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[Game Update] - 294181


Jason
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Changes

  • Cork chests are Pog proof

Bug Fixes

  • Fixed an error with poison and fire snakes
  • The thunderbird will no longer attack the player postmortem
  • Fixed a bug with spiders when they investigated.
  • Gnats will abandon chase if you get far enough away from them. If you can run faster than them..
  • Fixed a bug with items that were on shelves that were hammered
  • The changes set in the customization are now properly applied to the game itself
  • Wilba can eat monster meat without penalty now.
  • Fixed the background color problem when generating a ROG world.
     

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@Jason, I've noticed the Select Character screens still seem weird. can you confirm that this is Normal/Correct/Intended?

I have not unlocked Wilba during normal gameplay

 

DS: Red Background, 9 Characters

DS+SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked

DS+HAM: Yellow Background, All characters (SW before HAM), Wilba Locked

 

RoG: Blue Background, All characters

RoG+SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked

RoG + Ham: Yellow Background, All characters (SW before HAM), Wilba Locked

 

SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked

SW+HAM: Yellow Background, All characters (SW before HAM), Wilba Locked

HAM: Yellow Background, All characters (SW before HAM), Wilba Locked

 

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5 minutes ago, Rellimarual said:

Any progress on fixing the bug when exiting the Roc's caves?

 

I just figured out repro steps for it. So I'm hot on the trail. 
 

5 minutes ago, ap95 said:

@Jason, I've noticed the Select Character screens still seem weird. can you confirm that this is Normal/Correct/Intended?

I have not unlocked Wilba during normal gameplay

 

DS: Red Background, 9 Characters

DS+SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked

DS+HAM: Yellow Background, All characters (SW before HAM), Wilba Locked

 

RoG: Blue Background, All characters

RoG+SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked

RoG + Ham: Yellow Background, All characters (SW before HAM), Wilba Locked

 

SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked

SW+HAM: Yellow Background, All characters (SW before HAM), Wilba Locked

HAM: Yellow Background, All characters (SW before HAM), Wilba Locked

 

No, it's wrong, but the fix is in already and will be coming in the next update.

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I know their desk can disappear, and will be looking into that, which may also explain them running into the wall, but I'm not aware of the shopkeeper themselves disappearing .if you have a save file with that or even better, a way to reproduce the issue, that would be awesome.

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6 minutes ago, Jason said:

I know their desk can disappear, and will be looking into that, which may also explain them running into the wall, but I'm not aware of the shopkeeper themselves disappearing .if you have a save file with that or even better, a way to reproduce the issue, that would be awesome.

 

I wish I had a functional save file to show you but I get an error after opening it now. I've submitted the bug report. 

As for exact replication I can try to figure it out but it might have been a freak incident. I just entered the shop with two pig guards and I can't remember if I dropped something or bought something. Afterwards the desk and Tool Shop keeper himself was gone.

I'll try to replicate it

ShopKeeper Gone.png

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43 minutes ago, Jason said:

I know their desk can disappear, and will be looking into that, which may also explain them running into the wall, but I'm not aware of the shopkeeper themselves disappearing .if you have a save file with that or even better, a way to reproduce the issue, that would be awesome.

@Jason check this video where it happen. 

 At 10:35.

He buys an item, the shopkeeper put a new item, the desk disappears and the shopkeeper disappears after

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When it comes to shopkeepers running into walls that was quite prevalent in my game as well. More and more of them were getting stuck on a run off to nowhere (not aiming for the desk, but an outer wall). That was without their desk disappearing. They would also go back to the stands to restock bought items, then back to their running.

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16 minutes ago, Jason said:

If someone has a savegame in that state, it would be really useful. 

I don't know if a "theory" is welcome or useful.

I've only seen this happen with Wilba, Notice in the video at 10:35 the shop keeper runs towards Wilba? Could it be that the shop keeper is trying to "gift" Wilba something like the other pig citizens do? Maybe that's causing the error to happen. The reason why it doesn't happen consistently is because pig villages don't always gift items to Wilba.

I could be 100% wrong but it's an idea.

I'm trying to replicate it but I can't right now.

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