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  2. Wagstaff Lore

    The "out of world" tag was the main thing that made me think this. as for reaching the gorge. It's possible that the portal he opened brought him straight to the gorge, though perhaps somwhere else. Something to note that may or may not be relevant is that Wagstaff seems to have built his own Teleportato. He recognizes the parts, and says that they're "perfect", and when you examine the Wooden thing he remarks about how his design is similar, but lacks runes. Initally it may seem like his design's how he arrived, but we actually see his portal in the next of kin short, and it's just that, a portal. so just to recap, so far in this rabbit hole we got -Wagstaff has an "outofworldprojection" tag that causes his sprint and voice to distort based on HP -Wagstaff has experience with certain aspects of the constant, such as Saplings and morsels, but is still surprised by certain things, such as the rapid daylight cycle and monster meat -Recognizes the parts of the teleportato, Says that several of them are "perfect", and apparently designed a similar machine -Mumsy in the gorge remarks about a human having passed through once. And Wagstaff is the only Non-DLC character that isn't accounted for in DST.
  3. I see him as one of those side characters that pop as a comic relief for a few minutes thing. Hopefully if we keep making waves he will eventually become a somewhat important part, although im not sure how people feels about an imp from another dimension different than earth or the constant , being part of the gang.
  4. I just want to point out that this thing looks like the Queen Womant. Also I don't know why this bit reminds me of the volcano in Shipwrecked
  5. THIS. when i saw it was like a bolt of light.. lol so obvious
  6. silly drawings i make

    LOVE merms, love those little guys, fantastic little dudes, i dont even care if they kill me, they just be like that.
  7. for some reason, my steam turbine just started producing more and more heat and not stopping. I then tried turning on the "debug super speed" and the heat production quickly fell back down to around 20 KDtu, but as soon as i turned the "debug super speed" off, the steam turbine heat production went crazy again. I were using ~~231 C Steam, in a 100% isolated box (isolated tiles build with isolation) The super coolant were placed there to prevent the steam engine from getting too hot. And as soon as i placed the steam engine in a vacuum it got to 200 C before overheating (happening in less then ~ 0,5 sec) Infinite Heat Steam turbine bug.mp4
  8. Wheeler Feedback

    Yes this is needed, Sometimes I try to hammer something then I accidently use dodge, Wortox has the same problem. BTW is "your last visit" bugged or something? it say your last visit was april 2018.
  9. Guess Who?

    Warbucks embraced the shadows, he's the new 'charlie' of Hamlet.
  10. Sorry, I guess I didn't explain it very well. Sorry! Say I have a stack of three limpets in my inventory already. That stack of three will get cooked and stay as a stack of three cooked limpets, but if I were to pick a limpet rock, giving me another limpet, that limpet would get cooked but form its own separate stack of one.
  11. Dank Art and Jokes [Dragonheadskilax]

    These chester draws are very important we've been truly blessed
  12. Pyrochemistry

    Please post this in the appropriate forum area.
  13. Yes, besides everything else from cluster.ini works. Name etc...
  14. Today
  15. The biggest problem is the current ranking of the 3 ways of dealing with diseases: (Best to worst) Current: 1. Waiting out a disease without any interaction. 2. Using an (instant) cure. 3. Using a way to boost the immune system / prevent an infection. Optimal (hopefully not just in my opinion^^): 1. Using a way to boost the immune system / prevent an infection. 2. Using an (instant) cure. 3. Waiting out a disease without any interaction. => The current system makes ignoring diseases to the optimal strategy ...
  16. Plus the labor involved to make the boosts... it's a lot of time...
  17. As far as I'm aware it was never said he wasn't canon, just that he has no influence on the "main story".
  18. Guess Who?

    Well, that's not fair to you. I essentially baited you because I think you are funny and I didn't realize it was going to get everybody else so upset -- maybe I should have known. Truly, I was amused and while I knew this might stir up a little trouble I really didn't think you were going to get the bad end of it. My apologies -- this time with no wink and with sincerity. Oy -- that really is a lot to know ahead of time?
  19. Spider Monkey

    Loook out! here comes the spider gorilla! Is he strong? Listen bud the devs used the wrong tuning value (this doesnt rhyme, dont judge me) Can he swing, from a thread? No he can't hes a bit heavy. Hey there!, here comes the spider gorilla!
  20. I think it happends sometimes after you dash . It also could cause complete invincibility until you dash again. Atleast thats what happend to me once
  21. They chew and chew forever... UGH! I wouldn't mind if bathroom time was increased, but their eating time is seriously too long.
  22. I would disagree with this in one regard. If the Geyser isn't useful, it's just flat out not useful. I'd rather have an extra PoI roll in that spot, which could be a Vacillator or an AETN instead. The simple fact is that there will, inevitably, be some that are better than others. But the disparity between, say, the CO2 Vent/Geyser compared to NatGas, is ridiculous.
  23. Any chance for a shipwrecked together

    Currently, Klei has no plans of porting Shipwrecked to DST.
  24. Idk i just think this would be really cool
  25. One of the things I don't think are balanced at all at the moment with the recent changes are the mitigation stuff. Vitamin chews, Immuno Booster, and Allergy Medication are expensive and not very useful. Well Allergy Medication is in it's own category because you can't just cure allergies, but a bristle blossom seed per cycle per dupe is telling me I just don't want any allergic dupes in my base. For Slimelung, vitamin chews will cut slimelung chance from 12% to 8%, and immuno boosters will drop it to 5%, which is an ok decrease... but not compared to just using a cure. It will take on average around 8 cycles for a standard dupe (with no booster) to catch slimelung if they're exposed every cycle. A medicine pack is 1 balm lily + 1kg phosphorite, relatively cheap. Using Immuno Boosters for that entire time is 4kg pincha peppernut (1kg per 2 cycles)... and you also can't easily target boosters like you can just use a medpack on only duplicants that get sick, you'd have to give them to every duplicant that could get exposed to really be effective. For Zombie Spores, which is actually a scary disease you'd actually want to mitigate, full immuno boosters will decrease your chance from 75% to 50%, at which point I wonder if it's worth the effort. Zombie Spore cures are expensive, but the boosters are almost pointless at that rate. Honestly the boosters cost isn't that bad, but they are too expensive to aim to give them to everyone, and they aren't good enough to bother micromanaging their usage. At very least, they don't last long enough. Allergy Medication is the worst, 1 cycle of relief for a blossom berry seed, I dunno how you can reliably keep even one dupe on them for very long.
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