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beef yawn

  • Fixed

okay so this is kind of a thing I think should happen. you are capable of yawing on the beef now but the beef itself has a yawn animation that isnt used in the current mounted yawn. in order to achieve this yawn you either have to put a code to yawn  or do something that puts the character to sleep. such as eat/cook a mandrake or be near a yawning bear.

so is it possible to give the active yawn  to the passive.

Steps to Reproduce
UserToPlayer ('username'):PushEvent('yawn') while mounted. that animation doesnt play when the player does the standard yawn emote while mounted and should

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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