My English is not that great. Please understand it!
Not using mod during beta creates a good environment for testing.
But i'm reporting this because it could be a problem during the official update.
I just generated a new server and tested it.
This test server contains 18 mods.
45 Inventory Slots
5x5 box & icebox
AFK Detection
Auto Trap Reset
Campfire Respawn
Don't Drop Everything
Extra Equip Slots (Updated)
Fuel-Sharing Ice Flingomatic
Global Positions
Imperishable Thermal Stone
More Stack size
Packbox
Quick Pick
Show Me (Origin)
Smart Minisign
Triple MacTusk
Yet Another Fast Travel
한글 모드 [서버 버전]
On servers with only five modes below.
The same bug happens.
45 Inventory Slots
Campfire Respawn
Yet Another Fast Travel
More Stack size
Global Positions
But,
On the server using only one of the above five mods.
For example, on servers that have only "45 Inventory Slots" mod enabled.
These bugs don't happen.
I don't know about development, but I guess this is a intertwine problem.
Watch this video.
https://youtu.be/A51Nsmv-T5g
If it is not possible to report bugs in an environment using mod, i'm sorry.
I don't know if this will help, but I'm attaching the server log file.
The first bug, Garden Rigamajig is to plow the ground indefinitely.
1. Install Garden Rigamajig on the ground.
2. Garden Rigamajig starts working.
3. It makes the land bare.
4. It not be completed forever.
The second bug is that no turf item is created when the ground is dug with a pitchfork.
1. Pick up the pitchfork.
2. Dig out the ground.
3. The turf item is not created.
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