Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. I'm not sure how often this topic come up, but wouldn't it make more sense to make it into a poll? It would be way easier to follow the answers. To the topic: Winona.
  3. I mean, it is pretty funny. Just imagine a scenario with perma world death like in classic DS, where you defeat all the bosses, get the lategame loot, basically beat the game, only to die to the loot.
  4. The day has come, folks! It was worth the wait! I hope the game has a good journey during this early access period to grow even more!
  5. You can't mess around if they make a lag machine though. Exactly this situation is happening in almost any 50+ day server. If you continue nomadically, they will lag you out. I don't mind the sanity drain challenge from server full of ghosts, but there are aspects of this you are powerless against. Leaving the server for a toilet pause and getting your spot filled is another problem. 5 vs 7 will not win you votes. And they all join at the same time. Yeah well, he probably has about as much going on as someone playing the game. For him griefing is the game. He is getting a sense of “pride and accomplishment” from this. We don't need and shuld not expect any moderators on Klei servers, but the robustness of the kick tool could be definitely improved, don't act like it couldn't. It is a complicated problem, yes, but not one that would take a bajilion hours of development time. Just a few iterations on: 1) analyze the problem 2) introduce a solution 3) gather feedback 4) repeat... would dramatically improve the robustness I think. Picking the fight with such griefers would probably be fun for them too, but I think there is a way to make them feel just as powerless as we do when they grief us.
  6. That's exactly why i suggested this for her. Because the repairing mechanic is already in the game in many flavors, it wouldn't be op if only she got it and picking another character wouldn't gate you from such a mechanic. It would be just a nice qol for her. That is another possibility yeah. I still would prefer my idea though. I would want her to bring her trusty tapes on all her adventures and use them reactively and often to multiple situations (like in this case, taking damage), rather than her coming to base every once in a while and repairing all the almost broken armors. If you think it is way too weak, it is possible to tweak the numbers (for example, instead of going to half the reduction, you go to double the damage - instead of going from 80% => 40%, you go from 80% => 60%). All that said, i still like your suggestion too.
  7. Today
  8. As someone said in here before, you can simply not allocate any insight points onto his skill tree and boom, you got the default Wilson.
  9. Thanks for the reply. That actually helps quite a bit. I still haven't uncorked the vent so I haven't analyzed it to see what it's output is, but this information will definitely come in handy with regards to how I make the water usable when I do.
  10. No, this one is fine. I prefer default beard growth time instead of having to remember the changed timer due to the growth perk. That said tho, I think it could be condensed, maybe just 2 tiers instead of 3.
  11. They can be triggered manually via explosives, including slurtle slime, but you're right that they're unlikely to last long enough to gather four of them. You'll need to keep them fed until you have all four, or you could get your hands on a construction amulet so you only need two. Hopefully they'll get this fixed at some point. I bought the Switch version after having the Steam version, and having the Wii U version before that, and I feel burned that since the update to the Switch version that added Hamlet, there's been some kind of critical issue that rendered it severely compromised, to the point of not being worth playing over the Steam version. I hope issues like this eventually get resolved. Console commands being enabled would also be nice, barring exact season length settings and extending the range of placing/removing turf so irreplaceable/indestructible objects can no longer prevent laying down/changing turfs.
  12. I hope he gets those 3 things I keep asking for but I mostly hope he just doesn't get something that negates his downside since that's half the reason to play him. Him getting some sailing perks would be fine, but if people hate Walter because they don't understand how a dog + a slingshot are related to being a boyscout then I think they'd hate Warly getting perks based on a reference to one of his skins. Wolfgang rows super hard and interacts with ship items very quickly.
  13. I hope he gets something related to fishing on the sea too since he was also a chef on a Trawler.
  14. With the game having the supply closet where you can edit wardrobes and whatnot, it would be very cool to have the ability to create my own duplicants apearanse and names that can randomly appear while enjoying the game. Sometimes when i play the game and friends are watching, i find it fun to give the duplicants our names and have some soft banter with what they get up to while i play, but it would be amazing if while playing, i could find our duplicants come through the printing pod like any other duplicant. idk if this topic has been posted or answered elsewhere, i could not find anything on this in my search.
  15. Not to mention this isn't even how bosses behave in terraria. Whoever used the summon gets targeted, not the guy on the other side of the world minding his own buisness.
