Developer Ipsquiggle Posted October 5, 2018 Developer Share Posted October 5, 2018 Duplicants cheeks should now be the appropriate color. Base tiles should render normally. Gantry defaults to extended when no logic wire connected. Fix Shove Voles stuck in place. Fix crash when Duplicants have nothing to converse about. Gantry can be manually controlled while not connected to an automation wire. Gantry status item updated to indicate extended state and manual vs. automation control. Thicker conductive wires so they are more visible behind automation wires. Robo-Miner and auto-sweeper now function underwater. Fixed logic gate layering to be back in front of the wires. Shove Vole now produces 50% of their consumed mass instead of 500%. Fixed eating and conversation mouth flap. Abyssalite is categorized as other so it can still be stored in storage lockers. Buildings should no longer look like they're running after a Duplicant walks away. Emergency Hot Fix: 288641 Shove Voles should no crash when failing to find a place to poop. View full update 5 3 Link to comment Share on other sites More sharing options...
watermelen671 Posted October 5, 2018 Share Posted October 5, 2018 7 minutes ago, Ipsquiggle said: Duplicants cheeks should now be the appropriate color. 9 minutes ago, Ipsquiggle said: Buildings should no longer look like they're running after a Duplicant walks away. 4 Link to comment Share on other sites More sharing options...
Neotuck Posted October 5, 2018 Share Posted October 5, 2018 Sweepers now function underwater? AWESOME!!! 6 1 Link to comment Share on other sites More sharing options...
Mr.Trueba Posted October 5, 2018 Share Posted October 5, 2018 6 minutes ago, Neotuck said: Sweepers now function underwater? AWESOME!!! The best notice. <3 3 Link to comment Share on other sites More sharing options...
Neotuck Posted October 5, 2018 Share Posted October 5, 2018 (edited) 6 hours ago, Ipsquiggle said: Shove Vole now produces 50% of their consumed mass instead of 500%. There goes my plans for unlimited dirt production Edited October 6, 2018 by Neotuck 1 6 2 Link to comment Share on other sites More sharing options...
Kabrute Posted October 6, 2018 Share Posted October 6, 2018 since shove voles produce 50% of consumed mass, and produce tiles that require digging, that deletes another 50% mass they should at least reproduce since they are deleting 75% of the mass of consumed material....... otherwise they are just material deleters with no other benefit 3 2 Link to comment Share on other sites More sharing options...
Cairath Posted October 6, 2018 Share Posted October 6, 2018 7 minutes ago, Kabrute said: otherwise they are just material deleters with no other benefit Deleting regolith is a huge benefit by itself 3 1 Link to comment Share on other sites More sharing options...
0xFADE Posted October 6, 2018 Share Posted October 6, 2018 Autosweeper under water? That is huge. 4 Link to comment Share on other sites More sharing options...
Sasza22 Posted October 6, 2018 Share Posted October 6, 2018 36 minutes ago, Kabrute said: otherwise they are just material deleters with no other benefit The tiles they create is a benefit. It blocks meteor hits and makes the surface last infinitely (hopefully) and control the mass increase. Link to comment Share on other sites More sharing options...
neoazureus Posted October 6, 2018 Share Posted October 6, 2018 18 minutes ago, Sasza22 said: The tiles they create is a benefit. It blocks meteor hits and makes the surface last infinitely (hopefully) and control the mass increase. And what happens when I build bunker doors in all my surface, there are no benefit there. I prefer a material converter not a deleter :/ 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted October 6, 2018 Share Posted October 6, 2018 2 hours ago, Ipsquiggle said: Robo-Miner and auto-sweeper now function underwater. So...is it JUST in water, or is it for all liquids? 1 Link to comment Share on other sites More sharing options...
mathmanican Posted October 6, 2018 Share Posted October 6, 2018 1 hour ago, Cairath said: Deleting regolith is a huge benefit by itself I wonder if stopping the deluge of regolith would be even better than hoping the vole eats it.... hmm..... 1 hour ago, Kabrute said: otherwise they are just material deleters with no other benefit Bingo. 1 Link to comment Share on other sites More sharing options...
RonEmpire Posted October 6, 2018 Share Posted October 6, 2018 deleting Regolith is good news. at least that can reduce the heat problem as well even if the poop doesn't come out less heat. in theory you've chopped the heat in half by reducing the mass in half. deleting Iron and Dirt. not so much. since we' some what in short supply of dirt. and iron depending on map. thanks for the robo-miner and auto sweeper working underwater! that is great news! helps clean out my gulp fish tank that I use to purify Polluted water. Link to comment Share on other sites More sharing options...
