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Rockjaw bugged

  • Fixed

All Rockjaws naturally spawned are invisible and idle.


Shark spawned manually are fine:


But if you push them into "eat_pre" immediately, they are bugged:

shark = c_spawn("shark"); shark.sg:GoToState("eat_pre")

And this is the way there are spawned in "schoolspawner.lua".



Steps to Reproduce

cf post

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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