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SardaTFK    12

Hey Kev, you mentioned somewhere that were finally going to be able to choose options that lets us customize the Sandbox experience, what exactly are we going to be able to change? :biggrin-new:

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Avarwen    44

I would love to be able to set when things like rocks, flowers, and carrots respawn. Like every 10 days or 15 days something like that. And to make it a challenge I think they should spawn on a different part of the map than where you got them at first so it would force you to move around some.

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SardaTFK    12

I'm wondering if you'll able to selectively turn gameplay elements like sanity or food rot off or adjusting them tougher or easier, or change the amount of or disable types of monsters, ect.

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Alvhem    96

2) Sandbox world configuration. While you don't directly control difficulty, and general game mechanics (hunger, spoilage, sanity, permadeath, etc) stay the same, you will be able to affect the properties of the world. As in, you can have a big world with no spiders, or a small world with lots of spiders, or a world that starts in winter, or a world with really short days, etc. These things will impact (and potentially greatly imbalance) your play experience. Of course you can still set everything to default and play the game as we have tuned it.

This is what Kevin said about world options.

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