watermelen671

Hamlet Data Mining, Theorizing, Art Assets, Sprite Sheets, & More! (SPOILERS!)

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JosePapp    372
12 minutes ago, 4 Da LOLs said:

what is the red amulet picture for?

Unused gemology tab. It was integrated on the magic tab.

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__IvoCZE__    6,295
1 hour ago, JosePapp said:

Unused gemology tab. It was integrated on the magic tab.

The Magic and Ancient tab have the gem items, they were last time on gemelogy but it would be weird to have literally 2 tabs for magical items so it was split ( the Ancient tab needs the pseudo station so the ancient tab isn't permanent )

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maradyne    4,927
Posted (edited)
On 4/10/2019 at 10:37 AM, lifetheuniverse said:

Didn't happen to see day/evening versions of that segment clock; maybe the coloring of the segments is a code thing?

Sleepy me overthinks things.
There's likely another file with individual day/evening segments that gets overlayed based on day length setting and season timing.

Edited by lifetheuniverse

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Hornete    1,190
Posted (edited)

@watermelen671

Uhmm..... Is this anim file new? I was coding and bringing over the anim files and stumbled upon this, I don't know how to use ktools so if anyone could check this, thank you!

metal_hulk_merge.zip

Edited by Omaremad74

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-Variant    5,059
1 hour ago, Omaremad74 said:

@watermelen671

Uhmm..... Is this anim file new? I was coding and bringing over the anim files and stumbled upon this, I don't know how to use ktools so if anyone could check this, thank you!

metal_hulk_merge.zip

This is rather old, so sadly it's not new.
We've talked about it here in this channel before, it's all the ironhulks (robots) merged into 1 boss.

Klei posted a picture of it in the Roadmap, too.

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__IvoCZE__    6,295
On 10. 4. 2019 at 3:17 AM, Sunset Skye said:

yes.png

damn thats like from early alpha...

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4 Da LOLs    2,303
20 minutes ago, __IvoCZE__ said:

damn thats like from early alpha...

wait that was in game? i thought it was some random sketch that you were useing

i kinda like it more

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minespatch    62,179
5 minutes ago, 4 Da LOLs said:

wait that was in game? i thought it was some random sketch that you were useing

@crystal_clodet posted it in his "Unimplemented assests" thread.

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-Variant    5,059
5 hours ago, minespatch said:

@crystal_clodet posted it in his "Unimplemented assests" thread.

Is this a thing? Still a thing, that is, if so, would you mind showing me how to view it? This is something I'd be very interested in viewing, though I feel I'm still not the best at digging through the forums. 

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Szczuku    9,317
3 minutes ago, minespatch said:

latest?cb=20181207214813Saw this on the wiki.

...and?

What about it?

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minespatch    62,179
2 minutes ago, Szczuku said:

What about it?

Just thought it was interesting seeing the Herald as a hieroglyphic.

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__IvoCZE__    6,295
15 minutes ago, Theukon-dos said:

so how long does it normally take to dig something up?

 

basically easy but depends on what exactly to dig.

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Roosev    991
Posted (edited)

It seems that quite a few creepy sounds have been added. Likely to be just ambient sounds considering that they are in the DLC003_AMB_stream file. But damn, are they creepy.

Files have DA_A/DA_DR/DA_GJ/DA_LP/DA_R/DA_S prefixes. There is 276 of these files.

Either way:

*TURN VOLUME DOWN*

1 - DA_C

2 - DA_C

3 - DA_DR (DR for Danger?)

4 - DA_DR

5 - DA_GJ

6 - DA_LP (LP for Loop?)

7 - DA_R

8 - DA_S

Could these be the ambient sounds for the Aporkalypse? Or maybe a brand new area?

Also, not too sure if they are actually active in the game right now.

Or if they've been before. But I haven't seen them before!

