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  2. I would say she's a solid b character however for all that is sacred people someone convince klei to stop merm followers from running away when your trying to group feed them...
  3. Yes, but then a lot of players will appear to complain that it is a benefit that should be exclusive to this character. I'm already wary of this type of person who appears here on the forum. And it makes a lot of sense to be able to feed a fish in the game. In fact, they eat it when fishing.
  4. long lasting fish in inventory is Wurt's gimmick. I prefer it that way
  5. Today
  6. ... gives the possibility of regenerating fish life using a special food. Remembering that beefalos already have special foods. Of course, it needs to be a specific food that has a price to pay (for example, a food recipe obtained from a giant - blueprint -, or a new resource that is more complicated to obtain at the beginning - a new plant on the island of monkeys) to give balance to the game. This would further enhance ocean content (fishing during summer and winter) and the concept of late game. Don't Starve Together 2024.04.25 - 10.15.29.02.mp4
  7. Yeah this is really wild and I can see that causing big issues specifically playing on Switch. I don’t see any feasible solution to that issue unless Klei were either willing to change their ban records to IP addresses, or make Klei ID’s specific to devices so that every account on your Switch uses the same Klei ID. Unfortunately the latter solution would not be feasible because your account is also tied to your unlocked characters and skins. Aside from this technical problem, most of what you are struggling with is exactly what most of us on PC have also had to face about the reality of the game: that public games have never been safe to play on. We all have our sob stories about pub servers; once I got vote kicked off a pub in the middle of AG because I wasn’t basing with five Wilson’s on Day 5. I get that this is targeted harassment, a step above random griefing. Still the reality of pub servers remains the same. If you take issue with being griefed then I’d recommend you don’t play on pubs. Find a group of players on a Discord and make a private game with them. If you insist on hosting an open world and the troll causes trouble, ban and rollback. Eventually you’ll have all their accounts banned. That’s the best the game can offer without mods; unfortunately that’s been the reality for years and I don’t see it changing any time soon, especially for console.
  8. She's okay, she's just boring. Her affinity to merms is very strong just because it's a decent alternative to using either bunnymen or pigs. Everything wrong with her and many other characters that would try to use followers is that the followers aren't very reliable. Anything that cannot be controlled and runs around wrecklessly attacking anything that annoys them is the biggest issue with followers. In concept, Wurt makes sense to be a jack of all trades of sorts that could do many types of work, but her reliance on followers is very painful to say the least. Unless Klei reworks One-Man-Band or adds us more ways to control followers to do fights solo as a army raiser, I don't see Wurt existing in my playable character roster that I'd wish to use. Maxwell does the job well because his minions can be remade, frail and do plenty of damage when available. Not to mention that he can actually dispell them by killing them incase something is getting attacked what you didn't want to be. Willow and Wendy can disable their summons, making them well versed in utility and manageability. Wolfgang's and Wigfrid's inspirations to do more damage to bosses can be said as nearly broken, but still less than appealing to want to use them. Bosses have often very high AOE damage which cleans many followers off like wheat in a field. Armor you put on them has less durability because bosses deal 2x more damage to followers. You can't reliably have plenty of followers protected in a battle to last that long. It's also a problem if you wanna have at least just a few followers to help you.
  9. The person who made it was salty that JustExo put Wurt in S and Wortox in F. Anyway Wurt garbage remember everyone stay to the plan.
  10. For now, the min-max stats of each equipments depend on the location you obtained it. For example the maximum defence and damage of equipments from the Molded Grave is much better than the ones from the Great Rotwood Forest. As you see, The former one came from Nocturne Grove(2th stage) and the latter was from the Molded Grave(4th stage). Each defense level is same, but the defence point of latter one is much higher than the former, despite the former one is heavier. There're various kinds of Weapons and Armors in the Rotwood, but in the end every player just uses equipments from the Molded grave. For now, there's No need to upgrade your weapon early, just Collect some Corestone, go to the Molded Grave and grab any weapon. I think the max stats of equipment should be same, simillar to how the upgrade system works in Core Keeper, maybe. I just wanna try various equipments without being stressed by the low damage and armor points. I want to upgrade early game gear more in later stages!
  11. Wow! Great achievement! And what is your "dream team" to start with? In video you say just "farmer" or "builder/digger", but what traits do they have? DGSM allow to generate impossible duplicants replacing weak traits and strong traits without calculating their cost. I prefer DSS for same purpose, because it is "honest" and create only dupes you can really generate ( https://steamcommunity.com/sharedfiles/filedetails/?id=2856555858 )
  12. ONI is not simulating Physics. Its simulation core is somewhat inspired by basic, simple Physics, but a lot of things are missing or simplified. Allows a (relatively) smooth experience on a relatively large map. Otherwise things would get excessively slow.
  13. Yes, it is annoying. But the complexity of the pathing algorithm probably goes through the roof is this is taken into account. Hence I would not expect this to get fixed.
