All Rockjaws naturally spawned are invisible and idle.
Hint:
Shark spawned manually are fine:
c_spawn("shark")
But if you push them into "eat_pre" immediately, they are bugged:
shark = c_spawn("shark"); shark.sg:GoToState("eat_pre")
And this is the way there are spawned in "schoolspawner.lua".
Steps to Reproduce
cf post
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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