okay so this is kind of a thing I think should happen. you are capable of yawing on the beef now but the beef itself has a yawn animation that isnt used in the current mounted yawn. in order to achieve this yawn you either have to put a code to yawn or do something that puts the character to sleep. such as eat/cook a mandrake or be near a yawning bear.
so is it possible to give the active yawn to the passive.
Steps to Reproduce
UserToPlayer ('username'):PushEvent('yawn') while mounted. that animation doesnt play when the player does the standard yawn emote while mounted and should
UserToPlayer ('username'):PushEvent('yawn') while mounted. that animation doesnt play when the player does the standard yawn emote while mounted and should
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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