Edited by Roosev
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__IvoCZE__    6,295
6 minutes ago, Roosev said:

It seems that quite a few creepy sounds have been added. Likely to be just ambient sounds considering that they are in the DLC003_AMB_stream file. But damn, are they creepy.

Files have DA_A/DA_DR/DA_GJ/DA_LP/DA_R/DA_S prefixes. There is 276 of these files.

Either way:

*TURN VOLUME DOWN*

1 - DA_C

2 - DA_C

3 - DA_DR (DR for Danger?)

4 - DA_DR

5 - DA_GJ

6 - DA_LP (LP for Loop?)

7 - DA_R

8 - DA_S

Could these be the ambient sounds for the Aporkalypse? Or maybe a brand new area?

Also, not too sure if they are actually active in the game right now.

Or if they've been before. But I haven't seen them before!

It could be wagstaff's hp mechanic kicking in sound-wise?

Or is this a NEW ARG PUZZLE?

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-Variant    5,059

Anyone know how to unlock the new female character in game without cheats?
And the boss?
Or is it not in yet, just the characters themselves?

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QuartzBeam    367
9 minutes ago, Angel_Octoling said:

Anyone know how to unlock the new female character in game without cheats?
And the boss?
Or is it not in yet, just the characters themselves?

 

Wheeler is unlocked with XP.

For the Iron Hulk, i think you need to telelocate all the parts to a single place.

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Theukon-dos    2,192
1 minute ago, Angel_Octoling said:

Anyone know how to unlock the new female character in game without cheats?
And the boss?
Or is it not in yet, just the characters themselves?

Not sure how to unlock the new character, But the new boss is summoned exactly how you would expect.

 

More info in spoiler

Spoiler

The new boss is summoned by bringing all of the iron hulks together. They can be led by hand, but you're much better off using a telelocator staff. 

when a hulk is active near an inert hulk, It will combine together, but they can be separated by mining them. once all 6 pieces are together, they will automatically wake up, so make sure you're ready.

Boss has several attacks, including a 250 damage bite with a short windup and long range, but long withdrawal time, A laser cannon that doesn't do nearly as much damage, but has range and AOE, a mine attack that sets 4 proximity mines, A laser spin attack whose main effect is bringing you down to 1 FPS for the duration, and a ground slam attack that raises a wall of Basalt stones that can be mined or destroyed by his other attacks, and a self destruct when you kill it.

 

As for drops, it drops a few iron, a couple of gears, The basalt stones can be mined for stone and flint, and his body parts are presumably re-scattered throughout the island, at least going by the fact that his head falls where it dies. 

 

so yeah, not really worth the fight IMO, but it is a great source of stone and flint if you're out

3

 

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1 hour ago, Roosev said:

It seems that quite a few creepy sounds have been added. Likely to be just ambient sounds considering that they are in the DLC003_AMB_stream file. But damn, are they creepy.

Files have DA_A/DA_DR/DA_GJ/DA_LP/DA_R/DA_S prefixes. There is 276 of these files.

Either way:

*TURN VOLUME DOWN*

1 - DA_C

2 - DA_C

3 - DA_DR (DR for Danger?)

4 - DA_DR

5 - DA_GJ

6 - DA_LP (LP for Loop?)

7 - DA_R

8 - DA_S

Could these be the ambient sounds for the Aporkalypse? Or maybe a brand new area?

Also, not too sure if they are actually active in the game right now.

Or if they've been before. But I haven't seen them before!

Umm.... Actual Nightmare fuel??!?

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Computer-7    896
1 hour ago, Angel_Octoling said:

Anyone know how to unlock the new female character in game without cheats?
And the boss?
Or is it not in yet, just the characters themselves?

I just killed it first of all its insane second of all you lure all of the hulk parts together if a active hulk touches an inactive hulk they will fuse after this other hulks if active will be attracted to the semi fused hulk unless theres 2 active hulks for some reason. 

btw its a really laggy fight.

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