A possible workaround suggestion: Raise the ledge so it matches the height of the Lava displacement map.
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By Klei-Bot
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Fixed
Bug Type: GraphicsGame Version: beta 369509CPU: AMD FX(tm)-6300 Six-Core ProcessorRAM: 8158GPU: NVIDIA GeForce GTX 960 2007 Direct3D11OS: Windows 10 (10.0.0) 64bit 10.0.17763.0Report from 'playground' position: '(28.0, 1.9, -54.9)' view: '(1.0, 0.1, -0.2)'While in a run, at the position specified, the lava texture is visible from below, making it possible for the player to see the non-textured side of the Lava texture.
A possible workaround suggestion: Raise the ledge so it matches the height of the Lava displacement map.
User Feedback
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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