me real life Posted June 21, 2020 Share Posted June 21, 2020 (edited) Something small but neat a friend of mine found recently in the vanilla DS files: Gunpowder textures look like this, there's a version with a little barrel and fuse beside the one actually used in-game. Edited June 21, 2020 by Sunset Skye 4 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted June 21, 2020 Author Share Posted June 21, 2020 1 minute ago, Mike23Ua said: @watermelen671 Also can I get animation assets of Piko & Pog? Xbox One just got Hamlet the other night and these little guys are absolutely Adorable! <3333333 Sorry about the delay! PIKO Spoiler POG Spoiler 2 2 Link to comment Share on other sites More sharing options...
minespatch Posted June 21, 2020 Share Posted June 21, 2020 6 hours ago, watermelen671 said: Sorry about the delay! Are these updated animations? The piko one looks like you added more. Link to comment Share on other sites More sharing options...
watermelen671 Posted June 21, 2020 Author Share Posted June 21, 2020 5 minutes ago, minespatch said: Are these updated animations? The piko one looks like you added more. Dunno...it's not the full set of animations though. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted June 23, 2020 Author Share Posted June 23, 2020 6 minutes ago, Well-met said: Weird question but does the hamlet blunderbuss even have a unique shooting animation? I see some dst mods and they don't have it. I'll look into it for ye. 1 Link to comment Share on other sites More sharing options...
Whyro Posted December 26, 2020 Share Posted December 26, 2020 I know thoose are some unused stuff from the game but i cant find them in files because idk what they are called anyone knows what this items called in the game files im pretty sure they have anim files 2 Link to comment Share on other sites More sharing options...
me real life Posted March 5, 2021 Share Posted March 5, 2021 90 pages makes it unfeasible to check back through the whole thread to see if the stuff I've found was already posted, but here's some honey chest stuff. An unused early design and an unused unique UI: 3 2 1 Link to comment Share on other sites More sharing options...
me real life Posted March 22, 2021 Share Posted March 22, 2021 Pangoldens have unused attack animations. In-game they're passive and never fight back no matter what. 5 1 Link to comment Share on other sites More sharing options...
me real life Posted March 23, 2021 Share Posted March 23, 2021 I hope no one's upset about the double posting... Is that still a thing that people dislike on forums? Anyway, the Magic Flower has a couple animations that suggest it might've functioned more like a mob: being hit and dying. Also a burnt version, in-game it just turns to ash when burnt. 4 1 Link to comment Share on other sites More sharing options...
minespatch Posted March 23, 2021 Share Posted March 23, 2021 Thanks for keeping the thread alive! I haven't seen these yet! 1 Link to comment Share on other sites More sharing options...
mathem99 Posted March 30, 2021 Share Posted March 30, 2021 (edited) I don't know if someone has already posted the animations for the unimplemented rookboat and bishopboat, but here they are: Rookboat: Spoiler Bishopboat: Spoiler Here are also a player animation called "dodgejump", it looks similar to the animation used when jumping in a wormhole: Spoiler Also an unused animation called player_sneaky: Spoiler And last, another animation called "player_tornado", I have no idea what this is: Spoiler Edited March 30, 2021 by mathem99 6 1 1 Link to comment Share on other sites More sharing options...
inferjus4 Posted March 30, 2021 Share Posted March 30, 2021 1 hour ago, mathem99 said: I don't know if someone has already posted the animations for the unimplemented rookboat and bishopboat, but here they are: Rookboat: Hide contents Bishopboat: Hide contents Here are also a player animation called "dodgejump", it looks similar to the animation used when jumping in a wormhole: Hide contents Also an unused animation called player_sneaky: Hide contents And last, another animation called "player_tornado", I have no idea what this is: Hide contents Wow, awesome finding! I wish Klei added all these things to their DLCs, because seeing how much of the content has not been implemented makes me feel like those DLCs are lacking something. 1 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted March 30, 2021 Share Posted March 30, 2021 I never understood why they only added knigh boat and now that i see the others being almost implemented, not just a concept art as i though, it makes less sense Same for other mobs like zebras from hamlet Im curious about whar they had in mind with hamlet with all these character actions 1 Link to comment Share on other sites More sharing options...
minespatch Posted March 30, 2021 Share Posted March 30, 2021 2 hours ago, ArubaroBeefalo said: Same for other mobs like zebras from hamlet Zebs should definitely be implemented. I'd love to see them be used. Same for the crabapple tree. 2 Link to comment Share on other sites More sharing options...
Maxposting Posted April 4, 2021 Share Posted April 4, 2021 On 3/30/2021 at 7:35 PM, minespatch said: crabapple tree. Maybe crab-apples in DST? 1 1 Link to comment Share on other sites More sharing options...
minespatch Posted April 5, 2021 Share Posted April 5, 2021 5 hours ago, __IvoCZE__ said: Maybe crab-apples in DST? Probably a pebblecrab palette swap with a apple shape? Link to comment Share on other sites More sharing options...
-Nick- Posted April 28, 2021 Share Posted April 28, 2021 @watermelen671 Could I get the hamlet moss turf textures please? I'm wanting to make a logo with it. Link to comment Share on other sites More sharing options...
minespatch Posted April 28, 2021 Share Posted April 28, 2021 2 hours ago, Nickolai said: @watermelen671 Could I get the hamlet moss turf textures please? I'm wanting to make a logo with it. Link to comment Share on other sites More sharing options...
-Nick- Posted May 2, 2021 Share Posted May 2, 2021 Im trying to look for the pig ruins art. I looked through all the pages and must have skipped it. It looks like a sink hole but pig ruins. Unplugged has it look like stairs going down. Link to comment Share on other sites More sharing options...
minespatch Posted May 30, 2021 Share Posted May 30, 2021 @Hornete Can you get me the backsprites of pig guards? Need them for a meme. Link to comment Share on other sites More sharing options...
mathem99 Posted July 7, 2021 Share Posted July 7, 2021 I'm uploading a light sneeze animation that isn't used in-game (as well as the normal sneeze animations in case anyone wants them) Light sneeze animations: Spoiler Sneeze animations: Spoiler 2 1 Link to comment Share on other sites More sharing options...
mathem99 Posted July 15, 2021 Share Posted July 15, 2021 Apparently interior_chair.zip has a bunch of unused rough sketches of chairs: Spoiler Also lawn ornaments that go unused: Spoiler 3 Link to comment Share on other sites More sharing options...
rogi-wind Posted September 19, 2021 Share Posted September 19, 2021 Can anyone explain to me why so many Hamlet and DST unimplemented features were found in the game files of Newhome? https://dontstarve.fandom.com/wiki/Unimplemented_Features 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted September 20, 2021 Share Posted September 20, 2021 22 hours ago, rogi-wind said: Can anyone explain to me why so many Hamlet and DST unimplemented features were found in the game files of Newhome? https://dontstarve.fandom.com/wiki/Unimplemented_Features Because klei gave them to tencent in case they want to use something for newhome 1 Link to comment Share on other sites More sharing options...
Machine Reaper Posted September 22, 2021 Share Posted September 22, 2021 don't talk too much about tencent anymore, the devs will give you a warning point. 1 Link to comment Share on other sites More sharing options...
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