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  2. Hi! Exactly what it says in the title, here's some art in order from oldest to newest. The oldest drawing here is from October of 2023, so some of this is quite old, XD. Hope you enjoy! :> This is a redraw of one of my earlier drawings. I made this for a friend's birthday, since both of us like DST (although I'll admit that I more or less forced him to play /hj). Yes, this is in reference to that "Mario, the Idea vs. Mario, the Man" meme, XD. Not going to lie, I don't really like the colors here. I feel like I could've picked brighter colors and stuff. Still, here it is. Another redraw! Yes, Wurt is in WX's animated short, XD. Wow, another redraw? That'd be crazy. This is the mod image for the essay campfire stories mod. The maker of the mod, Navitotorito, asked me if I could make an icon for it, so here it is. To the surprise of absolutely no one, this is yet another redraw, XD.
  3. Today
  4. You've done crafting very well.There are a couple of things that I would fix. But in general, all the crafts look very good! Here are some of them that I would change: “The tale of a big vegetable” Book : 2 papyrus / 1 bucket of poop / 1 durian Reading chair : 3 Driftwood Piece / 20 reeds / 4 boards Merm fishers house : 4 boards / 2 Hardened Slip Bobber / 2 fishing rods Swamp armor : 1 grass suit / 5 hounds teeth / 1 tentacle spot Merm tent with darts : 12 silk / 3 blow darts / 5 tentacle spot Tent of the wandering merm : 12 silk / 1 Thulecite / 15 reeds The idol of the Forgotten God (stage 3/3) : 3 thulecite / 3 moon rock / Powdercake
  5. Dear All, At some point few years ago a steam/water deletion in steam turbine was breaking some of my designs. I was following the thread where the bug was broadly discussed (I believe it was mathmanican who started it). As far as I remember they figure it out that it was somehow related to three medium in steam chamber: Steam, Water and Crude Oil (or any other bottom layer liquid). I think solution was to avoid liquid layer at the bottom and leave two phase medium in steam chamber: Steam and Water. Then I read that the bug was fixed... And now I see that my simple steam chamber is almost empty: There were several kg of water there and there are just grams. There is only steam in chamber. So apparently it is not fixed. Or is it different one? Can anyone comment, please? Thank you!
  6. I'm haveing the same problem and thought it was just me lol
  7. Well, I've already looked for a study that is singing and I can't understand why my whip doesn't appear it makes the movement and everything but it doesn't appear I put the swap_whip in the exported and nothing, I don't find a solution to this anywhere, another thing, I don't find animation of the whip in any mod, no example, Not even in the game I think, they simply exclude the anim.bin, can anyone help me?
  8. For anyone having this issue. You need to change your Resolution and Refresh Rate at the same time so for example from 1080p to 720p and change the refresh rate to highest then apply these settings after that change the resolution to what you had before. Now you have DST with high refresh rate.
  9. I will check later to see how I was doing it I’ve got some work to do before I’m able to hop on Xbox so it’ll probably be a few hours from now. It could be a certain “type” or “stage” of tree that the spear dash affects. It’s either trees or the stumps of an already chopped tree, all that I know is it was weirdly harvesting logs while I was trying to fight spiders, bees, frog rain, & Beefalo by exclusively using the dash against them. (highly effective way to save weapon durability!)
  10. 《Considering that this is an eel with the appearance of a moray eel that lives in ponds near the ruins of an ancient population of human beetles, nothing prevents it from being an electric eel (in our world, eels are really electric). It's funny, but you can make it so that when we kill an eel, we can be electrocuted, as it happens with jellyfish, Shipwrecked In my language, moray eel and eel are completely different words, "Мурена" and "угорь", but in any case, the game features a freshwater eel(Freshwater eels can be electric), whereas moray eel is a marine fish》
  11. I know you're upset, but quit being so extreme and dramatic with that last part there.
  12. she will It’s more of a general concept, and I assume the skill tree would come after she got her Moonbound skin Despite their name, electric eels are not closely related to the true eels (Anguilliformes) but are members of the electroreceptive knifefish order, Gymnotiformes. This order is more closely related to catfish. In 2019, electric eels were split into three species: for more than two centuries before that, the genus was believed to be monotypic, containing only Electrophorus electricus.