  16. warly is a good character but he doesn't really have enough active bonuses specific to him that incentivices players to play as him more, and so i really feel like giving warly some stuff that helps with seafaring and being at sea would be a pretty nice way to help 1. we don't have a character that has bonuses regarding sailing (wonkey doesn't count) 2. warly is from shipwrecked and it'd be a fun callback since he did spend a long time there before coming to dst 3. warly was a sailor as seen from his victorian skin idk it'd be a nice niche for him to fill out that fits into his character and won't make him too broken considering he's already a pretty powerful character just with his dishes, stuff like making him just have a better experience when boating, making fishing less annoying, giving him some more ways to gather food on the sea would be pretty nice
  17. The first time you use a worthy, it should bring up a menu asking if you'd like to merge to an existing world or create a new one. So if you'd like, you can make a new Hamlet or SW world, craft the seaworthy/skyworthy there since hatitators have different recipes in those worlds, and then use it to merge into your existing world.
  18. I don't understand why cold is so much stronger and punishing in this game than heat. If you play Wanda and stand by a lava pond with a thermal in your inventory in winter and start overheating, you will start cooling down immediately after stepping away from the lava pond. If you stand under the polar light and start freezing in summer with a thermal stone in your inventory, and run away, and drop thermal... You will continue freezing for a long time, I've actually died from that. I placed one crystaleyeser in my megabase world by the starting portal, and symmetrically to it about 5 pitchfork tiles away I placed 4 scaled furnaces. When crystaleyeser is activated, the heat from FOUR scaled furnaces is not enough to counter freezing that you receive from crystaleyeser. I wanted to always have thermals on the ground ready for grabs near both heat/cold sources. Crystaleyeser's cold was so strong that thermals always stayed white and never went grey. They never warmed up enough to lose their durability even in summer. Scaled furnaces couldn't keep up and keep thermals always warm and they ended up losing a lot of durability and nearly disappeared likely because crystaleyeser was able to reach and cool them down even a few tiles away.
  19. Yesterday
  20. I really hope Klei fixes this one, knowing the reason the rocky biome is so dead is because of a coding mishap is annoying.
  21. change the eye of terror and twins of terror spawning mechanics. the terrarium is so often abused in public lobbies it's often hidden somewhere on the map so no one can find it. the boss spawn mechanic must be changed asap. make them spawn at the terrarium instead of any player. we've been asking for this change forever.
  22. Eggs, cooked eel, ice, tallbird egg. fried tallbird egg, cooked eggs, and more are also still not HD.
  23. I mean it's not like Woby stops being a option but there's not much klei can do to make her the superior mount and her lore makes her unable to tank damage for Walter which will always be a major advantage given to the beefalo even if you make her faster or more resource friendly. While the mount experience should definitely be improved on Woby I think in terms of Woby overall the focus shouldn't be on out beefing the beefalo but giving Woby more uses beyond being storage and a beefalo side grade.
  24. Is picking up 4 rabbits from earthquakes feasible? Trying to work around this annoying glitch myself now. I'm unaware of any way to trigger earthquakes manually, and the rabbits are a relatively rare drop, right? And you need 4 to craft the prestihatitator
  25. Unpopular take but I'd rather Wilson not have any skills, or any perks for that matter. When I play Wilson I want a pure game experience only.
  26. Does anyone have an idea for a workaround for don't starve: Nintendo switch edition for this particular scenario? No matter what you try, crafting a trap or bird trap causes the game to crash immediately. I've seen others report that even picking up a trap does this. I also tried filling my inventory entirely to force the trap to fall on the ground to see if I could pick it up later, but just crafting the trap still causes the game to crash. I made an amazing RoG world and wanted to link it to Shipwrecked and Hamlet, but crafting the prestihatitator to get the shadow manipulator is impossible AFAIK because you need live rabbits. I've tried waiting for them to fall asleep at night, forcing them to sleep with a pan flute, and hitting them with a sleep dart to see if I could just pick them up, but there is no option to pick up a sleeping rabbit (weirdly, this is possible with birds. It's how I was able to place a bird in my birdcage) Does anyone know of a way that you can get a live rabbit in your inventory without a trap? I saw some people mention earthquakes, but I'm curious if RoG even drops rabbits from earthquakes as I've never seen one. And even then, I'm not sure you'd be able to pick up the stunned rabbit. Or alternatively, is there a way to craft the shadow manipulator without the prestihatitator?
  1. Load more activity
×
  • Create New...