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STRANGE LAG


xtal
  • Pending

I join in a match, i tried to play 5+ matches and wass all like this.

the game starts normaly, i can walk and attack no problem but after i take a hit by any monster...

i just can't play anymore lags so bad when i try to run monster, my commands don't work(i can't walk or attack again) and for finish i simply get caught

once other players try to revive me and i just can't again run or attack something. i can't play

:\

dont know what is this i have a good internet connection and was joinned in servers up untill 60 ping.


Steps to Reproduce
just playning. i dont know. i think was a problem with the servers or a bug with the delay.



User Feedback


Yeah, I frequently get horrible lag spikes, and have died many times because of this. It can be almost as bad as the Xbox version of the regular game, almost unplayable at times because of the lag.

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I just recently got the game. I got a fast internet and PC. It tells me I got good speed/connection.

But when the actual game starts, it's unplayable. Before any monsters appear, it's just really laggy. After they appear, and even during breaks between them, it's completely locked up lag. I can't move period. And when I do move its 5 or 10 minutes after I gave the command and I'm helplessly grinding against some wall.  I see myself being damaged with no monsters near me and monsters around me with no damage being done on me, so I know I am not seeing the correct up to date display.

Even sending messages, I send a message to the game, it appears like 10 minutes latter to me, so surely no one else saw it any sooner. I am not exaggerating here, I didn't time them but a really really really long ass time latter my messages appear after being sent, probably at least 10 minutes.

I have joined 3-4 different games to be sure, every time showing a good connection speed, every time utterly unplayable lag for me.

Also, the lag happens even during wee hours of the morning.

It seems like I am in the minority of this kind of extreme lag(though clearly others suffer), but I would still appreciate this being fixed, preferably before forge is over.

Edited by truepurple

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I was playing or trying to play this morning and I froze. Not just lag but frozen. I can't move at all and no one on my screen is moving either. Once is odd, twice is troubling. 

Spoiler

[00:00:00]: 
System Memory:
    Memory Load: 42%
    Available Physical Memory: 1770m/3062m
    Available Page File: 3451m/6342m
    Available Virtual Memory: 1936m/2047m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 28m
    Working Set Size: 28m
    Quota Peak Page Pool Usage: 215k
    Quota Page Pool Usage: 208k
    Quota Peak Non Paged Pool Usage:8k
    Quota Non Paged Pool Usage: 8k
    Page File Usage: 4m
    Peak Page File Usage: 5m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 243407
[00:00:00]: Current time: Thu Nov 30 10:50:16 2017

[00:00:00]: Don't Starve Together: 243407 WIN32_STEAM
[00:00:00]: Build Date: 2491
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:01]: Steam AppBuildID: 2312146
[00:00:01]: ....Done
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (11196)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: ProfileIndex:6.07
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files\Steam\steamapps\common\Don't Starve Together Beta\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: THREAD - started 'StreamInput' (7044)
[00:00:01]: loaded ping_cache
[00:00:01]: Offline user ID: OU_76561198070873895
[00:00:01]: SteamID: 76561198070873895
[00:00:01]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Pro
    version                   10.0.15063
    architecture              32-bit
    platformSpecific          SP 0.0
  CPU                       
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42
    name                      Intel(R) Pentium(R) CPU G620 @ 2.60GHz
    manufacturer              GenuineIntel
    clockSpeed                2600
  RAM                       
    megsOfRam                 4096
  GPU                       
    name                      NVIDIA GeForce 210 
    driverDate                20161114000000.000000-000
    megsOfRam                 512
    refreshRate               59
    videoModeDescription      1920 x 1200 x 4294967296 colors
    driverVersion             21.21.13.4201

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1908,1128 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 12 configs found
[00:00:01]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:01]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:01]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:01]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:01]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:01]:      5: 5/5/5 -  0/16/ 0 - 0
[00:00:01]:      6: 5/5/5 -  0/24/ 0 - 0
[00:00:01]:      7: 5/5/5 -  0/24/ 8 - 0
[00:00:01]:      8: 8/8/8 -  8/ 0/ 0 - 0
[00:00:01]:      9: 8/8/8 -  8/16/ 0 - 0
[00:00:01]:     10: 8/8/8 -  8/24/ 0 - 0
[00:00:01]:     11: 8/8/8 -  8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]:    Saved Client Pos (8 x 32)
[00:00:01]:    Adjusted Window Pos (0 x 1)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]:    All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce 210 )
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: THREAD - started 'WindowsInputManager' (11968)
[00:00:01]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]:   taskgrouplist:    default    Together    
[00:00:02]:   taskgrouplist:    classic    Classic    
[00:00:02]:   taskgrouplist:    cave_default    Underground    
[00:00:02]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:02]: running main.lua
    
[00:00:02]: loaded modindex    
[00:00:02]: ModIndex: Beginning normal load sequence.
    
