Since prefabs/moonspiderden.lua is missing a burnable component, when components/bedazzler.lua -> Bedazzler:CanBedazzle(...) checks to see if the target is burning, it crashes because it is expecting a burnable component that is not present.
Steps to Reproduce
1. Get a Bedazzler.
2. Bedazzle a moonspiderden.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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