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  2. Don't Starve Together Patch 1.43 - 4/18/2019 (PlayStation 4) - Burnt gates and walls will no longer get tinted black. - Fixed various animation bugs. - Improved login flow. With this update, we have implemented some additional unique back-end tracking for each stage of the login connect process so that we're better able to narrow down where exactly the login is failing for certain people, and if it's even the same spot for everyone. If you are stuck logging/connecting in, please provide the following if possible: 1) A photo (even cellphone photo) of the whole screen where you are seeing the forever "Connecting..." message. Try to make the photo as clear as possible so we can see the whole screen and read all the onscreen text at the bottom of the screen. *Note* If you leave the "Connecting..." screen up for about five minutes, the game will try to connect one more time and indicate connection diagnostic info that should be of help for us. 2) Your PSN Region / Location this will help us identify any geographic patterns to the error. 3) Your KU ID - You can get that online here: https://accounts.klei.com/login and the ID looks like this: “KU_xXxXxxxxX”. You can submit this information either through a ticket on our support site or on our forums at the link below: https://forums.kleientertainment.com/klei-bug-tracker/ps4_dont-starve-together/game-won’t-load-in-on-ps4-oceania-r18187/ View full update
  3. 143

    Don't Starve Together Patch 1.43 - 4/18/2019 (PlayStation 4) - Burnt gates and walls will no longer get tinted black. - Fixed various animation bugs. - Improved login flow. With this update, we have implemented some additional unique back-end tracking for each stage of the login connect process so that we're better able to narrow down where exactly the login is failing for certain people, and if it's even the same spot for everyone. If you are stuck logging/connecting in, please provide the following if possible: 1) A photo (even cellphone photo) of the whole screen where you are seeing the forever "Connecting..." message. Try to make the photo as clear as possible so we can see the whole screen and read all the onscreen text at the bottom of the screen. *Note* If you leave the "Connecting..." screen up for about five minutes, the game will try to connect one more time and indicate connection diagnostic info that should be of help for us. 2) Your PSN Region / Location this will help us identify any geographic patterns to the error. 3) Your KU ID - You can get that online here: https://accounts.klei.com/login and the ID looks like this: “KU_xXxXxxxxX”. You can submit this information either through a ticket on our support site or on our forums at the link below: https://forums.kleientertainment.com/klei-bug-tracker/ps4_dont-starve-together/game-won’t-load-in-on-ps4-oceania-r18187/
  4. Wagstaff Lore

    His quotes for trying to read the books are good too. BOOK_BIRDS = "I cannot access the knowledge within it. How frustrating!", BOOK_TENTACLES = "What prevents me from using this?", BOOK_GARDENING = "Much more than a collection of facts.", BOOK_BRIMSTONE = "Oh, I do wish I could access its power.", BOOK_SLEEP = "Is this ink imbued with dark fuel?! Fascinating!", WAXWELLJOURNAL = "My attempts to understand this are being thwarted somehow.",
  5. Perk help!

    Not at all. You've destroyed your master_postinit by copy/pasting 80% my code into the middle of the master_postinit declaration It's supposed to be something like this: -- food_bonuses is a dictionary with food prefab names as keys and other dictionaries as values. -- The values are dictionaries which have stat-names as keys and the bonuses to each stat as values. local food_bonuses = { twigs = { sanity = 10 }, monsterlasagna = { health = 25, sanity = -10 }, fishsticks = { health = 20, sanity = 20, hunger = 20 }, } local function OnEat(inst, food) -- We look up the food bonus in out dictionary, using the prefab-variable (prefab identifier) -- of the item we are eating. local food_bonus = food_bonuses[food.prefab] -- If we found an entry in our food_bonuses dictionary for the food, apply the bonuses. if food_bonus ~= nil then -- For each of the stat-bonuses we check that there is actually a stat entry -- in the dictionary, before trying to apply it. if food_bonus["health"] then inst.components.hunger:DoDelta(food_bonus["health"]) end if food_bonus["sanity"] then inst.components.hunger:DoDelta(food_bonus["sanity"]) end if food_bonus["hunger"] then inst.components.hunger:DoDelta(food_bonus["hunger"]) end end end local function master_postinit(inst) -- lots of other code that you had in here -- Add this line at the bottom of master_postinit (just before the "end" that closes it) inst.components.eater:SetOnEatFn(OnEat) end
  6. [Game Update] - 327257

    Everybody talking bout wheeler and Wagstaff, but where’s the iron hulk
  7. Wagstaff Lore

    That's awesome. That's one of the reasons why I like playing Maxwell so much. He is completely self aware of how insane things are even talks directly to the player in most of his quotes.
  8. [Game Update] - 327257

