BadlyBurned Posted August 8, 2018 Author Share Posted August 8, 2018 Dance-floor Lighting (with colours and that can blink and stuff) Link to comment Share on other sites More sharing options...
cpy Posted August 8, 2018 Share Posted August 8, 2018 Thermal Radiation Link to comment Share on other sites More sharing options...
he77789 Posted August 8, 2018 Share Posted August 8, 2018 Smarter Dupes Link to comment Share on other sites More sharing options...
heckubis Posted August 8, 2018 Share Posted August 8, 2018 balloons buoyancy Link to comment Share on other sites More sharing options...
Sevio Posted August 8, 2018 Share Posted August 8, 2018 Fire hazards. Link to comment Share on other sites More sharing options...
Le0n1des Posted August 8, 2018 Share Posted August 8, 2018 Combustible organics Chemical reactions Specialized scientists Link to comment Share on other sites More sharing options...
Slvrsrfr Posted August 9, 2018 Share Posted August 9, 2018 Sidebar Menu Sub menus(Right side) Make it so the unused/unavailable items have a secondary drop down menu arrow for things in each category that are nul. Too many things listed taking valuable screen real estate that have no value. Double Clicking Units/Items/Buildings, as a group, similar things on the screen should be available by double clicking the same units. Pan & Hold Instead of making us click and drag over and over utilize the hold and pan for the right mouse click also. Like simcity. So we can use both methods. Fullness bar on oxy machines. Red/Green Switches~ Can we have the same red for switches in the off position as we have for warning indicators. Closer to fire engine red. The green could be a touch more brilliant .Or add a brighter stripe, for emphasis. Dupe Feeding Menu, a similar sub-menu as the microbe musher. Allows the user to target the next meals. Calorie Slider~ Dupes need a caloric restriction slider if we can't differentiate for quantities. Link to comment Share on other sites More sharing options...
hostagesaverfuz Posted August 9, 2018 Share Posted August 9, 2018 On 2018/8/8 at 9:32 AM, he77789 said: This game is already Turing complete. What to ask? for example, a clock sensor that activate for x seconds every y seconds instead of the current activate x seconds every day Link to comment Share on other sites More sharing options...
Kabrute Posted August 9, 2018 Share Posted August 9, 2018 12 minutes ago, hostagesaverfuz said: for example, a clock sensor that activate for x seconds every y seconds instead of the current activate x seconds every day filter buffer not, or mebe buffler filter not, hook it up on a feedback loop should do exactly what you suggest Link to comment Share on other sites More sharing options...
BadlyBurned Posted August 9, 2018 Author Share Posted August 9, 2018 5 hours ago, Slvrsrfr said: Dupe Feeding Menu, a similar sub-menu as the microbe musher. Allows the user to target the next meals. They have that already. It allows you to select what they can eat and what they can't, its near the top right Also... Star Gazing! - All those stars, we should be able to make an observatory or something Link to comment Share on other sites More sharing options...
Slvrsrfr Posted August 9, 2018 Share Posted August 9, 2018 2 hours ago, BadlyBurned said: They have that already. It allows you to select what they can eat and what they can't, its near the top right Also... Star Gazing! - All those stars, we should be able to make an observatory or something true. I'm thinking more specific. A row of maybe 4 boxes that you can assign the next meals to them. Targeted consumption from/on the map. Like how you assign things to be created in the musher. Link to comment Share on other sites More sharing options...
Skrivener Posted August 9, 2018 Share Posted August 9, 2018 Filtered sweep. Link to comment Share on other sites More sharing options...
FutureJohny Posted August 9, 2018 Share Posted August 9, 2018 Exosuit wastes. Exosuits could use waste storage, it bugs me, how much pWater and CO2 I lose for each minute they spend in there. Link to comment Share on other sites More sharing options...
Szczuku Posted August 9, 2018 Share Posted August 9, 2018 INESCAPABLE D E A T H Link to comment Share on other sites More sharing options...
BadlyBurned Posted August 9, 2018 Author Share Posted August 9, 2018 1 hour ago, FutureJohny said: Exosuit wastes. Exosuits could use waste storage, it bugs me, how much pWater and CO2 I lose for each minute they spend in there. Gross... really really gross lol I really hope they don't do that Salt or Salt Water ^ That guy gave me the idea (because of salty sweat in the exo-suits lol). Its something that could have a lot of levels in this game. All the water right now is either drinkable or polluted. Would be interested if they had salt water filtration to get salt for recipes, make a water supply drinkable, or maybe host a different kind of critter. Link to comment Share on other sites More sharing options...
KittenIsAGeek Posted August 9, 2018 Share Posted August 9, 2018 thermonuclear engineering. Link to comment Share on other sites More sharing options...
BadlyBurned Posted August 9, 2018 Author Share Posted August 9, 2018 22 minutes ago, KittenIsAGeek said: thermonuclear engineering. Nuclear engineers research and develop the processes, instruments, and systems used to derive benefits from nuclear energy and radiation. Many of these engineers find industrial and medical uses for radioactive materials—for example, in equipment used in medical diagnosis and treatment. Its cool that opening up radiation could bring around real world issues like contamination, and treatment for that contamination. Basically introducing something that causes problems, but also has the solutions to those problems at hand. I like it Link to comment Share on other sites More sharing options...
FutureJohny Posted August 9, 2018 Share Posted August 9, 2018 2 hours ago, BadlyBurned said: Gross... really really gross lol I really hope they don't do that How is that any different than the stuff comming out of your lavatories? That extra 6.7l output has to come from somewhere. You have no idea how badly can such stuff imapct colony. I use waste water as coolant in metal refinery and suits cut to my metal production. Link to comment Share on other sites More sharing options...
BadlyBurned Posted August 9, 2018 Author Share Posted August 9, 2018 48 minutes ago, FutureJohny said: How is that any different than the stuff comming out of your lavatories? That extra 6.7l output has to come from somewhere. You have no idea how badly can such stuff imapct colony. I use waste water as coolant in metal refinery and suits cut to my metal production. Well.. for one thing, right now the Dupes don't walk around with 3 liters of "waste" sloshing around their exo-suit. Going to the potty and having a built in potty are two completely different things lol Link to comment Share on other sites More sharing options...
ColBBQ Posted August 10, 2018 Share Posted August 10, 2018 Temporary Statuses Lazy, Ditzy, Melancholy, Messy, Snob, Decadent, etc. As the colony moves on, some dupes pick up some negative traits tha cn be removed with some intervention. Link to comment Share on other sites More sharing options...
Mariilyn Posted August 10, 2018 Share Posted August 10, 2018 Ironman Mode Dynamic Research Disco Pufts (a.k.a "Danse" Pufts) 8) Link to comment Share on other sites More sharing options...
Cawub Posted August 10, 2018 Share Posted August 10, 2018 MOAR CONTENT Link to comment Share on other sites More sharing options...
SeeHam Posted August 10, 2018 Share Posted August 10, 2018 EX PLOTION Edit: Remember back in the days there was a bug or feature where batteries will explode on contact with water. Bodies were found at the scene. Link to comment Share on other sites More sharing options...
DeuteriumCore Posted August 11, 2018 Share Posted August 11, 2018 Smarter Dupes Link to comment Share on other sites More sharing options...
Xenologist Posted August 12, 2018 Share Posted August 12, 2018 Chlorine Uses Dupe Facepalming Link to comment Share on other sites More sharing options...
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