[00:00:12]: LOADING LUA SUCCESS
[00:00:12]: PlayerDeaths loaded morgue    5545    
[00:00:12]: PlayerHistory loaded player_history    12787    
[00:00:13]: bloom_enabled    false    
[00:00:13]: OnLoad slot    2    : World options was nil! Populating with default.    
[00:00:13]: OnLoad slot    3    : World options was nil! Populating with default.    
[00:00:13]: loaded saveindex    
[00:00:13]: OnFilesLoaded()    
[00:00:13]: OnUpdatePurchaseStateComplete    
[00:00:15]:     Load FE    
[00:00:16]:     Load FE: done    
[00:00:16]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Success)
[00:00:16]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:16]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:16]: ModIndex: Load sequence finished successfully.    
[00:00:16]: Reset() returning
[00:00:22]: [Steam] Auth Session Ticket requested...
[00:00:22]: [Steam] Got Auth Session Ticket
[00:00:24]: [200] Account Communication Success (3)
[00:00:24]: Logging in as KU_JO7yH3si
[00:00:26]: saved APP:Klei//DoNotStarveTogether/client_save/pricing_cache
[00:00:27]: Adding unlocked event achievement: nodeaths_self
[00:00:27]: Adding unlocked event achievement: nodeaths_team
[00:00:27]: Adding unlocked event achievement: nodeaths_uniqueteam
[00:00:27]: Adding unlocked event achievement: wathgrithr_battlecry
[00:00:27]: Adding unlocked event achievement: wathgrithr_flip
[00:00:27]: Adding unlocked event achievement: wathgrithr_victory
[00:00:27]: Adding unlocked event achievement: waxwell_minion_kill
[00:00:27]: Adding unlocked event achievement: waxwell_petrify
[00:00:27]: Adding unlocked event achievement: waxwell_victory
[00:00:27]: Adding unlocked event achievement: webber_darts
[00:00:27]: Adding unlocked event achievement: webber_merciless
[00:00:27]: Adding unlocked event achievement: webber_victory
[00:00:27]: Adding unlocked event achievement: wendy_guardsbroken
[00:00:27]: Adding unlocked event achievement: wendy_outofharmsway
[00:00:27]: Adding unlocked event achievement: wendy_victory
[00:00:27]: Adding unlocked event achievement: wes_battlestandards
[00:00:27]: Adding unlocked event achievement: wes_decoy
[00:00:27]: Adding unlocked event achievement: wes_victory
[00:00:27]: Adding unlocked event achievement: wickerbottom_healing
[00:00:27]: Adding unlocked event achievement: wickerbottom_meteor
[00:00:27]: Adding unlocked event achievement: wickerbottom_victory
[00:00:27]: Adding unlocked event achievement: willow_meteor
[00:00:27]: Adding unlocked event achievement: willow_moltenbolt
[00:00:27]: Adding unlocked event achievement: willow_victory
[00:00:27]: Adding unlocked event achievement: wilson_battlestandards
[00:00:27]: Adding unlocked event achievement: wilson_reviver
[00:00:27]: Adding unlocked event achievement: wilson_victory
[00:00:27]: Adding unlocked event achievement: winona_allweapons
[00:00:27]: Adding unlocked event achievement: winona_altattacks
[00:00:27]: Adding unlocked event achievement: winona_victory
[00:00:27]: Adding unlocked event achievement: wintime_20
[00:00:27]: Adding unlocked event achievement: wintime_25
[00:00:27]: Adding unlocked event achievement: wintime_30
[00:00:27]: Adding unlocked event achievement: wolfgang_guardsbroken
[00:00:27]: Adding unlocked event achievement: wolfgang_nospinning
[00:00:27]: Adding unlocked event achievement: wolfgang_victory
[00:00:27]: Adding unlocked event achievement: woodie_lucychuck
[00:00:27]: Adding unlocked event achievement: woodie_nospinning
[00:00:27]: Adding unlocked event achievement: woodie_victory
[00:00:27]: Adding unlocked event achievement: wx78_anvil
[00:00:27]: Adding unlocked event achievement: wx78_shocks
[00:00:27]: Adding unlocked event achievement: wx78_victory
[00:00:27]: loaded inventory_cache
[00:00:27]: loaded inventory_cache
[00:00:32]: SimLuaProxy::QueryServer()
[00:00:44]: Friends are currently playing in 9 games(s)!
[00:00:44]: You belong to 0 clan(s)!
[00:00:44]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:44]: Downloaded server listings - full: 4558 filtered: 637
[00:00:49]: [Connect] Got new join server request from lua