  13. Couldn't be more wrong. Survival games typically involve strategies around building structures, including exploiting them to manage combat. The difference between a survival and an adventure game is that in an adventure game you're supposed to tackle everything with combat where a survival game would open the door for more options. This new content is all more fitting for Rotwood or Forge than it is for DST. For over 8 years DST has played this way, why does it need to change now? This stuff is destroying what made DST a unique option among its competitors. I'll throw out - this is a good idea. The death screen would be a great point to break the immersion with a re-cap dumping a bit of exposition. A few cute illustrations to go with some text about darkness, starving, freezing, monster that dealt damage, whatever killed them could make the experience a lot more positive and feel good. The thing I'm worried about though is the whole "reward them for dying." Some spools or a skin? That is probably okay. Meta progression is a bad direction though. DST is one of the few flat progression games out there, pls Klei quit selling out everything that makes DST unique just to try and fit in with the popular crowd!
  14. I like using depth worms to farm grass and twigs, it's not a very efficient farm(compared to lureplants), but passive, and it needs to be loaded to work, but it's fun and just something I randomly discovered. Just leave your worm wave in those grass rich areas in the caves, kill them after a few hundred days and you get 10-15 stacks of grass.
  15. Respectable crafting recipies for each item & structure : (Most of these are also based on the beatifull artwork) Swamp armor : 1 grass suit / 4 hounds teeth / 1 tentacle spot “Home is where the swamp is” Book : 2 papyrus / 12 reeds / 2 tentacle spots “The tale of a big vegetable” Book : 2 papyrus / 1 bucket of poop / 4 durian ”The story of a large pond” Book : 2 papyrus / 1 rainy day lure / 4 fish “The history of mermaids” Book : 2 papyrus / 2 fish / 1 mandrake Reading chair : 2 living logs / 20 reeds / 4 boards Merm plowers house : 4 boards / 1 garden digamajig / 1 bucket of poop Merm fishers house : 4 boards / 2 rainy day lures / 2 fishing rods Merm tent with darts : 12 silk / 4 blow darts / 1 tentacle spot Tent of the wandering merm : 12 silk / 1 walking cane / 15 reeds Every stage of the “Idol of the Forgotten God” will act as 5-10% armor (max 30% at stage 3) The idol of the Forgotten God (stage 1/3) : 4 cut stone / 10 reeds The idol of the Forgotten God (stage 2/3) : 5 marble / 10 beefalo wool / 10 logs The idol of the Forgotten God (stage 3/3) : 1 thulecite / 1 moon rock (The stages will work just like the incomplete experiment or the lamb idol structures) If you have any questions as to why some recipies are the way they are or have any suggestions, pls tell me
  16. I’m glad that it is a slightly different setup. I generally try to preserve the biomes without wiping them completely. Feel free to share a screenshot of your base : ), and thank you for running the test. With no add-ons, I'm getting around 45 fps at 1x and 25 fps at 3x. I think I'll wait a bit longer for the next generation. The 7800 is incredibly powerful, but it has been over a year now.
  17. I've actually been considering making a video entirely on that subject. Gonna try and remember a few off the top of my head. -Cave basing. Not SUPER unusual, but and excellent choice in my opinion for anyone that isn't named Wurt or Wes. -Fist Full of Jam. Spend a day or so on your first winter racking up stacks of ice and you'll never go hungry again. And doing it this way allows you to use the meat for other things like Pierogi and Jerky. -Tail O' Three Cats. Not only does hunting the tail accrue a lot of naughtiness very fast, but the whip itself is actually really useful as a sidearm. Excellent for shadow creatures, safe kiting of low-health mobs, and can be used to stunlock Slurtles for a free kill. -Rush Lunar Islands. Ruins is good for making stuff to fight and progress with; Lunar Islands will basically get you set for life on food, and both Glass Axes and Glass Cutters can be produced by the boatload and work a treat.for pretty much anything you'd want to use them on. Yes, Glass Cutters break easily, but they're also dirt cheap to stock up on, so it barely matters. And for Wes, Lunar Islands are the absolute ideal home to set up a perma base. Oh, and someone else mentioned it, but keeping a Misshapen Bird/Moonblind Crow as a pet is exceptionally useful.
  18. When riding a beefalo, dropping a scorching sunfish can work as a bootleg fire staff.
  19. So I just got an interesting idea for a simple build and decided to share it: meet pipe free infinite liquid storage (well, almost pipe free since atmosuit dock requires some oxygen to work), or compacto. Though if you want you can easily add additional stuff (like pumps,oil covered vents etc) by rotating doors on the left side of it and expanding the pool there.
  20. 游戏中制作的地图可以阅读,阅读完消耗脑残和饥饿值 ,玩家花一定时间记住,脑残越多记越快,百分百后完成。 把地图记住后,就出现小地图,小地图可以关闭和遗忘选项。就可以方便玩家看地图了,就不用一直打开大地图。
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