    YESSS though, i thought Wagstaff would have a glove on his left hand and none on his right but still THANK YOU SO MUCH KLEI!
  9. Don't Starve: Hamlet Roadmap

    That's pretty sad that you expected that. I had enough faith in Klei to believe that they would be able to release updates to an EA DLC without entirely breaking the completely unrelated base game.
  10. Wagstaff Lore

    I've rewatched the Rhymes With Play stream about the DST Winona update, and my suspicions about certain things that Kris (DST writer/loremaster) said have been pretty much confirmed. I've roughly transcribed/paraphrased the statements in question (important bits bolded): Like I suspected, she was actually talking about Wagstaff when saying that "some" characters have more awareness of The Constant. We know that Wagstaff meant to go there, unlike every other character. A lot of his quotes reflect this. This also lends credence to the idea that Wagstaff and Winona were sent to different timeline points in The Constant despite entering the same portal in the real world around the same time. Wagstaff was sent to the past while Winona was sent to the "present" (DST-wise). Also, some of his quotes have an almost scary meta-awareness to them... BEARGERVEST = "Appetite suppressing winter apparel! Astonishing!" CATCOONHAT = "For something fashioned from spider webs it's remarkably unsticky." TRAILMIX = "Fascinating. A translucent bag just spontaneously materialized!"
  11. [Game Update] - 142

    What’s in game update 143?
  12. [Game Update] - 327257

    (I'm not sure if this is a thing already) but maybe instead you could give Wheeler the ability to not be slowed down by armor/piggyback?
  13. Game won’t load in on ps4 Oceania

    PS4 update 1.43 is live. It's important to note that this is NOT a fix for the logging in issue, however; this build will hopefully help us get more insight into what is actually going wrong, since we currently cannot reproduce this on any of our machines within our studio, even when using specific region accounts or VPNs. We are asking two things from players who are still getting the hang: - Send us a NEW screenshot, or tell us *exactly* what the "Connecting" popup text says when it's hung. We have added unique loading text to this pop up that will tell us where in the process it's failing. A picture is preferred if possible. - Let it sit for five minutes. Within that time the game should notice that it is stuck and automatically call home with some diagnostic info for us.
  14. Wagstaff Lore

    MAXWELLTHRONE = "I've found it! The portal that can link worlds! The throne of ultimate power!!", It's pretty clear Wagstaff was at least already aware of the Nightmare Throne. It seems like he was specifically looking for the throne and the source of all the shadows and magic. He had posters of shadow creatures and stuff in his office as well. He definitely knows a lot more about what's going on than anyone else aside from Maxwell. He doesn't seem to know who Maxwell is though judging from his quotes but still knows he's important of course: MAXWELL = "Looks like a man who could answer some of my quandaries.",
  15. I never said it's ok... I said I was expecting it...
  16. Don't Starve: Hamlet Roadmap

    Just because it happened before doesn't mean it's okay to release something unfinished on a branch of the game that is supposed to be stable.
  17. [Game Update] - 327257

    Can I suggest giving Wheeler a 10% speed boost? Just because having 5 less slots seems so much! It feels like it would go so well with her character and her travelling lighter than most
  18. [Game Update] - 327549

    I never said her personality would work, that would obviously stay the same. Dodging is pretty nice though, I'll give you that. However, other than the dodge, I can't really see a reason they couldn't just give her perks to Warbucks. Do that, and now Warbucks is a much more interesting character, People aren't mad that you got rid of him, and the devs save the time and money it took to design and make her.
  19. Wagstaff Lore

    I found that Wheeler’s full name is Maybelle Dorothea Wheeler
  20. Wagstaff Lore

    Wagstaff's pinecone quote: "My favorite portable Fibonacci sequence." WX's pinecone quote: "A PORTABLE FIBONACCI SEQUENCER" Like father, like child :,)
  21. [Game Update] - 327549

    Wheeler's personality would never fit Warbucks, and dodging is a very unique and awesome perk that they would have to scrap. So nope, thanks
  22. I think that was pretty clear the problem is every time some update is released to the main branch affects the whole game.. the same thing happened when SW was in development and people who didn't even owned SW started to see some bugs affecting RoG... yes... technically the main game in not in EA.. in practice... pretty much the whole DS is getting changes by Hamlet development... if you go to the bug tracker people are reporting weird world gen in RoG all as part of the changes that in theory shouldn't affect RoG... but they do... I remember the people's comments in the forums due to all SW bugs and this is no different.. im not trolling you.. this happened before in the SW development cycle... but whatever...
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