• KILLED FOR NO REASON`


    Klei-Bot
    • Pending
      Bug Type: General
      Game Version: beta 377636
      CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
      RAM: 8152
      GPU: NVIDIA GeForce GTX 1060 3GB 2988 Direct3D11
      OS: Windows 10 (10.0.0) 64bit 10.0.18362.0
      Report from 'tutorial' position: '(-3.2, 2.2, 16.2)' view: '(-0.2, 0.0, 1.0)'
    I CONTINUE TO DIE FOR NO REASON. iT JUST SAYS IM OUT OF BOUNDS, EVEN IN THE LOBBY




    User Feedback


    NullReferenceException
      at (wrapper managed-to-native) UnityEngine.GameObject.get_activeSelf(UnityEngine.GameObject)
      at Klei.HotLava.Game.ObjectPool.SpawnFromPool (System.String id, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean active) [0x0004a] in <d92fb392155744be8d304d71b34dfcbb>:0 
      at Klei.HotLava.Game.ObjectPoolSingleton.SpawnFromPool (System.String id, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean active) [0x00000] in <d92fb392155744be8d304d71b34dfcbb>:0 
      at Klei.HotLava.Character.AnimatorEvents.SetProp (System.String prop_name, UnityEngine.Transform prop_anchor, UnityEngine.GameObject& prop_object) [0x00064] in <d92fb392155744be8d304d71b34dfcbb>:0 
      at Klei.HotLava.Character.AnimatorEvents.SetPropNode (UnityEngine.AnimationEvent evt) [0x00007] in <d92fb392155744be8d304d71b34dfcbb>:0 
    
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