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Beebox passive honey


CossonWool
  • Pending

Beeboxes are set to generate honey passively every 10 clock segments when unloaded, most likely this is only meant to happen during the day phase, this rarely happens.

Bugs related:

  1. The entitysleep event that starts passive honey growth doesn't check the phase, allowing for passive growth through dusk and night when unloaded.
  2. The events enterlight, enterdark, entitywake, entitysleep, and world event iscaveday all interrupt passive growth, causing passive growth to stop and the growth time to reset.
  3. Related to 2. The harvestable component doesn't seem to save the growth time so, whenever it starts/stops, it resets rather than continuing to decrease from it's previous growth progress.

Steps to Reproduce
Make a beebox, unload and load the beebox, test the beebox harvestable component debug string, wait around forever cause the passive honey growth isn't effected by c_skip() (another beebox bug maybe?)



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