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  2. Don't say this nonsense. You get much better rewards from fuelweaver compared to CC. Killing fuelweaver resets ruins, which means you can get a lot of green gems, which means you can get green staffs, which means you can deconstruct bone armor, which means you get bone shards, which means you can swap to Wilson transmutate these shards into hound teeth and then use the blowdart gun to easily kill anything and everything with insane planar damage that even penetrates enraged klaus armor.
  3. ... against the law? fr? Hard to believe lol Yeah bring that up with XBox, its one of the most ridiculous recent fads that is mostly about XBox pushing to collect licensing fees than it is protecting players. I deal with this a lot in the fighting game community b/c *MANY* people use 3rd party, often self-made fight sticks and we have ways to test that they are set up and functioning correctly. Having to develop a spoofer to bypass the insane crack down on devices is a lot of effort and hurts the community more than anyone. This isn't about cheaters, its about XBox being greedy. Officially licensed controllers often have auto-fire buttons and can also be bad quality.
  4. It doesn’t quite work like that.. it is for one thing against the law for Klei to sell me a game that’s designed for using a Keyboard & Mouse to get the optimal intended gameplay experience. Without explicitly mentioning in the games product description or on the games box art package *Works best with Keyboard & Mouse* Also Xbox has this policy where the product needs to be an Officially licensed Xbox product accessory (with Xbox official logo on the package) and they have been actively patching and software updating their consoles to intentionally remove the use ages of Unofficial products. (Mostly aimed at stopping players from using game controllers with rapid fire buttons but still) I would be absolutely (and reasonably..) pissed at Klei if I needed to pay upward of 70$ For Xbox official KB & Mouse accessories just to enjoy playing DST. What actually NEEDS to happen in this scenario is that Mouse controls (mainly point and click and drag and drop) need to either be Nerfed to be on par with the controller experience, OR Klei needs to add an In-Game digital mouse. Alternatively they can just actually listen to the people who play with a controller to further optimize that to be more enjoyable so it doesn’t feel so painfully obvious that we are playing a game designed for KB+Mouse play. And I can give One such suggestion right now actually.. Needing to click on something in your inventory and then drag it across your inventory to apply it onto another item is some straight up Point and click mouse type stuff.. it’s cumbersome and more annoying then it needs to be.. I don’t understand why if the player is hovering over the item in question: (such as Willows Embers or Wendy’s Ectoherbology Potions) that simply tapping Y doesn’t auto-Apply or refuel them. Y on Xbox is only used to “Inspect” the world around you, so I’m pretty certain that if you were to hover over willows embers it won’t break the game for the Y prompt to Auto apply fuel into the lighter. And that’s just one of many console improvements I could provide! I’ve got a whole entire laundry list of things that could improve the controller experience. Im waiting to see what the upcoming changes to boats are (in a hotfix not yet released) that are aimed at improving controller play- I’ll for sure provide my feedback on that if after that hotfix I still feel it needs further optimizations.
  5. Frostjaw is clearly still a work in progress. Not sure how people assume klei went through all the design trouble for a mere sea wormhole item. personally I think he will be a new follower like pigs but its a giant.
  6. How is this even an answer? Why is there no dedicated team to fix the console experience when the PC has been done for over a year? What kind of flippant explanation is that?
  7. Sry, did you not see this? Willow is in a pretty good spot. Hard to pick between lunar and shadow now. Lunar lets you farm monkeys and hounds en mass and clear Bqueen very easily. Shadow is great for literally every boss in the game, especially the whole lunar quest line which is an ever increasing portion of the game. 1 stack to nuke zombclops 100 to 0 and 3rd phase CC is just lulz with it. I kinda feel the aiming enough was fine and the damage was a bit overkill lol.
  8. As someone who plays a lot of roguelikes, Yes, it is. Glad we could clear that up. /thread Ya know what is really interesting? The fact that BOTH can exist. There are both 100% and any% speedrun categories because people are interesting in both. People will play whichever one they want. The existence of an exploit isn't really an issue unless it is unavoidable. If people don't want to wall clip or warp in Mario 1 speedrun they just don't... and they get credit for the extra effort it takes to do such a thing. One of my favorite categories is lowest% because sometimes it takes a lot of extra effort and creativity to skip more of the game, and the run can be far slower than either any% or 100%. There are guides to every boss in DST both with and without exploits. Nothing stops people from completing the fight in whichever way they choose.
