Maslak Posted January 11, 2019 Share Posted January 11, 2019 17 minutes ago, zVince said: I am unable to play. Every moment my game crashes Welcome to the Quality of Life update, haha. Here's the thread where you can discuss these issues: Link to comment Share on other sites More sharing options...
Computer-7 Posted January 11, 2019 Share Posted January 11, 2019 1 minute ago, Maslak said: Welcome to the Quality of Life update, haha. Here's the thread where you can discuss these issues: small annoyances can't annoy you if you can't play it! 2 Link to comment Share on other sites More sharing options...
zVince Posted January 11, 2019 Share Posted January 11, 2019 8 minutes ago, Maslak said: Welcome to the Quality of Life update, haha. Here's the thread where you can discuss these issues: Anyway I am very happy that they have brought this content. The game was in great need, soon they fixed those bugs, as always Link to comment Share on other sites More sharing options...
-Variant Posted January 11, 2019 Share Posted January 11, 2019 5 hours ago, Szczuku said: Also its death aniamtion suggests that iron hulks will be actually killed (head falling into peices) which concerns me as that would leave gnat mounds as the only (bad) source of iron All of the Robots have death animations, and a single line of code blocking their actual health. Remove that code and they can die, via explosions and mining, but they regen all their health within every half second or so. Link to comment Share on other sites More sharing options...
Computer-7 Posted January 11, 2019 Share Posted January 11, 2019 (edited) 9 minutes ago, Angel_Octoling said: All of the Robots have death animations, and a single line of code blocking their actual health. Remove that code and they can die, via explosions and mining, but they regen all their health within every half second or so. yeah well the robots aren't going to fuse together to be a source of iron are they? we or it are trying to make the full hulk so if it doesn't die in the real game whats the point? Also the Incomplete hulks have "mined" animations which might be why they have health you might have to mine them then use those parts to create the metal hulk kinda like fuelweaver/ancient skeleton, but thats just speculation. The "completed" metal hulk might also have mined assets, but I have no way to find out. Edited January 11, 2019 by Computer-7 Link to comment Share on other sites More sharing options...
Szczuku Posted January 11, 2019 Share Posted January 11, 2019 5 minutes ago, Computer-7 said: yeah well the robots aren't going to fuse together to be a source of iron are they? we or it are trying to make the full hulk so if it doesn't die in the real game whats the point? also they have "mined" animations which might be why they have health you might have to mine them then use those parts to create the metal hulk kinda like fuelweaver/ancient skeleton, but thats just speculation. Yeah but what would be the point of merged iron hulk for players anyway? Have the most destructive pet fight for you and burn everything down? Don't think so Link to comment Share on other sites More sharing options...
Maslak Posted January 11, 2019 Share Posted January 11, 2019 Harold vs Hulk epic showdown 1 Link to comment Share on other sites More sharing options...
Computer-7 Posted January 11, 2019 Share Posted January 11, 2019 (edited) Just now, Maslak said: Harold vs Hulk epic showdown heralds immune to lasers Edited January 11, 2019 by Computer-7 1 2 Link to comment Share on other sites More sharing options...
Maslak Posted January 11, 2019 Share Posted January 11, 2019 But Hulk is immune in general! Herald will die to pounds and respawn continuosly, fight will never end most likely 1 Link to comment Share on other sites More sharing options...
Computer-7 Posted January 11, 2019 Share Posted January 11, 2019 1 minute ago, Maslak said: But Hulk is immune in general! Herald will die to pounds and respawn continuosly, fight will never end most likely Aporkalypse would end since it ends after a small 10,000 days so herald would die from that so the hulk is our champion 1 1 Link to comment Share on other sites More sharing options...
Computer-7 Posted January 12, 2019 Share Posted January 12, 2019 (edited) Finally got the hulk to load for some reason I can't save any of the attacks, but I could save the back of it Spoiler It also has 2 hands Spoiler Edited January 12, 2019 by Computer-7 8 Link to comment Share on other sites More sharing options...
Roosev Posted January 12, 2019 Share Posted January 12, 2019 Pugalisk's (updated) theme is in the game files, just unused: 4 Link to comment Share on other sites More sharing options...
-Variant Posted January 14, 2019 Share Posted January 14, 2019 On 1/12/2019 at 2:24 PM, Computer-7 said: Finally got the hulk to load for some reason I can't save any of the attacks, but I could save the back of it Hide contents It also has 2 hands Hide contents Oh, so I was right. Hue hue, pretty much what's happening here is that all the parts are still working together, the reason the arm is "thicker" is because it's actually the Rib cage, and the hand just detached from the "smaller" arm and attached to the Ribs, while the rest of it formed into the rest of the robot. 1 Link to comment Share on other sites More sharing options...
Sicko Hog Posted January 15, 2019 Share Posted January 15, 2019 (edited) cook_pot_food_yotp. this was added in today's bug fix update. Edited January 15, 2019 by Field Field better image 6 1 Link to comment Share on other sites More sharing options...
Computer-7 Posted January 15, 2019 Share Posted January 15, 2019 20 minutes ago, Field Field said: cook_pot_food_yotp. this was added in today's bug fix update. year of the pig? does this mean hamlet is getting event stuff? 4 Link to comment Share on other sites More sharing options...
