_Q_ Posted September 7, 2018 Share Posted September 7, 2018 37 minutes ago, AlphaWolfGamer said: id just be happy if they added some form of local or online coop i think it would really add to the game. So it begins... AGAIN. 1 3 Link to comment Share on other sites More sharing options...
AngryKeyring Posted September 7, 2018 Share Posted September 7, 2018 Woohoo. FPS is back. 1 Link to comment Share on other sites More sharing options...
TG pro Posted September 7, 2018 Share Posted September 7, 2018 Spoiler Clear Wallpaper? 9 hours ago, watermelen671 said: Put this in monoxide memes THERE IS GOING TO BE AN ANIMATED SHORT Link to comment Share on other sites More sharing options...
Sasza22 Posted September 7, 2018 Share Posted September 7, 2018 New element in the codex (i was looking for sulfur but no entry yet). Spoiler 2 Link to comment Share on other sites More sharing options...
Rehpic Posted September 7, 2018 Share Posted September 7, 2018 My game crashed when my rocket landed on return from a mission. I was able to reload the last autosave and continue. Crash was submitted for analysis. My rocket was crewed by 2 astronauts named Frankie and Stinky. When it returned from the mission Frankie was gone and there were two Stinkys. Link to comment Share on other sites More sharing options...
Steve Raptor Posted September 7, 2018 Share Posted September 7, 2018 Any know know how to order the astronaut to exit or NOT board the rocket? Everytime it lands he automatically boards it. Also, whats the point of re-tracting the gantries? it seems it doesn't matter if you launch the rocket when they are deployed or not. Link to comment Share on other sites More sharing options...
ArunPrasath Posted September 8, 2018 Share Posted September 8, 2018 On 9/6/2018 at 11:04 PM, JarrettM said: We feel it’s approaching time to shift our focus to polish, usability, and content backfill. There is plenty of work to be done in those categories. Hope you are going to introduce multi threaded workload for ONI! Factorio is another game like ONI... but is running perfectly fine in my low end laptop. Hope ONI will soon pull off the same. Link to comment Share on other sites More sharing options...
Chipplyman Posted September 8, 2018 Share Posted September 8, 2018 41 minutes ago, ArunPrasath said: multi threaded workload for ONI Or give expensive parallelizable tasks to the gpu. https://nullprogram.com/blog/2014/06/22/ 1 Link to comment Share on other sites More sharing options...
Beerkeg07 Posted September 10, 2018 Share Posted September 10, 2018 Love this game! Since the rocketry update my game has become super laggy, though. 1 Link to comment Share on other sites More sharing options...
Misca Posted September 11, 2018 Share Posted September 11, 2018 So, I see you have decided to make solar panels opaque again. I really wish you would make up your mind on this. It seems you still haven't put back the damage meter for buildings. It used to be nice to be able to see when a building had taken damage. And now that we're all back to retraining everyone in the 'job assignments' screen, why, oh why, couldn't you alphabetize the duplicant list, or at least give us the option between alpha order and whatever randomness you have chosen?! I was really hoping that you would have fixed the gas and water flow model such that a backed up (or blocked by a value) pipe coming off a 'T' would allow for full flow to the other non-blocked pipe (you know, like in real life). But sadly, it's still the same - max flow out of a 'T' is 50%.... Link to comment Share on other sites More sharing options...
Kabrute Posted September 11, 2018 Share Posted September 11, 2018 feed the t with a bridge you will get what you want. Link to comment Share on other sites More sharing options...
Misca Posted September 11, 2018 Share Posted September 11, 2018 Behold the magical properties of the bridge! Thanks, Kabrute! I thought their magical ability started and stopped with the perpetual motion machine. Link to comment Share on other sites More sharing options...
Kabrute Posted September 11, 2018 Share Posted September 11, 2018 mechanical filter Link to comment Share on other sites More sharing options...
Misca Posted September 11, 2018 Share Posted September 11, 2018 (edited) Sunburned while working in the observatory? Really? That is just plain mean. Oh, and there is a bug in there. Only someone who has the trait "Research Telescope Researching" is supposed to be allowed to use the telescope. This trait is only listed for the Tenured Scientist, however Banhi, my Scientist in training, is able to use it as well as Ada, my extra crispy Tenured Scientist.. Edited September 11, 2018 by Misca 1 Link to comment Share on other sites More sharing options...