  9. Virus! I can't access says its not safe. Edit: nvm it works now
  10. This certainly is the lureplant thread of all time. Personally, I'm completely fine with the lureplant collision removal. While it was more of an exploit than a bug, imo it didn't encourage any actually fun strategy. The houndius shootius strategy was literally just waiting, and the voidwalking strategy is holding F without even needing to tank. Same thing with toadstood, though his fight needs an update. As for Maxwell, I don't think his shadow prison is that comparable to the lureplant exploit. You still have to tank, still have to kill the shadow hands, and still have to telepoof out of the bone snare. Maxwell's shadow prison really only replaces the weather pain from a normal AFW fight. I think character specific strategies should be encouraged, so I'm fine with other characters not having access to this. I do however agree that Maxwell is MASSIVELY over tuned, especially considering that he relegates the existence of another character (Wickerbottom) to a portal swap. Oh also, may @Yuuko's crusade for willow finally rest.
  11. From testing it appears to just temporarily mess with the caves-to-surface-to-caves cycle. When you defeat either daywalker, the shard for the next daywalker spawn changes regardless of which shard it was defeated in. So for example if you use this command to defeat daywalker on the surface before beating him in the caves, it will then spawn again on the surface 10 days later, and after THAT it will try to spawn one in the caves, which it can't, because there already is one.
  12. This can happen with the non-waxed trees too during reload BTW!
  13. Most lureplant strategies aren't just "I win against this punching bag." That is pretty much only AFW. For other fights its more like "I don't let you walk, but I still need to dodge your attacks" sorta on par with how a wall blocks lavae but you still gotta fight dfly. Also there is non-fight stuff that just uses bosses to be there. I am not a megabaser, or a very decorative player, but my two favorite things to do that are artistic are to build habitats for Bearger since he doesn't despawn, and mandrakes since I refuse to kill them and love to dig them up and evening /night for a dance party. Lureplants help with blocking Bearger in these so he doesn't have to always be on lunar island so far away where I can't always see him T_T I think Klei has the correct position to not wade into the forums themselves, and I do believe they read our comments and take that feedback into consideration. What is disheartening is it feels Klei has picked up this "anti not-Fcombat" position judging by recent additions and changes. In this case the other forumers act as a proxy to Klei's potential positions here, and I'll take that at-bat. If it can show Klei a contrasting perspective, then its a win. If Klei doesn't change and the game does become more strict, simple, and less creative then it is what it is and I'll just have to find another place to play. I can't say I didn't get my money's worth after 3k hours playtime, but the creative mechanics, pathing through the game in various ways utilizing odd strategies is like 90% of my play time. This includes fighting bosses legit inspired by some really great players. My preferred legit method for AFW is kiting wovens and dodging bone cages. Its a lot tougher, but feels so much more rewarding. It also feels fun to do other jank lol. I'm a player who thrives on options. Ovens, catapults, lunar flame, bunnymen, walls, pan flutes, etc there are so many ways to do bqueen and it was suck to lose any of them. I know like 5 different ways to do walls with dfly, and several ways to not use walls its so much fun to have these options! Anyway, I think it might be on Klei to add kb/m support for their games on console. I don't own a console so I'm not fully informed, but there are kb/m for consoles and some games that use them.
  14. Today
  15. The team is looking at why this is happening and will hopefully have a fix soon.
  16. The team is looking at why this is happening and will hopefully have a fix soon.
  17. We are looking into this issue. Could you please try resetting your key binds in the settings' controls tab? This should fix your issue. If not, please let us know. We apology for the inconvenience. Thank you. Changed Status to Known Issue
  18. A neat bug that’s oddly convenient. You stay zoomed out and the only way I’ve found to undo this is dying. It applies to anyone who equips and unequips in a group setting.
  19. require("debugcommands") d_spawnlayout("junk_yard") Point your mouse wherever you want it
  20. Respectfully, I think you may be expecting a pattern that isn't actually there. When the first short + skin sets came out, I think it was very reasonable to think that Klei would be doing them every time, but we've gone 3 months without it now and all signs point to that having been a one time thing. It's not embarrassing or unfair to anyone for Klei to do something once and then proceed not to do it a second time just because people were expecting it a second time.
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