YouKnowWho Posted January 15, 2019 Share Posted January 15, 2019 14 minutes ago, Computer-7 said: year of the pig? does this mean hamlet is getting event stuff? more importantly, are they telling me your supposed to eat a turkey dinner with a spoon?!? Jokes aside, I'm really curious as what this could actually mean. Like, would it be a limited time thing? Would it repeat or be a once-in-a-lifetime celebration? It's got me itching for answers. 2 Link to comment Share on other sites More sharing options...
Viktor234 Posted January 15, 2019 Share Posted January 15, 2019 (edited) 20 hours ago, Field Field said: cook_pot_food_yotp. this was added in today's bug fix update. Another restaurant in the 3rd Pig Village, serving whatever you want? Another kind of Crock Pot serving food already bundled? Or just Year of the Pig King celebration? Edited January 15, 2019 by Viktor234 2 Link to comment Share on other sites More sharing options...
Maxposting Posted January 15, 2019 Share Posted January 15, 2019 I think this will start on 25th as the Year of the pig king does in dst... The idea would be that maybe every 3th year in game would reskin the dishes or some random chance for the year to happen... 1 Link to comment Share on other sites More sharing options...
Thalkas Posted January 15, 2019 Share Posted January 15, 2019 (edited) We had earlier release about pig who look like waiter, now we have something in elegant tableware like from restaurant, elegant chinese restaurant!. I hope new "shop"! Edited January 15, 2019 by Thalkas nevermind - found 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted January 15, 2019 Author Share Posted January 15, 2019 Wow...a lot has happened since I died. Anyways Since the code for riding beefalo is now officially in the game, I'm wondering if it's going to be possible to jerry-rig up some domesticated waterbeefalo. 2 Link to comment Share on other sites More sharing options...
Computer-7 Posted January 15, 2019 Share Posted January 15, 2019 21 minutes ago, watermelen671 said: Wow...a lot has happened since I died. Anyways Since the code for riding beefalo is now officially in the game, I'm wondering if it's going to be possible to jerry-rig up some domesticated waterbeefalo. it would be cool to use a water beefalo instead of a boat if they learn to swim 2 Link to comment Share on other sites More sharing options...
Viktor234 Posted January 15, 2019 Share Posted January 15, 2019 2 hours ago, watermelen671 said: Since the code for riding beefalo is now officially in the game, I'm wondering if it's going to be possible to jerry-rig up some domesticated waterbeefalo. A tamed Water Beefalo would be useless: It would be still bound to its herd & island because as we can see, it's not swimming but walking and so it can't get out of its prison. I'd rather have a "Magic Seal" which can be ridden (slow on land, fast on water, fishing 24/7) but grants wetness (a way too good usage for the Tar/Blubber Suit or the Dumbrella). If you want to have a Beefalo you can defend your island with, then use the Telelocator Staff and collect Manure 24/7, a total of 15 Stacks is enough to defeat the Sealnado as Wilbur by throwing only Manure. And a ship pulling a Water Beefalo is way faster than a ship which is being pulled by a running Water Beefalo. Link to comment Share on other sites More sharing options...
Computer-7 Posted January 15, 2019 Share Posted January 15, 2019 (edited) 1 hour ago, Viktor234 said: A tamed Water Beefalo would be useless: It would be still bound to its herd & island because as we can see, it's not swimming but walking and so it can't get out of its prison. I'd rather have a "Magic Seal" which can be ridden (slow on land, fast on water, fishing 24/7) but grants wetness (a way too good usage for the Tar/Blubber Suit or the Dumbrella). If you want to have a Beefalo you can defend your island with, then use the Telelocator Staff and collect Manure 24/7, a total of 15 Stacks is enough to defeat the Sealnado as Wilbur by throwing only Manure. And a ship pulling a Water Beefalo is way faster than a ship which is being pulled by a running Water Beefalo. just because regular water beefalo can't swim who says klei can't make them. it would give them a use besides making it rain Edited January 15, 2019 by Computer-7 1 Link to comment Share on other sites More sharing options...
Viktor234 Posted January 15, 2019 Share Posted January 15, 2019 (edited) 24 minutes ago, Computer-7 said: just because regular water beefalo can't swim who says klei can't make them. Regular Hounds can't swim aswell (Just jump into your boat to avoid the incoming hounds -> Too easy!) so Klei didn't made them able to swim but replaced them with Crocodogs which can traverse freely between land and water. Spoiler Klei giving Water Beefalos ability to swim: 25 minutes ago, Computer-7 said: it would give them a use besides making it rain They're already producing Manure 24/7, grant you the ingredients for a helm preventing poison from Non-Smoke-Attacks, can be used against Sealnado, Tiger Shark or Crocodogs and, unlike regular Beefalo, they can be farmed easily with a Boat Cannon (Early & Late Food Source for Woodlegs while also providing Horns which can be used for early "Football Helmet"). Edited January 15, 2019 by Viktor234 3 Link to comment Share on other sites More sharing options...
Maslak Posted January 15, 2019 Share Posted January 15, 2019 Why did plated food make you think it's for year of the pig? DS had no such events so far, I doubt it means anything. 2 Link to comment Share on other sites More sharing options...
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