Misca Posted September 11, 2018 Share Posted September 11, 2018 Sour gas instead of natural gas from boiling oil now, huh? And at over 1000F, no less, guaranteeing that it is impossible to get rid of. So in this one update, you nerfed solar panels AND natural gas generation? You already decided to boil my plants in the expressive update making food generation exponentially more difficult.. Not to mention the purple meteors (thanks, space update) that are slowly eating their way down through my base because steel is so out of reach. Games are supposed to be fun to play, but you turn this into more of a nightmare with every update. The message I am getting loud and clear is "we're ruining this game, go find something else to play..." 1 Link to comment Share on other sites More sharing options...
Sasza22 Posted September 11, 2018 Share Posted September 11, 2018 2 hours ago, Misca said: And at over 1000F, no less, guaranteeing that it is impossible to get rid of. You can get nat gas from it if you cool it down. 2 hours ago, Misca said: steel is so out of reach You got lime from fossils making it much more accessible. Link to comment Share on other sites More sharing options...
Misca Posted September 11, 2018 Share Posted September 11, 2018 @Sasza22 Cooling it doesn't help if you can't use it. Natural gas generators don't want it. And natural gas generation from dumping oil on magma has been significantly reduced. That mostly only produces sour gas now. Fossils. Interesting. I assume these would appear randomly while digging? Guess that will help in new games. My current base has most land areas cleared - either by me or by meteors :(. Link to comment Share on other sites More sharing options...
Sasza22 Posted September 11, 2018 Share Posted September 11, 2018 19 minutes ago, Misca said: @Sasza22 Cooling it doesn't help if you can't use it. Natural gas generators don't want it. And natural gas generation from dumping oil on magma has been significantly reduced. That mostly only produces sour gas now. Fossils. Interesting. I assume these would appear randomly while digging? Guess that will help in new games. My current base has most land areas cleared - either by me or by meteors :(. You didn`t uderstand me. Sour gas changes into nat gas and sulfur when liquified (something like 40% nat gas to 60% sulfur) so you can get nat gas from it just needs a more complicated process. Fossils are a new rock type spawning in the oil biome. Crushing 100 kg gives you 5 kg lime. They spawn in pretty large amounts. Enough to build a full shield over the asteroid without using any lime from eggs. Link to comment Share on other sites More sharing options...
Cipupec2 Posted September 14, 2018 Share Posted September 14, 2018 Not sure where to post this, I don't think it warnts a new thread, but WTF? Since when we have combat?! And where is the detective job, because there is no one at the crime scene.. 1 Link to comment Share on other sites More sharing options...
Sasza22 Posted September 15, 2018 Share Posted September 15, 2018 12 hours ago, Cipupec2 said: Since when we have combat?! Only instance of combat is when you order the dupes to attack a critter. Hatches and dreckos will fight back and can damage the dupes. But even if that happens the dupe will be incapacitated first. Also i don`t think they do too much damage. Link to comment Share on other sites More sharing options...
Grimgaw Posted September 15, 2018 Share Posted September 15, 2018 That was a rhetorical question. Link to comment Share on other sites More sharing options...
kampfschaefchen Posted September 29, 2018 Share Posted September 29, 2018 Awesome! I really have the feeling that this is a good moment to get to polishing. I have no doubts that you have loads of ideas to add challenges and content to the game, so I'd love to see you clean up, what has been done so far, and then move on to all the crazy, funny, great plans you have to keep our dups entertained ^^ Can't wait! Link to comment Share on other sites More sharing options...
Tragar Posted October 2, 2018 Share Posted October 2, 2018 Building and launching the rockets has been pretty fun, but I've been very unimpressed by their capacity. One bio container sent to the ice planet takes 9 cycles and returns 3 weezwart seeds and 12 sleet wheat grains. That's it? That's pretty useless. Similarly a cargo flight bringing back 1 ton of assorted raw or refined metals, not impressed. I know you can scale up the rockets to a point, but but no matter how big you build it it can't begin to justify its costs in time, space, research, training, infrastructure, and resources. Maybe the Gassy Moo's are awesome? I hope so, that's about all I've got left to strive for. Link to comment Share on other sites More sharing options...
Sasza22 Posted October 2, 2018 Share Posted October 2, 2018 16 hours ago, Tragar said: returns 3 weezwart seeds Wheezeworts can be only obtained that way so if you want more than the ones you get from mining the asteroid you are left with that. As for the Moo people say it`s not too impressive either but i got a feeling it`s going to get improved in the next upgrade. Still hoping for it giving milk of some sort. 1 Link to comment Share on other sites More sharing options...
alloeble Posted October 18, 2018 Share Posted October 18, 2018 No more relationship\interactions updates for Dupes? It's so sad((( It would be so interesting to see further expanding of life behavior. I understand that's it's not The Sims (sorry for typing this) but deeper role behavior (such as friendship, enemies, couples, hooligans) would fit nicely in the game!!! Thank you for the game! Love it! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now