructing topology
[00:00:15]:     ...Sorting points
[00:00:15]:     ...Sorting edges
[00:00:15]:     ...Connecting nodes
[00:00:15]:     ...Validating connections
[00:00:15]:     ...Housekeeping
[00:00:15]:     ...Done!
[00:00:15]: 1 uploads added to server. From server_temp
[00:00:15]: About to start a shard with these settings:
[00:00:15]:   ShardName: [SHDMASTER]
[00:00:15]:   ShardID: 1
[00:00:15]:   ShardRole: MASTER
[00:00:15]:   MasterHost: (null)
[00:00:15]:   MasterBind: 127.0.0.1
[00:00:15]:   MasterPort: 10888
[00:00:15]: [Shard] Starting master server
[00:00:15]: [Warning] Could not confirm port 10888 is open in the firewall.
[00:00:15]: [Shard] Shard server started on port: 10888
[00:00:15]: Telling Client our new session identifier: 19FD15878959C068
[00:00:15]: ModIndex: Load sequence finished successfully.
[00:00:15]: Reset() returning
[00:00:15]: [Steam] SteamGameServer_Init(8766, 10999, 27016)
Setting breakpad minidump AppID = 322330
[00:00:15]: [Steam] SteamGameServer_Init success
[00:00:15]: Validating portal[8] <-> 1954797581[8] (inactive)
[00:00:15]: Validating portal[2] <-> 1954797581[2] (inactive)
[00:00:15]: Validating portal[1] <-> 1954797581[1] (inactive)
[00:00:15]: Validating portal[3] <-> 1954797581[3] (inactive)
[00:00:15]: Validating portal[4] <-> 1954797581[4] (inactive)
[00:00:15]: Validating portal[5] <-> 1954797581[5] (inactive)
[00:00:15]: Validating portal[9] <-> 1954797581[9] (inactive)
[00:00:15]: Validating portal[6] <-> 1954797581[6] (inactive)
[00:00:15]: Validating portal[7] <-> 1954797581[7] (inactive)
[00:00:15]: Validating portal[10] <-> 1954797581[10] (inactive)
[00:00:15]: Sim paused
[00:00:16]: Gameserver logged on to Steam, assigned SteamID [A:1:4148001792:10437]
 


Steps to Reproduce
Just install dedicated server, Create server via client, Get cluster key, edit cluster.ini, run dedicated



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