Update Information:
Hey Grifters,
Here a couple of fixes. We're going to hotfix all of the recent experimental fixes over to release tomorrow.
OSX build coming next week! (probably)
UI
- Typo fixes
- Gamepad: Fix incorrect layout for convo option when entering Boss Rush Daily Challenge. The 'scroll_override' being applied in ConversationScreen:OnGainTop was being applied even though new elements were added since OnLoseTop was called, causing the saved scroll point to be invalid. LayoutBubbles itself should not scroll-to-end, only relevant functions which call it LayoutBubbles.
- added blast anim for Smith
- Fix for re-using a map plax slot that has been taken by another location since a location was last shown.
- When upgrading items, the upgraded card should show the same charges as the base card.
GAMEPLAY
- Rare Imports: fix 'mugged_yet' quest parameter not being saved in the right place, allowing the confront to repeat upon saving and returning.
- Distresser is now a Sal-only graft.
CARDS
- Fix text on Regimented.
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Fix Shredded not diminishing bleed damage if discarded by an effect.
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