SammyDexter Posted February 16, 2013 Share Posted February 16, 2013 I killed him like 15 times and no backpack, I know the chances are very slim, that's why I want to ask you how many times did you kill him to get his backpack ?And it seems to be a bug or something, I went and exterminated 3 towns of pigs ( big ones ) and no krampus spawned ( i heard the hiss but he was not there ) and when i got home, and slayed 3 of my pigs, 3 krampuses spawned near by. One of them killed my favorite pig, Mr.P i have him from day 10 :(R.I.P. Mr. P Link to comment Share on other sites More sharing options...
Snob Posted February 16, 2013 Share Posted February 16, 2013 %1 or %2 chance of getting a Krampus Sack, after killing him.I actually (literally) dreamed of killing Krampus and getting the sack. It's that beautiful. Link to comment Share on other sites More sharing options...
w00tyd00d Posted February 16, 2013 Share Posted February 16, 2013 I STILL haven't gotten him and I've easily killed over a hundred xD According to his code it's a 1% chance of dropping so I must just be unlucky then...As for the latter problem it wasn't a bug, depending on what day you are on there's a chance that up to 3 Krampii can spawn when you "summon" him. The reason he didn't get summoned during the first pig slaughter must have been because you were JUST under the threshold to summon him, so when you went back home your naughty points didn't diminish a whole lot and those few extra pigs put you right over. The threshold can be anywhere from 30-50 naughty pts and pigs count for 3 pts each (with 1 pt of naughtiness taken away per minute).Hope this helped! Link to comment Share on other sites More sharing options...
SammyDexter Posted February 16, 2013 Author Share Posted February 16, 2013 So no one got his backpack? Damn... Mr. P died in vain...I will still try to get it, i have so much meat... I started to make Meaty Stews Link to comment Share on other sites More sharing options...
Spazmatic Posted February 16, 2013 Share Posted February 16, 2013 One one playthrough I killed him 15times,no result.Then another time I killed him once and he dropped his sack.And yesterday I got his sack in adventure mode,again the first kill The odds with only a 1% drop chance...Maybe Klei could make it that the more Krampi you kill the higher the chance for a Krampus sack.Like add 1-2% per kill.. Link to comment Share on other sites More sharing options...
InSpace Posted February 16, 2013 Share Posted February 16, 2013 I've gotten the Krampus sack 3 times on different world. It's around 1% dropchance and it's waay too low atm. Link to comment Share on other sites More sharing options...
Iris Posted February 16, 2013 Share Posted February 16, 2013 I spent a couple hours farming Krampus before I was lucky enough to get a sack. Link to comment Share on other sites More sharing options...
scud Posted February 16, 2013 Share Posted February 16, 2013 (edited) The chances of getting it are really low.see:inst.components.lootdropper:AddChanceLoot("krampus_sack", .01) (1% drop chance)After farming krampus for days, i just ended up changing the rate to 50% chance. Edited February 17, 2013 by scud Link to comment Share on other sites More sharing options...
osadat Posted February 16, 2013 Share Posted February 16, 2013 I killed him about 40 times and got it a while ago Link to comment Share on other sites More sharing options...
Starvation Posted February 16, 2013 Share Posted February 16, 2013 The chances of getting it are really low.see:inst.components.lootdropper:AddChanceLoot("krampus_sack", .01) (.01% drop chance)After farming krampus for days, i just ended up changing the rate to 50% chance.No, not it's not 0.01% - Its just 0.01, which is 1/100 which is 1% Link to comment Share on other sites More sharing options...
Little Teemo Posted February 16, 2013 Share Posted February 16, 2013 in my old world i got it on my 2nd krampus...in this one, i don;t even try to summon him...if i c him i will kill him but if not then wuteve... Link to comment Share on other sites More sharing options...
Wilson P. Higgsbury Posted February 16, 2013 Share Posted February 16, 2013 in my old world i got it on my 2nd krampus...in this one, i don;t even try to summon him...if i c him i will kill him but if not then wuteve...Holy manure! What happened to your spelling Teemo?! Link to comment Share on other sites More sharing options...
Ridley Posted February 16, 2013 Share Posted February 16, 2013 Here is what I want:1. Dissection Table2. Able to carry trapped frogs like rabbits3. Dissect animals to get possible benefits4. Useable Tongue whip5. Whip Krampus until he runs out of charcoal and stolen items.6. Hit him again to get him to drop the Krampus sack7. Watch as he turns insane for stealing FROM him and removing his only way to escape.Frogs become useful, cool new build-able science tab item, removing the random of krampus. Link to comment Share on other sites More sharing options...
buttercup Posted February 16, 2013 Share Posted February 16, 2013 Krampus Backpack is my new band name. Link to comment Share on other sites More sharing options...
Spazmatic Posted February 16, 2013 Share Posted February 16, 2013 Krampus Backpack is my new band name.Why not Krampus Sack? Link to comment Share on other sites More sharing options...
MisterLock Posted February 16, 2013 Share Posted February 16, 2013 I just don't bother,it's just to rare,i would want to ramp up the drop rate if i only knew why(plox tell me?)So no one got his backpack? Damn... Mr. P died in vain...Many people got it,except me(above) Link to comment Share on other sites More sharing options...
Enzym Posted February 17, 2013 Share Posted February 17, 2013 I have it in 1st kill! Link to comment Share on other sites More sharing options...
RenardSolitaire Posted February 17, 2013 Share Posted February 17, 2013 The chances of getting it are really low.see:inst.components.lootdropper:AddChanceLoot("krampus_sack", .01) (1% drop chance)After farming krampus for days, i just ended up changing the rate to 50% chance.Hello Scud, can you tell me where to change this in my game files ?I want something like a 10 or 20 % chance.What i have to change and where in the game files ?Thank you if you can help ! Link to comment Share on other sites More sharing options...
Languorous_Maiar Posted February 17, 2013 Share Posted February 17, 2013 Spawn Krampus.Almost kill him.Leave the game.Now enter and kill him.If sack didn't spawn, just leave the game with alft + f4, and do it again, and again, and again... little cheat. Link to comment Share on other sites More sharing options...
scud Posted February 17, 2013 Share Posted February 17, 2013 *open (dontstarve location)\data\scripts\prefabs\krampus.lua file, in notepad.*search for this line:(is almost at the end)inst.components.lootdropper:AddChanceLoot("krampus_sack", .01)*change the ".01" for the number you want.*save the file.ps: make a copy of the file first, just in case. Link to comment Share on other sites More sharing options...
Little Teemo Posted February 18, 2013 Share Posted February 18, 2013 Holy manure! What happened to your spelling Teemo?!it got lost between dimention lol Link to comment Share on other sites More sharing options...
MrGmview Posted February 18, 2013 Share Posted February 18, 2013 145 kills, but I finally reached the almost Krampus point, made a save, & reset to it over & over. I've heard as few as 3, under 20 is common. Over 100 seems to be unusual. I rarely got Treeguards before Progress Update, so I don't seem to hit the low %'s. Link to comment Share on other sites More sharing options...
phomuabay Posted May 1, 2013 Share Posted May 1, 2013 chance .01 == .99 . complete -_- Link to comment Share on other sites More sharing options...
ArcticFox789 Posted May 1, 2013 Share Posted May 1, 2013 chance .01 == .99 . complete -_-With the troll this game is, I'm willing to bet you still have to kill 4 Krampii. Link to comment Share on other sites More sharing options...
Azeus Posted May 1, 2013 Share Posted May 1, 2013 What is the best way to spawn Krampus? Link to comment Share on other sites More sharing options...
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