  14. Of course, the keyboard or analog thing has absolutely nothing to do with it... What I mean is that for example when moving and attacking on console there is a huge delay of up to 2 seconds, it is very noticeable many times when you do quick actions and the character has to stay still to perform one and then cancels the others, the other problem is that in addition to the delay, on the Switch the character attacks approx 1.25 slower and it is quite noticeable in fights where yes or if you Obviously, this one in OFW or CFW has nothing to do with it, plus I have it in OFW too since my game is from Steam... I hope I've made myself understood and I hope I have a video showing it but klei took down the post, I guess it was very obvious ^^'
  15. I think she's pretty good (biased) but yeah, iirc, a lot of the video's author's points come down to something like "other character can do it better/you can just swap to X to this", which is simply a different play style from what I'm into, so I guess it may vary from person to person, depending on how they play. I play slow, and prefer to tackle things indirectly, so for me, Wurt is perfect, but if someone likes to do things quick, they'd probably find her weak no matter what, unless her character was fundamentally changed to provide short term benefit.
  16. Some people also do not see the value in having a merm army for middle / lategame worlds. I've played public worlds where one or multiple wurts played and the amount of jellybeans they can provide is breathtaking. Bee queen does not get to live for a single day after her respawn cooldown ended. The merm army makes sure of that, with ease while the Wurt is wearing a tam o shanter and a walking cane. Same goes for resource collection and having someone who is simply ignoring each season using fish. Need to go somewhere in a hurry, such as moonstone event, but can't because the season is making it too hard? A secound year Wurt can do it no problem, icebream and sunfish just makes every season autumn as said above. So in conclusion, Wurt struggles in early game but trivialises the rest. If fighting, surviving and even collecting huge amounts of resources isn't someones cup of tea, they can simply pick Wurt and have a relaxed time after they're finished with setting up the merms & fishing the summer and winter fishes.
  17. It wouldn't make a difference because you could use a Power-Free Valve filter. Thats perhaps the reason why they have it the way it is.
  18. Wurt is strong. You can't really quantify a character on their strengths and weaknesses if you don't even play them. And that doesn't mean playing them for an afternoon.
  19. Wurt is very strong. Imagine the world spawned a biome completely filled with cobblestone roads for a 35% speed boost. You would think this is mental but wurt literally has this. This makes fighting bosses like all the seasonal/lunar bosses, twins of terror and shadow clockwork bosses alot easier to fight in the swamp. Regular merms are very underrated. Craftsmern huts are very cheap so you can amass regular merms very quickly even in early game which help alot for fighting dfly or even bee queen. They can also demolish entire forests and rock biomes very quickly. So you dont even need a merm king for a while. Ofc if you do get a merm king the stat boost for wurt is fantastic. 250 hunger is just straight up awesome not needing to worry about food for 3+ days is such a good QoL. Wurt is really good at farming marble because of merms for marble suits therefore her having 250hp + marble suit+ merm army means you can brainlessly tank bosses without needing healing items. Holding a fish for 3.3 sanity, really nice for early game cave exploration. Scorching sunfish and ice bream fish are the best seasonal insulation in the game. Turning both winter and summer into autumn 2.0. My biggest tip is dont sleep on regular merms. Merm guards are great but i can not understate how cheap craftsmerm huts are!
  20. The same with Wolfgang's dumbells, left on the dpad to start pumping without having to equip, scroll to the item, then start pumping.
  21. Video should explain the problem well. (No server mod is used) Basically decorations block a small area from building stuff. This only happens to 1/4 circle area. Don't Starve Together 2024-04-25 16-01-50.mp4
  22. The situation on PC is better but not by much. Sure there's a chat function and community hosted servers, but I have still had encounters with someone who actively stalks and impersonates other steam users. They have even gone as far as to do it via other platforms such as Discord as well. Klei not moderating griefing is one thing and that's fine, but please at least deal with literal stalking, harassment, and impersonation. Griefing is subjective, but nothing else I've mentioned is okay, ever.
  23. Super excited to play tin Early Access, I was ready to jump in but I wanted change my controls to something more comfortable, I guess I'm used to it from other games so I was weirded out that mouse shoulder buttons aren't mappable. This ain't a crazy issue, but I wanted to mention it.
  24. How long is "so long"? You can get 5 skill points on a dupe in less than 50 cycles. If that feels long to you, you're probably doing all all-achievement speedrun, in which case you might want to automate egg removal using airlock doors (or a long row of unpowered incubators and an egg cracker).
  25. Wurt has a perk called Strong Grip, meaning that tools won’t slip out of her hands when she’s soaking wet in spring rain, and with a tophat and pet fish, it’s almost entirely impossible for her to EVER go Insane.. What does this mean for Team Play? It means that WX78 (the character who takes extreme health loss damage in normal & acid rain) can be given the Umbrellas and Eyebrellas. Is it the best team based perk ever? Well Err no… but I think being able to turn all the Merms in the world passive makes up for that. Wurt also has pretty high Hp compared to most the cast so there’s that too.
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