If HomeIslandSingleTree gets selected by world generation, it fails some check, causing worldgen to restart. I was curious about what that start looks like, but it appears impossible to load.
There's more information on it in the log file:
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(589,1) Populating voronoi...
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for BeachRaftHome in node START
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for JungleOasis in node IslandOasis:0:Jungle
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(410,1) Removing single tiles...
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(391,1) Adding shoreline...
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(833,1) Populate water...
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (401.000000, 367.000000) from 1 of 1
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (125.000000, 305.000000) from 1 of 1
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (62.000000, 237.000000) from 1 of 1
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (308.000000, 259.000000) from 1 of 1
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(629,1) PlaceWaterLayout (209.000000, 104.000000) from 1 of 1
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers wormhole_MARKER -> wormhole
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers bermudatriangle_MARKER -> bermudatriangle
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(823,1) 12 bermudatriangle_MARKER
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(890,1) 4 bermudatriangle pairs placed.
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(688,1) PANIC: No start location!
scripts/worldgen_main.lua(582,1) An error occured during world gen we will retry! [ 4 of 5 ]
WorldSim::SimThread::Main() complete
scripts/screens/worldgenscreen.lua(153,1) RESTARTING GENERATION
Steps to Reproduce
Increase HomeIslandSingleTree's weight in scripts/map/levels/shipwrecked.lua to 9000. Try generating a world, and look at the log. You should see a lot of: scripts/screens/worldgenscreen.lua(153,1) RESTARTING GENERATION
Increase HomeIslandSingleTree's weight in scripts/map/levels/shipwrecked.lua to 9000. Try generating a world, and look at the log. You should see a lot of: scripts/screens/worldgenscreen.lua(153,1) RESTARTING GENERATION