When observing Wavey Jones I found several small bug: Sometimes both Wavey Jones hands go to the same target (anchor, mast, etc), and sometime both hands ignore completely a valid target, but they keep interacting with other target.
Hint: When a target is ignored "TheWorld:checkwaveyjonestarget(target)" gives true even when both hand are not interacting with the target.
Place a boat with 3 lowered anchors and summon Wavey Jones.
boat = c_find("boat") c_spawn("waveyjones_marker").components.entitytraker:TrackEntity("boat", boat)
Each hand raises 1 anchor, then both hand go on the third anchor simultaneously. After that the first two anchors are ignored even if you raise or lower them manually.