Jump to content

Seyph

Registered Users
  • Posts

    327
  • Joined

  • Last visited

Reputation

192 Excellent

Recent Profile Visitors

3213 profile views
  1. Oh hey. I'm back. Sorry about the disappearing act, I've just... kind of been demotivated to do any kind of work, lately. Gave myself a kick in the butt a few days ago and back on track for now. So what with that final act video, I decided to redo Charlie's assets. Pfft. Artists. Never satisfied. Atlas: Why'd no-one tell me I forgot her rose the first time?! Big portrait: And some random references and concept stuff
  2. Yes, I know. I've been following the puzzle since the beginning. I downloaded the pictures and even the video to use as proper(!) references. Also, for some reason, I don't seem to get mention notifications anymore, even though it's enabled...
  3. Funny you should mention that...
  4. You can see when you adjust the picture on the right down to line up the rest of the picture as much as is possible, now the head in profile is very apparently longer. Well, just so you know, I was excluding the background loop of the hair-bow due to depth of field, which is why it's slightly higher than the foreground loop. Also, remember that, due to the idle animation, a split second difference can result in "misalignment issues" in a screenshot, when it normally wouldn't be the case. Btw, in case you missed it:
  5. @Nycidian Here's the new .tex files. The head elongation doesn't seem to be an issue on my end. anim.zip
  6. Fair enough. Yes, but that's the head by itself. I was talking about the actual face (eyes, nose, mouth, etc) when I mentioned the bobbing. That's not to say the head isn't susceptible to some minor tilting that could possibly result in the "elongation" effect, though that's just speculation. I'll take a further look into it, nonetheless.
  7. That's funny. Considering that the side-view head is actually marginally shorter than the front-view head. Also, are you sure the face alignment isn't because you caught it in the middle of the idle bobbing animation? The face moves up and down on its own. Is this better? Do you mean this? I left it as is so it doesn't look out of place amongst the other badges. Also, I've been meaning to ask, is this happening to you? It looks like the sanity and grue badges are getting a double frame overlay that is slightly misaligned.
×
  • Create New...