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Couple of odd issues. RoG with Warly.


SapphireBullets
  • Fixed

Putting this in Shipwrecked because I don't see them in normal RoG games so I guess it must be the SW crossover elements.

Started a new RoG game as Warly. Didn't touch the world customisation options.

First, Grass growing in the ocean:

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Second, I tracked down a Koalaphant shortly after starting (Tracking time seemed pretty long, ten or so dirt piles) and when I met the creature it didn't try to run away from Warly. Are Koalaphants programmed to respond to certain creatures in their proximity? (Rabbits are still scared of Warly.)

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Steps to Reproduce
Start a RoG game as Warly. Go bother an Koalaphant.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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Just had a bit of a weird one with Beefalo. Some of their face elements disappear in certain animation frames.

I'd suspect the issue is related to the update for the Water Beefalo in SW.

2016-02-26_00003.thumb.jpg.33389d5bb459a

(Compare top left with rightmost. Horns and snout are absent.)

This normally happens during their idle animation, I think.

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