Reproduced on a LAN server, all-default settings, no mods, friends-only, 2 players. *See Steps to Reproduce* Expected: Host's and guest's characters are preserved Actual: a) After step 3 host's character becomes the guest's one.  b) After step 4 guest's character becomes a clone of the current state of host's character; that is -- same characters, same inventory, position, stats, everything. If guest leaves before step 2, then (a) doe