RonEmpire Posted October 6, 2018 Share Posted October 6, 2018 I just hope the game doesn't lag as much with the critters added. Hopefully, they will consume it faster than hatch or in large amounts rather than small bites here and there. because then if we had to breed more of them just to chomp on the regolith than it will end up being another lag fest like breeding morph. I suppose not having the option to breed them is possible but what if they die from comets or some other reason why they die. but yea- overall reduction on the comets and regolith filling up would certainly help as well- something to balance in a QA session. Link to comment Share on other sites More sharing options...
ArunPrasath Posted October 6, 2018 Share Posted October 6, 2018 5 hours ago, Ipsquiggle said: Shove Vole now produces 50% of their consumed mass instead of 500%. Pity ... I thought it was a great way to produce more Iron and Dirt - would give 150% more dirt or iron than it consumes. Why nerf it? Link to comment Share on other sites More sharing options...
Lali-Lop Posted October 6, 2018 Share Posted October 6, 2018 2 minutes ago, ArunPrasath said: Pity ... I thought it was a great way to produce more Iron and Dirt - would give 150% more dirt or iron than it consumes. Why nerf it? Probably because so many people complained about it multiplying the regolith. I think it'd be better if each product had different ratios (for example, regolith 100%, ore 300%, , dirt 500%, or something like that), or if it were used to convert regolith into these materials. Would be an industry-free way to obtain more dirt. Like how most critters serve as a way to generate resources without machinery. 6 Link to comment Share on other sites More sharing options...
ArunPrasath Posted October 6, 2018 Share Posted October 6, 2018 It can easily be made to consume only regolith and output dirt/iron (perhaps in 1:1 ratio so that it reduces to 50% after digging). Would be a great way to counter the regolith problem @Ipsquiggle 3 Link to comment Share on other sites More sharing options...
RonEmpire Posted October 6, 2018 Share Posted October 6, 2018 (edited) 23 minutes ago, ArunPrasath said: It can easily be made to consume only regolith and output dirt/iron (perhaps in 1:1 ratio so that it reduces to 50% after digging). Would be a great way to counter the regolith problem @Ipsquiggle I like this idea. total consumption of regolith and gain useful materials that we currently lack. now the tile that it poops though is a mixed tile? 26 minutes ago, Lali-Lop said: Probably because so many people complained about it multiplying the regolith. I think it'd be better if each product had different ratios (for example, regolith 100%, ore 300%, , dirt 500%, or something like that), or if it were used to convert regolith into these materials. Would be an industry-free way to obtain more dirt. Like how most critters serve as a way to generate resources without machinery. I like this idea as well. different ratio of poop depending on what it consumes. Edited October 6, 2018 by RonEmpire 1 Link to comment Share on other sites More sharing options...
Kabrute Posted October 6, 2018 Share Posted October 6, 2018 can they make it poop a dirt tile with iron embedded as a buried item? Have most of the mass be the dirt, then it would seem like the critter was processing the regolith 4 Link to comment Share on other sites More sharing options...
SamLogan Posted October 6, 2018 Share Posted October 6, 2018 Quote Shove Vole now produces 50% of their consumed mass instead of 500%. I though Shove Vole was there to protect our surface in early-mid game given the top biomes get totally drestroy by the meteor shower occur even you didn't discover the space. Otherwise, it's a good patch. 1 Link to comment Share on other sites More sharing options...
RonEmpire Posted October 6, 2018 Share Posted October 6, 2018 3 hours ago, SamLogan said: I though Shove Vole was there to protect our surface in early-mid game given the top biomes get totally drestroy by the meteor shower occur even you didn't discover the space. Otherwise, it's a good patch. I was assuming the same thing as you did. But then I realized that they're also vulnerable (possibly? not sure) to getting killed off by the comets so really it might not turn out to be much rebuilding after all if they all die. 1 Link to comment Share on other sites More sharing options...
Ozcuraz Posted October 6, 2018 Share Posted October 6, 2018 Is Solid Fuel Thruster a rocket engine or a supplement module? It cannot be built as base module like other type of engine but can be installed on top of another module. When look at its description and appearance it is likely to be an engine though. Link to comment Share on other sites More sharing options...
Sasza22 Posted October 6, 2018 Share Posted October 6, 2018 11 hours ago, neoazureus said: And what happens when I build bunker doors in all my surface, there are no benefit there. I prefer a material converter not a deleter :/ If you have bunker doors over the surface there`s no reason for the critters to be on the top. You`d rather ranch then by then. Who knows maybe they will have a useful morph in the future. What else would be the reason for them to eat iron ore? Link to comment Share on other sites More sharing options...
N00bieMeap Posted October 6, 2018 Share Posted October 6, 2018 so... they eat 100% -----poop----> 50% -----dig----> 25% ? or wut? 1 Link to comment Share on other sites More sharing options...
Sasza22 Posted October 6, 2018 Share Posted October 6, 2018 1 hour ago, N00bieMeap said: so... they eat 100% -----poop----> 50% -----dig----> 25% ? or wut? Exactly. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now