[00:00:49]: [Connect] Init client connection to (S) <14423481086842571221>
[00:00:49]: [Connect] PendingConnection::Reset(true)
[00:00:49]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:49]: [Connect] InternalInitClient <2383668005734475676>
[00:00:49]: [Shard] Starting shard mode as player
[00:00:49]: [Connect] Starting online connection to 45.121.185.223|27084
[00:00:49]: [Connect] Server name: Adventure Time 20+
[00:00:50]: [200] Account Communication Success (13)
[00:00:50]: [Connect] Sending ping(s)...
[00:00:50]: [Connect] Ping 45.121.185.223|27084
[00:00:50]: [Connect] Ping response from 45.121.185.223|27084
[00:00:50]: [Connect] Joining server from ping response (silent)...
[00:00:50]: [Connect] PendingConnectionDoConnect to 45.121.185.223|27084
[00:00:50]: [Connect] DirectConnect to 45.121.185.223|27084
[00:00:51]: No free incoming connections to 45.121.185.223|27084 <14423481086842571221>
[00:00:51]: [Connect] PendingConnection::Reset(true)
[00:00:51]: PushNetworkDisconnectEvent With Reason: "ID_NO_FREE_INCOMING_CONNECTIONS", reset: true
[00:00:51]: [Shard] Stopping shard mode
[00:00:51]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:52]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:21]: [Connect] Got new join server request from lua
[00:01:21]: [Connect] Init client connection to (S) <13910087692107181214>
[00:01:21]: [Connect] PendingConnection::Reset(true)
[00:01:21]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:21]: [Connect] InternalInitClient <3310734826578013868>
[00:01:21]: [Shard] Starting shard mode as player
[00:01:21]: [Connect] Starting online connection to 192.69.96.161|27087
[00:01:21]: [Connect] Server name: 46+ pw: money
[00:01:22]: [200] Account Communication Success (13)
[00:01:22]: [Connect] Sending ping(s)...
[00:01:22]: [Connect] Ping 192.69.96.161|27087
[00:01:22]: [P2P] Create session: 71.15.7.149|1 '90112148646589441'
[00:01:22]: [Connect] Punchthrough address is 71.15.7.149|1.
[00:01:22]: [Connect] Ping 192.69.96.161|27087
[00:01:22]: [Connect] Ping 71.15.7.149|1
[00:01:22]: [P2P] Sent to 71.15.7.149|1 '90112148646589441'
[00:01:22]: [Connect] Ping 192.69.96.161|27087
[00:01:22]: [Connect] Ping 71.15.7.149|1
[00:01:22]: [Connect] Ping 192.69.96.161|27087
[00:01:22]: [Connect] Ping 71.15.7.149|1
[00:01:23]: [Connect] Ping 192.69.96.161|27087
[00:01:23]: [Connect] Ping 71.15.7.149|1
[00:01:23]: [Connect] Ping 192.69.96.161|27087
[00:01:23]: [Connect] Ping 71.15.7.149|1
[00:01:23]: [Connect] Ping 192.69.96.161|27087
[00:01:23]: [Connect] Ping 71.15.7.149|1
[00:01:23]: [Connect] Ping 192.69.96.161|27087
[00:01:23]: [Connect] Ping 71.15.7.149|1
[00:01:23]: [Connect] Ping 192.69.96.161|27087
[00:01:23]: [Connect] Ping 71.15.7.149|1
[00:01:24]: [Connect] Ping 192.69.96.161|27087
[00:01:24]: [Connect] Ping 71.15.7.149|1
[00:01:37]: [P2P] Connection failed for '90112148646589441'
[00:01:42]: [Connect] PendingConnection::Reset(true)
[00:01:42]: PushNetworkDisconnectEvent With Reason: "ID_CONNECTION_ATTEMPT_FAILED", reset: true
[00:01:42]: Details: Direct connection timed out
[00:01:42]: [Shard] Stopping shard mode
[00:01:42]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:57]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:01]: [Connect] Got new join server request from lua
[00:02:01]: [Connect] Init client connection to (S) <13910087692107181214>
[00:02:01]: [Connect] PendingConnection::Reset(true)
[00:02:01]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:01]: [Connect] InternalInitClient <3770731340135145772>
[00:02:01]: [Shard] Starting shard mode as player
[00:02:01]: [Connect] Starting online connection to 192.69.96.161|27087
[00:02:01]: [Connect] Server name: 46+ pw: money
[00:02:02]: [200] Account Communication Success (13)
[00:02:02]: [Connect] Sending ping(s)...
[00:02:02]: [Connect] Ping 192.69.96.161|27087
[00:02:02]: [Connect] Punchthrough address is 71.15.7.149|1.
[00:02:02]: [Connect] Ping 192.69.96.161|27087
[00:02:02]: [Connect] Ping 71.15.7.149|1
[00:02:02]: [P2P] Sent to 71.15.7.149|1 '90112148646589441'
[00:02:02]: [Connect] Ping 192.69.96.161|27087
