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  2. maybe read own message? unavailable on other servers and consoles, weren't you constantly talking about the game needing to be as easy on console as on PC?
  3. Hahahaha how?? Elitism is playing the game without cheating?? Madness. Using exploits is the exact same as if i was to c_spawn ("bone helm") or whatever. Just remove the bug and use console commands. Commit to the cheat.
  4. OMG, I mean... He killed within 9 in game days, which means 9 x 8 minutes... Well... he killed with more than one hour of fight! Also, he's good as hell in this game, so, I'm gonna change my question: Can a human being kill this boss as wilson?
  5. or you can use the strat used in this video to not need to spend an absurd amount of pan flutes and ice staves https://youtu.be/cRsbqRsmYBM
  6. So putting ancient key into ancient gate will light up fuelweaver arena, close it's exit, and will allow you to start fuelweaver fight. But it will also keep ruins in the nightmare phase forever. Or rather it should, but whenever you unload the gate - the key magically unplugs itself. I'd really like that changed, so that the key stayed inside untill you unplug it yourself.
  7. Wet thing should probably not be part of the name for anyone.
  8. The problem with this fight for me is I started to play without rollbacks which makes this the most resource expensive boss to learn. I think people expect you to just copy what you see in a youtube video but that doesn't account for learning errors. Pretty certain that very few players actually kill this boss because its so miserable.
  9. Today
  10. Sadly there are many bugs, which need to be fixed. In my few hours of playtime on switch edition I found following ones: - GAMEBREAKING Bug when entering the volcano in sw, which sometimes skips the season you are in or resets the day count. I have heard it is also an issue with the caves in RoG. I believe there is some problem with the synchronization of days between the "shards". Also I believe this can happen while respawning from a touch stone after death. This bug is extremely common and frustration as it completely destroys the game loop. Also one time I died within the volcano and when i reentered it after respawning, the game generated a new volcano world and overwrote the old one. Additionally my charakter (science progress) was deleted) - Hail is invisible (SW) - No animation for lighting something with a torch - getting a trap (for bunnys) in the inventory crashes the game. Happened to me through crafting as well as picking up a trap spawned by a treasure. - after the volcano season glitch sharkittens spawned outside of monsoon season I hope these bugs get fixed as i really love the game and would like to play it on the switch on the go but sadly it is unplayable due to the volcano/caves season skip bug (I made 3 playtroughs and i happened in every single one) Love you Klei
  11. Does anyone know when the switch will get the Scrappy Scavengers Update?
  12. Firstly, check if the Nightmarepig is stuck on the caves (the shadow version), you need to kill him for the scrappy one to spawn again (it always cicles between nightmare and scrappy); also, since there is no scrappy werepig and no abandoned junk in the junkyard, it means that the abandoned junk spawned somewere else while the scrappy werepig was alive, you will need to walk around your map to try to find it.
  13. Anything to improve travel times for every character would make me happy, the reason why I didn't mention teleports is because I feel like Klei probably wants to reserve comfortable usage of that power to certain characters. Plus I think more mounts similar to the beefalo (but not nearly as complex) would be really fun.
  14. I mean, the deal with misery toadstool is the slog that he is. So bring a star caller staff with more than 30% durability(you will need to replenish the stars mid fight); A celestial crown, a lot of sanity food(safely stored in a icebox nearby); A bunch of glass axes; Based on how many FW you have killed, you can use two or three bone armors untill he starts to use the stomp attack; Burn the sporecaps with fire staffs/torchs, while they burn, use this time to lure the toadstool away from that part of the "arena" so you don't have to deal with the spores on the ground. other tips are to use the thulecite club or go with Shadow rift gear, like the reaper with the cowl for the bonus and the umbralla on the ground can protect you from the falling rocks; I've seen a WIckerbottom use her grumble bees to kill the normal version, so I guess that you can also use killer bees; Recently one guy used spiders too, I think that you can hire some spitters with the spider queen hat and wait for the acid rain. the tools are there, you just need to be creative (search in the youtube). I think that you need multiple of both (flowers and flingos)
  15. Does the flingo freeze still work? I tried to do a test scenario but i don't know if I did it right... I put flower on the grown e casted the Star Caller's Staff but The toad gets unfrozen for no reason. Seems he gets unfrozen when another snowball from flingo hits him.
  16. Whoops. I called it the wrong thing. I meant to say "abandoned junk". I think thats where the elastispacer blueprint comes from, but lmk if thats wrong!
  17. I destroyed the abandoned junk and killed the nightmare werepig over 40 in-game days ago and neither have reset. I was hoping I could get the scrap junk pile again so I could get the elastispacer blueprint. Does anyone have any suggestions on how I can get it to reset or an alternative to getting the elasticspacer blueprint? (I tried unraveling tumbleweeds in desperation too lol) FYI - I'm on PS5 and my world is at nearly 5,000 days.
  18. I much prefer that over 'Wet Wagstaff' or 'Wet Robert Wagsta...'
  19. you can still stack speedboosts and dodge during the entire fight, dodging his melee attacks isn't remotely hard so it's just dodging bone cage which is also not hard after you start dealing damage because you can just count 3 melee attacks and start running away after that and you can get a lot of lazy explorers anyway, i'm not sure about what's people's issue with tanking considering that even though doing that is optimal with x2+ damage, you still need to deal with unseen hands and woven shadows which is a lot of fun if you lure him away from woven shadows and go insane and make sure that FW won't hit your character during mind control nor get close enough to woven shadows instead of using nightmare amulet and dodge bone cage instead of spamming weather pains, lazy explorer and switching between sanity and insanity instantly, it's much harder and more interesting than werepig, CC and FW with brightshade staves but i'd recommend trying to kill him that way regardless, maybe it'll be fun for you
  20. I find nightmare werepig fun, I also enjoy fighting celestial champion, FW only becomes "fun" to me after getting brightshade gear, but that means that on top of doing the things necessary to fight FW I'll also be doing the entire celestial champion questline, killing CC and waiting around for enough deadly brightshade and purecrystal deposits to spawn so I can make brightshade gear. I say "fun" in quotation marks because something about brightshade staff killing both Woven Shadows and Unseen Hands feels wrong to me - half the time I'm dealing with part of one of those mechanics by "accident" while dealing with the other - but its more fun than the other option available to my skill level without brightshade gear which is tanking FW to get enough damage in so I can kill it before my gear runs out - I usually don't play combat characters.
  21. Glass axes are a good alternative and very good of you use a flingo freeze cheese
  22. As a Wurt main I approve this, for the affinity it could be about merm kinds just like bernie with the willow skilltree
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