Ipsquiggle

Space Industry Testing Branch now open! - 288237

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tzionut    252

I am interested only about:

Robo-Miner building ... for regolith miner .. so by by door automation for space :) this is a good thing

New critter: The Shove Vole ... maybe eat regolith....

Added automation to the Command Module, and Space Scanners can be used to monitor incoming rockets. ... for preventing rocket crash...

and

New space materials: Niobium, Isoresin, and Fullerene ...for better temp resistance...

 

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tzionut    252
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 Ok. Nothing interesting as usual.

Rocket research modules have a chance to return with a Neural Vacillator Recharge. - for upgrading your duplicants...Fixed a crash in comets. --- for all the unluky guys

Can now prioritize creature lures. -- at least now i can send the slime whit the sweep arm...

Deconstruct drops all the materials used in construction, rather than just the first. --- see the steam generator deconstruct that erase the plastic, or hy pressure vents...

Stored Duplicates display their proper name and preserve their schedule. ---no more dupe forgot all their stats...

The AC cools things to 1K. -- muhahaha this is interesting

 

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crypticorb    574
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Comet detector can optionally detect specific rockets through new side screen.

Quote

Space Scanners can be used to monitor incoming rockets.

giphy.gif.d7f3fc47a518725cadf23501da4edba6.gif

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goboking    1,566

I look forward to trying everything out.  I'm also bittersweet because this is the last big update before development shifts to polish for the final release.

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Caochu    602

The whole new content (from the new rocket modules to the Neural Vacillator recharching pods) is awesome and give me a lot of hype.

Praise the Shove Vole, the Jet Suits and the new materials and composites ! :D

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Moggles    265

Would someone clarify "The AC cools things to 1K." please?

Edit: Thinking on it I guess this might mean the thermo regulator has been clamped at 1k

Edited by Moggles

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Draquila    9
7 minutes ago, WanderingKid said:

@Ipsquiggle There are patch notes that comment on changes to the starmap and seeds vs. saves. Will we need to restart our rocks for the update?

Seconding this question.

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KiPhemyst    14

Big change: can no longer build tiles from abyssalite

Map gen bug: chlorine & hydrogen is lot generated on the map

Crash bug: using debug mode to analyse unknown space objects

Maybe a bug?: cannot build temp shift plates or gas pipes from <TEMPCONDUCTOR>

Question: hydrogen rocket engine - requires hydrogen, but there is no 'gas fuel' tank - do we need to liquefy hydrogen?

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Moggles    265
Just now, KiPhemyst said:

Big change: can no longer build tiles from abyssalite

I am now scared to load my save file! Can you still use it for the usual prefabs? Like pipes.

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KiPhemyst    14
1 minute ago, Moggles said:

I am now scared to load my save file! Can you still use it for the usual prefabs? Like pipes.

No pipes either - existing ones in old saves do not disappear, just can't build any new ones.

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Draquila    9
2 minutes ago, KiPhemyst said:

No pipes either - existing ones in old saves do not disappear, just can't build any new ones.

What else can you do with it?

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KiPhemyst    14
Just now, Draquila said:

What else can you do with it?

Abyssalite is part of a recipe for superinsulator: 85 Abyss + 15 Isoresin = 100 Super Insulator

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Moggles    265

I had a quick glance in debug. Raw abyssalite is gone from build options.

Edited by Moggles

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