[00:02:02]: [Connect] Ping 71.15.7.149|1
[00:02:02]: [Connect] Ping 192.69.96.161|27087
[00:02:02]: [Connect] Ping 71.15.7.149|1
[00:02:03]: [Connect] Ping 192.69.96.161|27087
[00:02:03]: [Connect] Ping 71.15.7.149|1
[00:02:03]: [Connect] Ping 192.69.96.161|27087
[00:02:03]: [Connect] Ping 71.15.7.149|1
[00:02:03]: [Connect] Ping 192.69.96.161|27087
[00:02:03]: [Connect] Ping 71.15.7.149|1
[00:02:03]: [Connect] Ping 192.69.96.161|27087
[00:02:03]: [Connect] Ping 71.15.7.149|1
[00:02:03]: [Connect] Ping 192.69.96.161|27087
[00:02:03]: [Connect] Ping 71.15.7.149|1
[00:02:04]: [Connect] Ping 192.69.96.161|27087
[00:02:04]: [Connect] Ping 71.15.7.149|1
[00:02:22]: [Connect] PendingConnection::Reset(true)
[00:02:22]: PushNetworkDisconnectEvent With Reason: "ID_CONNECTION_ATTEMPT_FAILED", reset: true
[00:02:22]: Details: Direct connection timed out
[00:02:22]: [Shard] Stopping shard mode
[00:02:22]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:26]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:31]: Friends are currently playing in 9 games(s)!
[00:02:31]: You belong to 0 clan(s)!
[00:02:31]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:31]: Downloaded server listings - full: 4559 filtered: 640
[00:02:50]: [Connect] Got new join server request from lua
[00:02:50]: [Connect] Init client connection to (S) <4301316729072619045>
[00:02:50]: [Connect] PendingConnection::Reset(true)
[00:02:50]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:50]: [Connect] InternalInitClient <3567479088316107575>
[00:02:50]: [Shard] Starting shard mode as player
[00:02:50]: [Connect] Starting online connection to 208.78.167.87|27090
[00:02:50]: [Connect] Server name: goldrun lvl 50+
[00:02:50]: [200] Account Communication Success (13)
[00:02:50]: [Connect] Sending ping(s)...
[00:02:50]: [Connect] Ping 208.78.167.87|27090
[00:02:50]: [P2P] Create session: 71.15.7.150|1 '90112149110691842'
[00:02:50]: [Connect] Punchthrough address is 71.15.7.150|1.
[00:02:50]: [Connect] Ping 208.78.167.87|27090
[00:02:50]: [Connect] Ping 71.15.7.150|1
[00:02:50]: [P2P] Sent to 71.15.7.150|1 '90112149110691842'
[00:02:51]: [Connect] Ping response from 208.78.167.87|27090
[00:02:51]: [Connect] Joining server from ping response (silent)...
[00:02:51]: [Connect] PendingConnectionDoConnect to 208.78.167.87|27090
[00:02:51]: [Connect] DirectConnect to 208.78.167.87|27090
[00:02:51]: Connection accepted to 208.78.167.87|27090 <4301316729072619045>
[00:02:51]: Network external address discovered: 203.206.49.119|61060
[00:02:51]: SendClientHandShakePacket to <4301316729072619045>
[00:02:52]: DeserializeHandShakeServerListing
[00:02:52]: Network tick rate: U=10(3), D=15
[00:02:52]: Version: 243407
[00:02:52]: [Steam] Game Connection initiated
[00:02:52]: [P2P] Received from 71.15.7.150|1 '90112149110691842'
[00:02:52]: SendClientInventoryHandShakePacket to <4301316729072619045>
[00:02:53]: Begin Session: 992E2AB653F8E9DB
[00:02:54]: Done Downloading Client Object Data
[00:02:54]: DownloadMods and temp disable    
[00:02:54]: Downloading [0] From: server_temp
[00:03:00]: 0 (85%) 1/1 server_temp/server_save 114000b / 132511b
[00:03:00]: 0 (100%) 1/1 server_temp/server_save 132511b / 132511b
[00:03:00]: Download complete[0] Files: 1 Size: 132511
[00:03:01]: Collecting garbage...
[00:03:01]: lua_gc took 0.02 seconds
[00:03:01]: ~ShardLuaProxy()
[00:03:01]: ~ItemServerLuaProxy()
[00:03:01]: ~InventoryLuaProxy()
[00:03:01]: ~NetworkLuaProxy()
[00:03:01]: ~SimLuaProxy()
[00:03:01]: Cancelling LuaQueryCallback handle [6]
[00:03:01]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:03:01]: lua_close took 0.04 seconds
[00:03:01]: ReleaseAll
[00:03:01]: ReleaseAll Finished
[00:03:01]: cGame::StartPlaying
[00:03:01]: LOADING LUA
[00:03:01]: DoLuaFile scripts/main.lua
[00:03:01]: DoLuaFile loading buffer scripts/main.lua
[00:03:01]:   taskgrouplist:    default    Together    
[00:03:01]:   taskgrouplist:    classic    Classic    
[00:03:01]:   taskgrouplist:    cave_default    Underground    
[00:03:01]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:03:01]: running main.lua
    
