Sasza22 Posted October 19, 2018 Share Posted October 19, 2018 25 minutes ago, tzionut said: it was upgraded... to several planets.. not the second planet in the 10000 range For me it was. I got 2 planets in the 10 000 range. Note i didn`t play the preview just the live versions. Link to comment Share on other sites More sharing options...
Mariilyn Posted October 19, 2018 Share Posted October 19, 2018 I can confirm that my space industry map generated during the preview currently have only one planet in the 10 000 km range but my old colony created before the space industry update have two (Both had a telescope before updating). 1 Link to comment Share on other sites More sharing options...
paNdre Posted October 20, 2018 Share Posted October 20, 2018 I think I found a bug: after you build the telescope and research a stellar object, the telescope turns idle. Even if you select another object it's still idle. It is necessary to destroy it and build another. That's the only way it will research another object. I tested by enabling only research in a tenured scients, and he wouldn't go to the telescope to research. Link to comment Share on other sites More sharing options...
Sasza22 Posted October 20, 2018 Share Posted October 20, 2018 5 hours ago, paNdre said: I think I found a bug: after you build the telescope and research a stellar object, the telescope turns idle. Even if you select another object it's still idle. It is necessary to destroy it and build another. That's the only way it will research another object. I tested by enabling only research in a tenured scients, and he wouldn't go to the telescope to research. You already reported it. Another way is saving and loading the game. Link to comment Share on other sites More sharing options...
tzionut Posted October 21, 2018 Share Posted October 21, 2018 1 more bugs already reported... the feeder doesn't accept sedimentary rock for feed the hatch. And a suggestion to put shove vole as creatures in other planets.... Link to comment Share on other sites More sharing options...
Elendiar Posted October 21, 2018 Share Posted October 21, 2018 Is this update fully compatible with the previous one? Or do you need to start a new game? Link to comment Share on other sites More sharing options...
Sasza22 Posted October 21, 2018 Share Posted October 21, 2018 7 minutes ago, Elendiar said: Is this update fully compatible with the previous one? Or do you need to start a new game? It is but you won`t get shove voles unless you bring some from space. Everything else should work fine. Link to comment Share on other sites More sharing options...
tzionut Posted October 21, 2018 Share Posted October 21, 2018 Quote you bring some from space This doesn't work. No shove vole on any planet, at least on my asteroid star map. I will analyze all the planets (whit rockets and maybe...but i am pessimistic about it) Link to comment Share on other sites More sharing options...
Caochu Posted October 21, 2018 Share Posted October 21, 2018 9 hours ago, tzionut said: 1 more bugs already reported... the feeder doesn't accept sedimentary rock for feed the hatch. And a suggestion to put shove vole as creatures in other planets.... Are you sure ? I began a new asteroid for this update, and I can put sedimentary into the critter feeder for my hatch. Link to comment Share on other sites More sharing options...
tzionut Posted October 22, 2018 Share Posted October 22, 2018 Quote Are you sure ? I began a new asteroid for this update, and I can put sedimentary into the critter feeder for my hatch. Look in the spoilers.....The only difference is i feed only hatch Spoiler Link to comment Share on other sites More sharing options...
Caochu Posted October 22, 2018 Share Posted October 22, 2018 (edited) Yes, I did feed only hatches too. I would recommand you to desactivate the Manual Use that causes a lot of unecessary trouble. Also, I'm not sure at all, but maybe does the conveyor receptacle block the reach of the sweeper. Apart that, I don't see problems (are you sure that you check Sedimentary Rock into the feeder ?) Edited October 22, 2018 by Caochu Link to comment Share on other sites More sharing options...
tzionut Posted October 22, 2018 Share Posted October 22, 2018 Quote you check Sedimentary Rock into the feeder Hatch eat sedimentary rock, feeder feed only hatch...i change whit sandstone and now works just fine. The problem is whit sedimentary rock. Link to comment Share on other sites More sharing options...
lippo Posted November 17, 2018 Share Posted November 17, 2018 (edited) Hello all unfortunately after this update, i have found low fps problem. before this update the game was fluid. i hope to solv the problem my pc spec: cpu intel i5 2400, 8 gb ram , gpu gt 1030 2gb Edited November 17, 2018 by lippo Link to comment Share on other sites More sharing options...
cpy Posted November 22, 2018 Share Posted November 22, 2018 I wonder if we could travel to new asteroid as a "new game+" We start with asteroid filled with richer and more valuable geysers and more wheezeworts or something? Maybe +5% for each new "world restart". Like leaving with ship or something. Or maybe not. Gotta love this QoL 1. Link to comment Share on other sites More sharing options...
MagicManICT Posted December 5, 2018 Share Posted December 5, 2018 On 11/22/2018 at 1:17 PM, cpy said: I wonder if we could travel to new asteroid as a "new game+" We start with asteroid filled with richer and more valuable geysers and more wheezeworts or something? Maybe +5% for each new "world restart". Like leaving with ship or something. I've kind of wondered about this myself. Maybe they're saving it for final release? Link to comment Share on other sites More sharing options...
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