[00:03:01]: loaded modindex    
[00:03:01]: ModIndex: Beginning normal load sequence.
    
[00:03:02]: LOADING LUA SUCCESS
[00:03:02]: PlayerDeaths loaded morgue    5545    
[00:03:02]: PlayerHistory loaded player_history    12787    
[00:03:02]: bloom_enabled    false    
[00:03:02]: OnLoad slot    2    : World options was nil! Populating with default.    
[00:03:02]: OnLoad slot    3    : World options was nil! Populating with default.    
[00:03:02]: loaded saveindex    
[00:03:02]: OnFilesLoaded()    
[00:03:02]: OnUpdatePurchaseStateComplete    
[00:03:02]:     Unload FE    
[00:03:02]:     Unload FE done    
[00:03:04]:     LOAD BE    
[00:03:08]:     LOAD BE: done    
[00:03:08]: Loading world: client_temp/server_save    
[00:03:08]: Save file is at version 4.77    
[00:03:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:03:10]: Loading Nav Grid    
[00:03:10]: Reconstructing topology    
[00:03:10]:     ...Sorting points    
[00:03:10]:     ...Sorting edges    
[00:03:10]:     ...Connecting nodes    
[00:03:10]:     ...Validating connections    
[00:03:10]:     ...Housekeeping    
[00:03:10]:     ...Done!    
[00:03:10]: ModIndex: Load sequence finished successfully.    
[00:03:10]: Reset() returning
[00:03:11]: Attempting to send resume request
[00:03:11]: ReceiveResumeNotification
[00:03:11]: Deleting user: session/992E2AB653F8E9DB/A7IDG7U48FDC/0000000001
[00:04:28]: Could not find anim [emote_hat] in bank [FROMNUM]
[00:04:30]: Could not find anim [emote_hat] in bank [FROMNUM]
[00:04:35]: Could not find anim [emote_hat] in bank [FROMNUM]
[00:04:37]: Could not find anim [emote_hat] in bank [FROMNUM]
[00:08:20]: Movement prediction enabled    
[00:08:20]: Deserializing tile data (350 x 350)
[00:08:42]: KU_JO7yH3si    running text command:    step    false    
[00:08:44]: KU_JO7yH3si    running text command:    step    false    
[00:08:56]: Locomotor: Waiting for server...
[00:08:56]: Locomotor: Reset
[00:10:02]: Locomotor: Waiting for server...
[00:12:36]: [Steam] Game Connection terminated (1470582480|27090)
[00:12:36]: [Shard] Stopping shard mode
[00:12:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:12:37]: Collecting garbage...
[00:12:37]: lua_gc took 0.03 seconds
[00:12:37]: ~ShardLuaProxy()
[00:12:37]: ~ItemServerLuaProxy()
[00:12:37]: ~InventoryLuaProxy()
[00:12:37]: ~NetworkLuaProxy()
[00:12:37]: ~SimLuaProxy()
[00:12:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:12:37]: lua_close took 0.05 seconds
[00:12:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:12:37]: saved ping_cache
[00:12:37]: [Steam] Auth ticket cancelled
[00:12:37]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:12:37]: shaders/ui_yuv.ksh - 1
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:12:37]: CurlRequestManager::ClientThread::Main() complete
[00:12:37]: HttpClient2 discarded 0 callbacks.
[00:12:38]: Shutting down
 

 

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